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Diffstat (limited to 'servers/physics_2d_server.cpp')
-rw-r--r--servers/physics_2d_server.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index 2d267a5749..411b99ebc8 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -597,6 +597,7 @@ void Physics2DServer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("body_get_state","body","state"),&Physics2DServer::body_get_state);
ObjectTypeDB::bind_method(_MD("body_apply_impulse","body","pos","impulse"),&Physics2DServer::body_apply_impulse);
+ ObjectTypeDB::bind_method(_MD("body_add_force","body","offset","force"),&Physics2DServer::body_add_force);
ObjectTypeDB::bind_method(_MD("body_set_axis_velocity","body","axis_velocity"),&Physics2DServer::body_set_axis_velocity);
ObjectTypeDB::bind_method(_MD("body_add_collision_exception","body","excepted_body"),&Physics2DServer::body_add_collision_exception);
@@ -629,7 +630,7 @@ void Physics2DServer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("groove_joint_create","groove1_a","groove2_a","anchor_b","body_a","body_b"),&Physics2DServer::groove_joint_create,DEFVAL(RID()),DEFVAL(RID()));
ObjectTypeDB::bind_method(_MD("damped_spring_joint_create","anchor_a","anchor_b","body_a","body_b"),&Physics2DServer::damped_spring_joint_create,DEFVAL(RID()));
- ObjectTypeDB::bind_method(_MD("damped_string_joint_set_param","joint","param","value"),&Physics2DServer::damped_string_joint_set_param,DEFVAL(RID()));
+ ObjectTypeDB::bind_method(_MD("damped_string_joint_set_param","joint","param","value"),&Physics2DServer::damped_string_joint_set_param);
ObjectTypeDB::bind_method(_MD("damped_string_joint_get_param","joint","param"),&Physics2DServer::damped_string_joint_get_param);
ObjectTypeDB::bind_method(_MD("joint_get_type","joint"),&Physics2DServer::joint_get_type);
@@ -677,6 +678,7 @@ void Physics2DServer::_bind_methods() {
BIND_CONSTANT( BODY_PARAM_BOUNCE );
BIND_CONSTANT( BODY_PARAM_FRICTION );
BIND_CONSTANT( BODY_PARAM_MASS );
+ BIND_CONSTANT( BODY_PARAM_INERTIA );
BIND_CONSTANT( BODY_PARAM_GRAVITY_SCALE );
BIND_CONSTANT( BODY_PARAM_LINEAR_DAMP);
BIND_CONSTANT( BODY_PARAM_ANGULAR_DAMP);