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-rw-r--r--servers/physics_2d_server.cpp235
1 files changed, 189 insertions, 46 deletions
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index 9cbd7414bd..da8ac5f9c8 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -110,17 +110,132 @@ Physics2DDirectBodyState::Physics2DDirectBodyState() {}
-Variant Physics2DDirectSpaceState::_intersect_ray(const Vector2& p_from, const Vector2& p_to,const Vector<RID>& p_exclude,uint32_t p_user_mask) {
+void Physics2DShapeQueryParameters::set_shape(const RES &p_shape) {
+
+ ERR_FAIL_COND(p_shape.is_null());
+ shape=p_shape->get_rid();
+}
+
+void Physics2DShapeQueryParameters::set_shape_rid(const RID& p_shape) {
+
+ shape=p_shape;
+}
+
+RID Physics2DShapeQueryParameters::get_shape_rid() const {
+
+ return shape;
+}
+
+void Physics2DShapeQueryParameters::set_transform(const Matrix32& p_transform){
+
+ transform=p_transform;
+}
+Matrix32 Physics2DShapeQueryParameters::get_transform() const{
+
+ return transform;
+}
+
+void Physics2DShapeQueryParameters::set_motion(const Vector2& p_motion){
+
+ motion=p_motion;
+}
+Vector2 Physics2DShapeQueryParameters::get_motion() const{
+
+ return motion;
+}
+
+void Physics2DShapeQueryParameters::set_margin(float p_margin){
+
+ margin=p_margin;
+}
+float Physics2DShapeQueryParameters::get_margin() const{
+
+ return margin;
+}
+
+void Physics2DShapeQueryParameters::set_layer_mask(int p_layer_mask){
+
+ layer_mask=p_layer_mask;
+}
+int Physics2DShapeQueryParameters::get_layer_mask() const{
+
+ return layer_mask;
+}
+
+
+void Physics2DShapeQueryParameters::set_object_type_mask(int p_object_type_mask){
+
+ object_type_mask=p_object_type_mask;
+}
+int Physics2DShapeQueryParameters::get_object_type_mask() const{
+
+ return object_type_mask;
+}
+void Physics2DShapeQueryParameters::set_exclude(const Vector<RID>& p_exclude) {
+
+ exclude.clear();;
+ for(int i=0;i<p_exclude.size();i++)
+ exclude.insert(p_exclude[i]);
+
+}
+
+Vector<RID> Physics2DShapeQueryParameters::get_exclude() const{
+
+ Vector<RID> ret;
+ ret.resize(exclude.size());
+ int idx=0;
+ for(Set<RID>::Element *E=exclude.front();E;E=E->next()) {
+ ret[idx]=E->get();
+ }
+ return ret;
+}
+
+void Physics2DShapeQueryParameters::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_shape","shape:Shape2D"),&Physics2DShapeQueryParameters::set_shape);
+ ObjectTypeDB::bind_method(_MD("set_shape_rid","shape"),&Physics2DShapeQueryParameters::set_shape_rid);
+ ObjectTypeDB::bind_method(_MD("get_shape_rid"),&Physics2DShapeQueryParameters::get_shape_rid);
+
+ ObjectTypeDB::bind_method(_MD("set_transform","transform"),&Physics2DShapeQueryParameters::set_transform);
+ ObjectTypeDB::bind_method(_MD("get_transform"),&Physics2DShapeQueryParameters::get_transform);
+
+ ObjectTypeDB::bind_method(_MD("set_motion","motion"),&Physics2DShapeQueryParameters::set_motion);
+ ObjectTypeDB::bind_method(_MD("get_motion"),&Physics2DShapeQueryParameters::get_motion);
+
+ ObjectTypeDB::bind_method(_MD("set_margin","margin"),&Physics2DShapeQueryParameters::set_margin);
+ ObjectTypeDB::bind_method(_MD("get_margin"),&Physics2DShapeQueryParameters::get_margin);
+
+ ObjectTypeDB::bind_method(_MD("set_layer_mask","layer_mask"),&Physics2DShapeQueryParameters::set_layer_mask);
+ ObjectTypeDB::bind_method(_MD("get_layer_mask"),&Physics2DShapeQueryParameters::get_layer_mask);
+
+ ObjectTypeDB::bind_method(_MD("set_object_type_mask","object_type_mask"),&Physics2DShapeQueryParameters::set_object_type_mask);
+ ObjectTypeDB::bind_method(_MD("get_object_type_mask"),&Physics2DShapeQueryParameters::get_object_type_mask);
+
+ ObjectTypeDB::bind_method(_MD("set_exclude","exclude"),&Physics2DShapeQueryParameters::set_exclude);
+ ObjectTypeDB::bind_method(_MD("get_exclude"),&Physics2DShapeQueryParameters::get_exclude);
+
+
+}
+
+Physics2DShapeQueryParameters::Physics2DShapeQueryParameters() {
+
+ margin=0;
+ layer_mask=0x7FFFFFFF;
+ object_type_mask=Physics2DDirectSpaceState::TYPE_MASK_COLLISION;
+}
+
+
+Dictionary Physics2DDirectSpaceState::_intersect_ray(const Vector2& p_from, const Vector2& p_to,const Vector<RID>& p_exclude,uint32_t p_layers,uint32_t p_object_type_mask) {
RayResult inters;
Set<RID> exclude;
for(int i=0;i<p_exclude.size();i++)
exclude.insert(p_exclude[i]);
- bool res = intersect_ray(p_from,p_to,inters,exclude,p_user_mask);
+ bool res = intersect_ray(p_from,p_to,inters,exclude,p_layers,p_object_type_mask);
if (!res)
- return Variant();
+ return Dictionary(true);
Dictionary d(true);
d["position"]=inters.position;
@@ -133,59 +248,71 @@ Variant Physics2DDirectSpaceState::_intersect_ray(const Vector2& p_from, const V
return d;
}
-Variant Physics2DDirectSpaceState::_intersect_shape(const RID& p_shape, const Matrix32& p_xform,int p_result_max,const Vector<RID>& p_exclude,uint32_t p_user_mask) {
-
- ERR_FAIL_INDEX_V(p_result_max,4096,Variant());
- if (p_result_max<=0)
- return Variant();
-
- Set<RID> exclude;
- for(int i=0;i<p_exclude.size();i++)
- exclude.insert(p_exclude[i]);
-
- ShapeResult *res=(ShapeResult*)alloca(p_result_max*sizeof(ShapeResult));
-
- int rc = intersect_shape(p_shape,p_xform,Vector2(),0,res,p_result_max,exclude,p_user_mask);
+Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryParameters> &psq, int p_max_results) {
- if (rc==0)
- return Variant();
+ Vector<ShapeResult> sr;
+ sr.resize(p_max_results);
+ int rc = intersect_shape(psq->shape,psq->transform,psq->motion,psq->margin,sr.ptr(),sr.size(),psq->exclude,psq->layer_mask,psq->object_type_mask);
+ Array ret;
+ ret.resize(rc);
+ for(int i=0;i<rc;i++) {
- Ref<Physics2DShapeQueryResult> result = memnew( Physics2DShapeQueryResult );
- result->result.resize(rc);
- for(int i=0;i<rc;i++)
- result->result[i]=res[i];
-
- return result;
+ Dictionary d;
+ d["rid"]=sr[i].rid;
+ d["collider_id"]=sr[i].collider_id;
+ d["collider"]=sr[i].collider;
+ d["shape"]=sr[i].shape;
+ ret[i]=d;
+ }
+ return ret;
}
+Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParameters> &psq){
-Variant Physics2DDirectSpaceState::_cast_motion(const RID& p_shape, const Matrix32& p_xform,const Vector2& p_motion,const Vector<RID>& p_exclude,uint32_t p_user_mask) {
-
+ float closest_safe,closest_unsafe;
+ bool res = cast_motion(psq->shape,psq->transform,psq->motion,psq->margin,closest_safe,closest_unsafe,psq->exclude,psq->layer_mask,psq->object_type_mask);
+ if (!res)
+ return Array();
+ Array ret(true);
+ ret.resize(2);
+ ret[0]=closest_safe;
+ ret[0]=closest_unsafe;
+ return ret;
-#if 0
- Set<RID> exclude;
- for(int i=0;i<p_exclude.size();i++)
- exclude.insert(p_exclude[i]);
+}
+Array Physics2DDirectSpaceState::_collide_shape(const Ref<Physics2DShapeQueryParameters> &psq, int p_max_results){
+ Vector<Vector2> ret;
+ ret.resize(p_max_results*2);
+ int rc=0;
+ bool res = collide_shape(psq->shape,psq->transform,psq->motion,psq->margin,ret.ptr(),p_max_results,rc,psq->exclude,psq->layer_mask,psq->object_type_mask);
+ if (!res)
+ return Array();
+ Array r;
+ r.resize(rc*2);
+ for(int i=0;i<rc*2;i++)
+ r[i]=ret[i];
+ return r;
- bool result = cast_motion(p_shape,p_xform,p_motion,0,mcc,exclude,p_user_mask);
+}
+Dictionary Physics2DDirectSpaceState::_get_rest_info(const Ref<Physics2DShapeQueryParameters> &psq){
- if (!result)
- return Variant();
+ ShapeRestInfo sri;
- Dictionary d(true);
- d["point"]=mcc.point;
- d["normal"]=mcc.normal;
- d["rid"]=mcc.rid;
- d["collider_id"]=mcc.collider_id;
- d["collider"]=mcc.collider;
- d["shape"]=mcc.shape;
+ bool res = rest_info(psq->shape,psq->transform,psq->motion,psq->margin,&sri,psq->exclude,psq->layer_mask,psq->object_type_mask);
+ Dictionary r(true);
+ if (!res)
+ return r;
- return d;
-#endif
- return Variant();
+ r["point"]=sri.point;
+ r["normal"]=sri.normal;
+ r["rid"]=sri.rid;
+ r["collider_id"]=sri.collider_id;
+ r["shape"]=sri.shape;
+ r["linear_velocity"]=sri.linear_velocity;
+ return r;
}
@@ -200,9 +327,19 @@ Physics2DDirectSpaceState::Physics2DDirectSpaceState() {
void Physics2DDirectSpaceState::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("intersect_ray:Dictionary","from","to","exclude","umask"),&Physics2DDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0));
- ObjectTypeDB::bind_method(_MD("intersect_shape:Physics2DShapeQueryResult","shape","xform","result_max","exclude","umask"),&Physics2DDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0));
- ObjectTypeDB::bind_method(_MD("cast_motion","shape","xform","motion","exclude","umask"),&Physics2DDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0));
+ ObjectTypeDB::bind_method(_MD("intersect_ray:Dictionary","from","to","exclude","layer_mask","type_mask"),&Physics2DDirectSpaceState::_intersect_ray,DEFVAL(Array()),DEFVAL(0x7FFFFFFF),DEFVAL(TYPE_MASK_COLLISION));
+ ObjectTypeDB::bind_method(_MD("intersect_shape","shape:Physics2DShapeQueryParameters","max_results"),&Physics2DDirectSpaceState::_intersect_shape,DEFVAL(32));
+ ObjectTypeDB::bind_method(_MD("cast_motion","shape:Physics2DShapeQueryParameters"),&Physics2DDirectSpaceState::_cast_motion);
+ ObjectTypeDB::bind_method(_MD("collide_shape","shape:Physics2DShapeQueryParameters","max_results"),&Physics2DDirectSpaceState::_collide_shape,DEFVAL(32));
+ ObjectTypeDB::bind_method(_MD("get_rest_info","shape:Physics2DShapeQueryParameters"),&Physics2DDirectSpaceState::_get_rest_info);
+ //ObjectTypeDB::bind_method(_MD("cast_motion","shape","xform","motion","exclude","umask"),&Physics2DDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0));
+
+ BIND_CONSTANT( TYPE_MASK_STATIC_BODY );
+ BIND_CONSTANT( TYPE_MASK_KINEMATIC_BODY );
+ BIND_CONSTANT( TYPE_MASK_RIGID_BODY );
+ BIND_CONSTANT( TYPE_MASK_CHARACTER_BODY );
+ BIND_CONSTANT( TYPE_MASK_AREA );
+ BIND_CONSTANT( TYPE_MASK_COLLISION );
}
@@ -375,6 +512,8 @@ void Physics2DServer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_active","active"),&Physics2DServer::set_active);
+ ObjectTypeDB::bind_method(_MD("get_process_info"),&Physics2DServer::get_process_info);
+
// ObjectTypeDB::bind_method(_MD("init"),&Physics2DServer::init);
// ObjectTypeDB::bind_method(_MD("step"),&Physics2DServer::step);
// ObjectTypeDB::bind_method(_MD("sync"),&Physics2DServer::sync);
@@ -434,6 +573,10 @@ void Physics2DServer::_bind_methods() {
BIND_CONSTANT( AREA_BODY_ADDED );
BIND_CONSTANT( AREA_BODY_REMOVED );
+ BIND_CONSTANT( INFO_ACTIVE_OBJECTS );
+ BIND_CONSTANT( INFO_COLLISION_PAIRS );
+ BIND_CONSTANT( INFO_ISLAND_COUNT );
+
}