diff options
Diffstat (limited to 'servers/physics_2d_server.cpp')
-rw-r--r-- | servers/physics_2d_server.cpp | 53 |
1 files changed, 17 insertions, 36 deletions
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index 650d3d0f62..dc58cd36dd 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -156,23 +156,15 @@ float Physics2DShapeQueryParameters::get_margin() const { return margin; } -void Physics2DShapeQueryParameters::set_collision_layer(int p_collision_layer) { +void Physics2DShapeQueryParameters::set_collision_mask(int p_collision_layer) { - collision_layer = p_collision_layer; + collision_mask = p_collision_layer; } -int Physics2DShapeQueryParameters::get_collision_layer() const { +int Physics2DShapeQueryParameters::get_collision_mask() const { - return collision_layer; + return collision_mask; } -void Physics2DShapeQueryParameters::set_object_type_mask(int p_object_type_mask) { - - object_type_mask = p_object_type_mask; -} -int Physics2DShapeQueryParameters::get_object_type_mask() const { - - return object_type_mask; -} void Physics2DShapeQueryParameters::set_exclude(const Vector<RID> &p_exclude) { exclude.clear(); @@ -206,11 +198,8 @@ void Physics2DShapeQueryParameters::_bind_methods() { ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Physics2DShapeQueryParameters::set_margin); ClassDB::bind_method(D_METHOD("get_margin"), &Physics2DShapeQueryParameters::get_margin); - ClassDB::bind_method(D_METHOD("set_collision_layer", "collision_layer"), &Physics2DShapeQueryParameters::set_collision_layer); - ClassDB::bind_method(D_METHOD("get_collision_layer"), &Physics2DShapeQueryParameters::get_collision_layer); - - ClassDB::bind_method(D_METHOD("set_object_type_mask", "object_type_mask"), &Physics2DShapeQueryParameters::set_object_type_mask); - ClassDB::bind_method(D_METHOD("get_object_type_mask"), &Physics2DShapeQueryParameters::get_object_type_mask); + ClassDB::bind_method(D_METHOD("set_collision_layer", "collision_layer"), &Physics2DShapeQueryParameters::set_collision_mask); + ClassDB::bind_method(D_METHOD("get_collision_layer"), &Physics2DShapeQueryParameters::get_collision_mask); ClassDB::bind_method(D_METHOD("set_exclude", "exclude"), &Physics2DShapeQueryParameters::set_exclude); ClassDB::bind_method(D_METHOD("get_exclude"), &Physics2DShapeQueryParameters::get_exclude); @@ -219,18 +208,17 @@ void Physics2DShapeQueryParameters::_bind_methods() { Physics2DShapeQueryParameters::Physics2DShapeQueryParameters() { margin = 0; - collision_layer = 0x7FFFFFFF; - object_type_mask = Physics2DDirectSpaceState::TYPE_MASK_COLLISION; + collision_mask = 0x7FFFFFFF; } -Dictionary Physics2DDirectSpaceState::_intersect_ray(const Vector2 &p_from, const Vector2 &p_to, const Vector<RID> &p_exclude, uint32_t p_layers, uint32_t p_object_type_mask) { +Dictionary Physics2DDirectSpaceState::_intersect_ray(const Vector2 &p_from, const Vector2 &p_to, const Vector<RID> &p_exclude, uint32_t p_layers) { RayResult inters; Set<RID> exclude; for (int i = 0; i < p_exclude.size(); i++) exclude.insert(p_exclude[i]); - bool res = intersect_ray(p_from, p_to, inters, exclude, p_layers, p_object_type_mask); + bool res = intersect_ray(p_from, p_to, inters, exclude, p_layers); if (!res) return Dictionary(); @@ -251,7 +239,7 @@ Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryP Vector<ShapeResult> sr; sr.resize(p_max_results); - int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, sr.ptr(), sr.size(), p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask); + int rc = intersect_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, sr.ptrw(), sr.size(), p_shape_query->exclude, p_shape_query->collision_mask); Array ret; ret.resize(rc); for (int i = 0; i < rc; i++) { @@ -271,7 +259,7 @@ Array Physics2DDirectSpaceState::_intersect_shape(const Ref<Physics2DShapeQueryP Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParameters> &p_shape_query) { float closest_safe, closest_unsafe; - bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask); + bool res = cast_motion(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, closest_safe, closest_unsafe, p_shape_query->exclude, p_shape_query->collision_mask); if (!res) return Array(); Array ret; @@ -281,7 +269,7 @@ Array Physics2DDirectSpaceState::_cast_motion(const Ref<Physics2DShapeQueryParam return ret; } -Array Physics2DDirectSpaceState::_intersect_point(const Vector2 &p_point, int p_max_results, const Vector<RID> &p_exclude, uint32_t p_layers, uint32_t p_object_type_mask) { +Array Physics2DDirectSpaceState::_intersect_point(const Vector2 &p_point, int p_max_results, const Vector<RID> &p_exclude, uint32_t p_layers) { Set<RID> exclude; for (int i = 0; i < p_exclude.size(); i++) @@ -290,7 +278,7 @@ Array Physics2DDirectSpaceState::_intersect_point(const Vector2 &p_point, int p_ Vector<ShapeResult> ret; ret.resize(p_max_results); - int rc = intersect_point(p_point, ret.ptr(), ret.size(), exclude, p_layers, p_object_type_mask); + int rc = intersect_point(p_point, ret.ptrw(), ret.size(), exclude, p_layers); if (rc == 0) return Array(); @@ -314,7 +302,7 @@ Array Physics2DDirectSpaceState::_collide_shape(const Ref<Physics2DShapeQueryPar Vector<Vector2> ret; ret.resize(p_max_results * 2); int rc = 0; - bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, ret.ptr(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask); + bool res = collide_shape(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, ret.ptrw(), p_max_results, rc, p_shape_query->exclude, p_shape_query->collision_mask); if (!res) return Array(); Array r; @@ -327,7 +315,7 @@ Dictionary Physics2DDirectSpaceState::_get_rest_info(const Ref<Physics2DShapeQue ShapeRestInfo sri; - bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_layer, p_shape_query->object_type_mask); + bool res = rest_info(p_shape_query->shape, p_shape_query->transform, p_shape_query->motion, p_shape_query->margin, &sri, p_shape_query->exclude, p_shape_query->collision_mask); Dictionary r; if (!res) return r; @@ -348,20 +336,13 @@ Physics2DDirectSpaceState::Physics2DDirectSpaceState() { void Physics2DDirectSpaceState::_bind_methods() { - ClassDB::bind_method(D_METHOD("intersect_point", "point", "max_results", "exclude", "collision_layer", "type_mask"), &Physics2DDirectSpaceState::_intersect_point, DEFVAL(32), DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(TYPE_MASK_COLLISION)); - ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_layer", "type_mask"), &Physics2DDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF), DEFVAL(TYPE_MASK_COLLISION)); + ClassDB::bind_method(D_METHOD("intersect_point", "point", "max_results", "exclude", "collision_layer"), &Physics2DDirectSpaceState::_intersect_point, DEFVAL(32), DEFVAL(Array()), DEFVAL(0x7FFFFFFF)); + ClassDB::bind_method(D_METHOD("intersect_ray", "from", "to", "exclude", "collision_layer"), &Physics2DDirectSpaceState::_intersect_ray, DEFVAL(Array()), DEFVAL(0x7FFFFFFF)); ClassDB::bind_method(D_METHOD("intersect_shape", "shape", "max_results"), &Physics2DDirectSpaceState::_intersect_shape, DEFVAL(32)); ClassDB::bind_method(D_METHOD("cast_motion", "shape"), &Physics2DDirectSpaceState::_cast_motion); ClassDB::bind_method(D_METHOD("collide_shape", "shape", "max_results"), &Physics2DDirectSpaceState::_collide_shape, DEFVAL(32)); ClassDB::bind_method(D_METHOD("get_rest_info", "shape"), &Physics2DDirectSpaceState::_get_rest_info); //ClassDB::bind_method(D_METHOD("cast_motion","shape","xform","motion","exclude","umask"),&Physics2DDirectSpaceState::_intersect_shape,DEFVAL(Array()),DEFVAL(0)); - - BIND_ENUM_CONSTANT(TYPE_MASK_STATIC_BODY); - BIND_ENUM_CONSTANT(TYPE_MASK_KINEMATIC_BODY); - BIND_ENUM_CONSTANT(TYPE_MASK_RIGID_BODY); - BIND_ENUM_CONSTANT(TYPE_MASK_CHARACTER_BODY); - BIND_ENUM_CONSTANT(TYPE_MASK_COLLISION); - BIND_ENUM_CONSTANT(TYPE_MASK_AREA); } int Physics2DShapeQueryResult::get_result_count() const { |