diff options
Diffstat (limited to 'servers/physics_2d_server.cpp')
-rw-r--r-- | servers/physics_2d_server.cpp | 41 |
1 files changed, 36 insertions, 5 deletions
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp index 0762dc5a8d..fafc239c7f 100644 --- a/servers/physics_2d_server.cpp +++ b/servers/physics_2d_server.cpp @@ -27,7 +27,9 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ + #include "physics_2d_server.h" +#include "core/method_bind_ext.gen.inc" #include "core/project_settings.h" #include "print_string.h" @@ -107,6 +109,17 @@ void Physics2DDirectBodyState::_bind_methods() { ClassDB::bind_method(D_METHOD("get_step"), &Physics2DDirectBodyState::get_step); ClassDB::bind_method(D_METHOD("integrate_forces"), &Physics2DDirectBodyState::integrate_forces); ClassDB::bind_method(D_METHOD("get_space_state"), &Physics2DDirectBodyState::get_space_state); + + ADD_PROPERTY(PropertyInfo(Variant::REAL, "step"), "", "get_step"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "inverse_mass"), "", "get_inverse_mass"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "inverse_inertia"), "", "get_inverse_inertia"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "total_angular_damp"), "", "get_total_angular_damp"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "total_linear_damp"), "", "get_total_linear_damp"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "total_gravity"), "", "get_total_gravity"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "angular_velocity"), "set_angular_velocity", "get_angular_velocity"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "linear_velocity"), "set_linear_velocity", "get_linear_velocity"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sleeping"), "set_sleep_state", "is_sleeping"); + ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform"); } Physics2DDirectBodyState::Physics2DDirectBodyState() {} @@ -156,9 +169,9 @@ float Physics2DShapeQueryParameters::get_margin() const { return margin; } -void Physics2DShapeQueryParameters::set_collision_mask(int p_collision_layer) { +void Physics2DShapeQueryParameters::set_collision_mask(int p_collision_mask) { - collision_mask = p_collision_layer; + collision_mask = p_collision_mask; } int Physics2DShapeQueryParameters::get_collision_mask() const { @@ -203,6 +216,14 @@ void Physics2DShapeQueryParameters::_bind_methods() { ClassDB::bind_method(D_METHOD("set_exclude", "exclude"), &Physics2DShapeQueryParameters::set_exclude); ClassDB::bind_method(D_METHOD("get_exclude"), &Physics2DShapeQueryParameters::get_exclude); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::_RID) + ":"), "set_exclude", "get_exclude"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion"), "set_motion", "get_motion"); + //ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", ""); // FIXME: Lacks a getter + ADD_PROPERTY(PropertyInfo(Variant::_RID, "shape_rid"), "set_shape_rid", "get_shape_rid"); + ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform"); } Physics2DShapeQueryParameters::Physics2DShapeQueryParameters() { @@ -435,6 +456,16 @@ void Physics2DTestMotionResult::_bind_methods() { ClassDB::bind_method(D_METHOD("get_collider_rid"), &Physics2DTestMotionResult::get_collider_rid); ClassDB::bind_method(D_METHOD("get_collider"), &Physics2DTestMotionResult::get_collider); ClassDB::bind_method(D_METHOD("get_collider_shape"), &Physics2DTestMotionResult::get_collider_shape); + + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion"), "", "get_motion"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion_remainder"), "", "get_motion_remainder"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "collision_point"), "", "get_collision_point"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "collision_normal"), "", "get_collision_normal"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "collider_velocity"), "", "get_collider_velocity"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collider_id", PROPERTY_HINT_OBJECT_ID), "", "get_collider_id"); + ADD_PROPERTY(PropertyInfo(Variant::_RID, "collider_rid"), "", "get_collider_rid"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "collider"), "", "get_collider"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "collider_shape"), "", "get_collider_shape"); } Physics2DTestMotionResult::Physics2DTestMotionResult() { @@ -446,12 +477,12 @@ Physics2DTestMotionResult::Physics2DTestMotionResult() { /////////////////////////////////////// -bool Physics2DServer::_body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, float p_margin, const Ref<Physics2DTestMotionResult> &p_result) { +bool Physics2DServer::_body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, bool p_infinite_inertia, float p_margin, const Ref<Physics2DTestMotionResult> &p_result) { MotionResult *r = NULL; if (p_result.is_valid()) r = p_result->get_result_ptr(); - return body_test_motion(p_body, p_from, p_motion, p_margin, r); + return body_test_motion(p_body, p_from, p_motion, p_infinite_inertia, p_margin, r); } void Physics2DServer::_bind_methods() { @@ -568,7 +599,7 @@ void Physics2DServer::_bind_methods() { ClassDB::bind_method(D_METHOD("body_set_force_integration_callback", "body", "receiver", "method", "userdata"), &Physics2DServer::body_set_force_integration_callback, DEFVAL(Variant())); - ClassDB::bind_method(D_METHOD("body_test_motion", "body", "from", "motion", "margin", "result"), &Physics2DServer::_body_test_motion, DEFVAL(0.08), DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("body_test_motion", "body", "from", "motion", "infinite_inertia", "margin", "result"), &Physics2DServer::_body_test_motion, DEFVAL(0.08), DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("body_get_direct_state", "body"), &Physics2DServer::body_get_direct_state); |