diff options
Diffstat (limited to 'servers/physics_2d')
-rw-r--r-- | servers/physics_2d/body_2d_sw.cpp | 2 | ||||
-rw-r--r-- | servers/physics_2d/broad_phase_2d_hash_grid.cpp | 2 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_sw.cpp | 4 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_sw.h | 4 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_wrap_mt.h | 4 | ||||
-rw-r--r-- | servers/physics_2d/shape_2d_sw.cpp | 8 | ||||
-rw-r--r-- | servers/physics_2d/shape_2d_sw.h | 6 | ||||
-rw-r--r-- | servers/physics_2d/space_2d_sw.cpp | 12 | ||||
-rw-r--r-- | servers/physics_2d/space_2d_sw.h | 8 |
9 files changed, 25 insertions, 25 deletions
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index 538ea10211..91b5646ef5 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -621,7 +621,7 @@ bool Body2DSW::sleep_test(real_t p_step) { else if (!can_sleep) return false; - if (Math::abs(angular_velocity) < get_space()->get_body_angular_velocity_sleep_treshold() && Math::abs(linear_velocity.length_squared()) < get_space()->get_body_linear_velocity_sleep_treshold() * get_space()->get_body_linear_velocity_sleep_treshold()) { + if (Math::abs(angular_velocity) < get_space()->get_body_angular_velocity_sleep_threshold() && Math::abs(linear_velocity.length_squared()) < get_space()->get_body_linear_velocity_sleep_threshold() * get_space()->get_body_linear_velocity_sleep_threshold()) { still_time += p_step; diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp index 438cd416f6..29f3396a1d 100644 --- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp +++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp @@ -636,7 +636,7 @@ BroadPhase2DHashGrid::BroadPhase2DHashGrid() { hash_table = memnew_arr(PosBin *, hash_table_size); cell_size = GLOBAL_DEF("physics/2d/cell_size", 128); - large_object_min_surface = GLOBAL_DEF("physics/2d/large_object_surface_treshold_in_cells", 512); + large_object_min_surface = GLOBAL_DEF("physics/2d/large_object_surface_threshold_in_cells", 512); for (int i = 0; i < hash_table_size; i++) hash_table[i] = NULL; diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 1d88710f1a..fe016d4d0c 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -853,13 +853,13 @@ void Physics2DServerSW::body_get_collision_exceptions(RID p_body, List<RID> *p_e } }; -void Physics2DServerSW::body_set_contacts_reported_depth_treshold(RID p_body, real_t p_treshold) { +void Physics2DServerSW::body_set_contacts_reported_depth_threshold(RID p_body, real_t p_threshold) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); }; -real_t Physics2DServerSW::body_get_contacts_reported_depth_treshold(RID p_body) const { +real_t Physics2DServerSW::body_get_contacts_reported_depth_threshold(RID p_body) const { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND_V(!body, 0); diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index 9cbdfc598f..da72784b6f 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -205,8 +205,8 @@ public: virtual void body_remove_collision_exception(RID p_body, RID p_body_b); virtual void body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions); - virtual void body_set_contacts_reported_depth_treshold(RID p_body, real_t p_treshold); - virtual real_t body_get_contacts_reported_depth_treshold(RID p_body) const; + virtual void body_set_contacts_reported_depth_threshold(RID p_body, real_t p_threshold); + virtual real_t body_get_contacts_reported_depth_threshold(RID p_body) const; virtual void body_set_omit_force_integration(RID p_body, bool p_omit); virtual bool body_is_omitting_force_integration(RID p_body) const; diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h index 9fcfebef6b..ac9066582e 100644 --- a/servers/physics_2d/physics_2d_server_wrap_mt.h +++ b/servers/physics_2d/physics_2d_server_wrap_mt.h @@ -233,8 +233,8 @@ public: FUNC2(body_set_max_contacts_reported, RID, int); FUNC1RC(int, body_get_max_contacts_reported, RID); - FUNC2(body_set_contacts_reported_depth_treshold, RID, real_t); - FUNC1RC(real_t, body_get_contacts_reported_depth_treshold, RID); + FUNC2(body_set_contacts_reported_depth_threshold, RID, real_t); + FUNC1RC(real_t, body_get_contacts_reported_depth_threshold, RID); FUNC2(body_set_omit_force_integration, RID, bool); FUNC1RC(bool, body_is_omitting_force_integration, RID); diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp index 245b4e15bc..e153ee985c 100644 --- a/servers/physics_2d/shape_2d_sw.cpp +++ b/servers/physics_2d/shape_2d_sw.cpp @@ -197,7 +197,7 @@ Variant RayShape2DSW::get_data() const { void SegmentShape2DSW::get_supports(const Vector2 &p_normal, Vector2 *r_supports, int &r_amount) const { - if (Math::abs(p_normal.dot(n)) > _SEGMENT_IS_VALID_SUPPORT_TRESHOLD) { + if (Math::abs(p_normal.dot(n)) > _SEGMENT_IS_VALID_SUPPORT_THRESHOLD) { r_supports[0] = a; r_supports[1] = b; r_amount = 2; @@ -337,7 +337,7 @@ void RectangleShape2DSW::get_supports(const Vector2 &p_normal, Vector2 *r_suppor Vector2 ag; ag[i] = 1.0; real_t dp = ag.dot(p_normal); - if (Math::abs(dp) < _SEGMENT_IS_VALID_SUPPORT_TRESHOLD) + if (Math::abs(dp) < _SEGMENT_IS_VALID_SUPPORT_THRESHOLD) continue; real_t sgn = dp > 0 ? 1.0 : -1.0; @@ -400,7 +400,7 @@ void CapsuleShape2DSW::get_supports(const Vector2 &p_normal, Vector2 *r_supports real_t d = n.y; - if (Math::abs(d) < (1.0 - _SEGMENT_IS_VALID_SUPPORT_TRESHOLD)) { + if (Math::abs(d) < (1.0 - _SEGMENT_IS_VALID_SUPPORT_THRESHOLD)) { // make it flat n.y = 0.0; @@ -547,7 +547,7 @@ void ConvexPolygonShape2DSW::get_supports(const Vector2 &p_normal, Vector2 *r_su } //test segment - if (points[i].normal.dot(p_normal) > _SEGMENT_IS_VALID_SUPPORT_TRESHOLD) { + if (points[i].normal.dot(p_normal) > _SEGMENT_IS_VALID_SUPPORT_THRESHOLD) { r_amount = 2; r_supports[0] = points[i].pos; diff --git a/servers/physics_2d/shape_2d_sw.h b/servers/physics_2d/shape_2d_sw.h index 4cc98b7f1e..a75a4338e7 100644 --- a/servers/physics_2d/shape_2d_sw.h +++ b/servers/physics_2d/shape_2d_sw.h @@ -31,7 +31,7 @@ #define SHAPE_2D_2DSW_H #include "servers/physics_2d_server.h" -#define _SEGMENT_IS_VALID_SUPPORT_TRESHOLD 0.99998 +#define _SEGMENT_IS_VALID_SUPPORT_THRESHOLD 0.99998 /* @@ -106,7 +106,7 @@ public: if (r_amount == 1) { - if (Math::abs(p_normal.dot(p_cast.normalized())) < (1.0 - _SEGMENT_IS_VALID_SUPPORT_TRESHOLD)) { + if (Math::abs(p_normal.dot(p_cast.normalized())) < (1.0 - _SEGMENT_IS_VALID_SUPPORT_THRESHOLD)) { //make line because they are parallel r_amount = 2; r_supports[1] = r_supports[0] + p_cast; @@ -117,7 +117,7 @@ public: } else { - if (Math::abs(p_normal.dot(p_cast.normalized())) < (1.0 - _SEGMENT_IS_VALID_SUPPORT_TRESHOLD)) { + if (Math::abs(p_normal.dot(p_cast.normalized())) < (1.0 - _SEGMENT_IS_VALID_SUPPORT_THRESHOLD)) { //optimize line and make it larger because they are parallel if ((r_supports[1] - r_supports[0]).dot(p_cast) > 0) { //larger towards 1 diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 0b31ff144b..7049a9cf34 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -1130,8 +1130,8 @@ void Space2DSW::set_param(Physics2DServer::SpaceParameter p_param, real_t p_valu case Physics2DServer::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: contact_recycle_radius = p_value; break; case Physics2DServer::SPACE_PARAM_CONTACT_MAX_SEPARATION: contact_max_separation = p_value; break; case Physics2DServer::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: contact_max_allowed_penetration = p_value; break; - case Physics2DServer::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_TRESHOLD: body_linear_velocity_sleep_treshold = p_value; break; - case Physics2DServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_TRESHOLD: body_angular_velocity_sleep_treshold = p_value; break; + case Physics2DServer::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD: body_linear_velocity_sleep_threshold = p_value; break; + case Physics2DServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: body_angular_velocity_sleep_threshold = p_value; break; case Physics2DServer::SPACE_PARAM_BODY_TIME_TO_SLEEP: body_time_to_sleep = p_value; break; case Physics2DServer::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: constraint_bias = p_value; break; } @@ -1144,8 +1144,8 @@ real_t Space2DSW::get_param(Physics2DServer::SpaceParameter p_param) const { case Physics2DServer::SPACE_PARAM_CONTACT_RECYCLE_RADIUS: return contact_recycle_radius; case Physics2DServer::SPACE_PARAM_CONTACT_MAX_SEPARATION: return contact_max_separation; case Physics2DServer::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION: return contact_max_allowed_penetration; - case Physics2DServer::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_TRESHOLD: return body_linear_velocity_sleep_treshold; - case Physics2DServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_TRESHOLD: return body_angular_velocity_sleep_treshold; + case Physics2DServer::SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD: return body_linear_velocity_sleep_threshold; + case Physics2DServer::SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD: return body_angular_velocity_sleep_threshold; case Physics2DServer::SPACE_PARAM_BODY_TIME_TO_SLEEP: return body_time_to_sleep; case Physics2DServer::SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS: return constraint_bias; } @@ -1186,8 +1186,8 @@ Space2DSW::Space2DSW() { contact_max_allowed_penetration = 0.3; constraint_bias = 0.2; - body_linear_velocity_sleep_treshold = GLOBAL_DEF("physics/2d/sleep_threashold_linear", 2.0); - body_angular_velocity_sleep_treshold = GLOBAL_DEF("physics/2d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI)); + body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threashold_linear", 2.0); + body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/2d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI)); body_time_to_sleep = GLOBAL_DEF("physics/2d/time_before_sleep", 0.5); broadphase = BroadPhase2DSW::create_func(); diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h index 64841c4328..a28233a4a6 100644 --- a/servers/physics_2d/space_2d_sw.h +++ b/servers/physics_2d/space_2d_sw.h @@ -103,8 +103,8 @@ private: CollisionObject2DSW *intersection_query_results[INTERSECTION_QUERY_MAX]; int intersection_query_subindex_results[INTERSECTION_QUERY_MAX]; - real_t body_linear_velocity_sleep_treshold; - real_t body_angular_velocity_sleep_treshold; + real_t body_linear_velocity_sleep_threshold; + real_t body_angular_velocity_sleep_threshold; real_t body_time_to_sleep; bool locked; @@ -152,8 +152,8 @@ public: _FORCE_INLINE_ real_t get_contact_max_separation() const { return contact_max_separation; } _FORCE_INLINE_ real_t get_contact_max_allowed_penetration() const { return contact_max_allowed_penetration; } _FORCE_INLINE_ real_t get_constraint_bias() const { return constraint_bias; } - _FORCE_INLINE_ real_t get_body_linear_velocity_sleep_treshold() const { return body_linear_velocity_sleep_treshold; } - _FORCE_INLINE_ real_t get_body_angular_velocity_sleep_treshold() const { return body_angular_velocity_sleep_treshold; } + _FORCE_INLINE_ real_t get_body_linear_velocity_sleep_threshold() const { return body_linear_velocity_sleep_threshold; } + _FORCE_INLINE_ real_t get_body_angular_velocity_sleep_threshold() const { return body_angular_velocity_sleep_threshold; } _FORCE_INLINE_ real_t get_body_time_to_sleep() const { return body_time_to_sleep; } void update(); |