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-rw-r--r--servers/physics_2d/body_2d_sw.cpp16
-rw-r--r--servers/physics_2d/body_2d_sw.h5
-rw-r--r--servers/physics_2d/broad_phase_2d_hash_grid.cpp79
-rw-r--r--servers/physics_2d/broad_phase_2d_hash_grid.h11
-rw-r--r--servers/physics_2d/joints_2d_sw.cpp13
-rw-r--r--servers/physics_2d/physics_server_2d_sw.cpp4
-rw-r--r--servers/physics_2d/physics_server_2d_sw.h2
-rw-r--r--servers/physics_2d/physics_server_2d_wrap_mt.h2
8 files changed, 77 insertions, 55 deletions
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index 0a91931354..9306fea70c 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -591,16 +591,17 @@ void Body2DSW::call_queries() {
Variant v = dbs;
const Variant *vp[2] = { &v, &fi_callback->callback_udata };
- Object *obj = ObjectDB::get_instance(fi_callback->id);
+ Object *obj = fi_callback->callable.get_object();
if (!obj) {
- set_force_integration_callback(ObjectID(), StringName());
+ set_force_integration_callback(Callable());
} else {
Callable::CallError ce;
+ Variant rv;
if (fi_callback->callback_udata.get_type() != Variant::NIL) {
- obj->call(fi_callback->method, vp, 2, ce);
+ fi_callback->callable.call(vp, 2, rv, ce);
} else {
- obj->call(fi_callback->method, vp, 1, ce);
+ fi_callback->callable.call(vp, 1, rv, ce);
}
}
}
@@ -625,16 +626,15 @@ bool Body2DSW::sleep_test(real_t p_step) {
}
}
-void Body2DSW::set_force_integration_callback(ObjectID p_id, const StringName &p_method, const Variant &p_udata) {
+void Body2DSW::set_force_integration_callback(const Callable &p_callable, const Variant &p_udata) {
if (fi_callback) {
memdelete(fi_callback);
fi_callback = nullptr;
}
- if (p_id.is_valid()) {
+ if (p_callable.get_object()) {
fi_callback = memnew(ForceIntegrationCallback);
- fi_callback->id = p_id;
- fi_callback->method = p_method;
+ fi_callback->callable = p_callable;
fi_callback->callback_udata = p_udata;
}
}
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h
index 7ea4ac697c..b4a95651cb 100644
--- a/servers/physics_2d/body_2d_sw.h
+++ b/servers/physics_2d/body_2d_sw.h
@@ -117,8 +117,7 @@ class Body2DSW : public CollisionObject2DSW {
int contact_count;
struct ForceIntegrationCallback {
- ObjectID id;
- StringName method;
+ Callable callable;
Variant callback_udata;
};
@@ -131,7 +130,7 @@ class Body2DSW : public CollisionObject2DSW {
friend class PhysicsDirectBodyState2DSW; // i give up, too many functions to expose
public:
- void set_force_integration_callback(ObjectID p_id, const StringName &p_method, const Variant &p_udata = Variant());
+ void set_force_integration_callback(const Callable &p_callable, const Variant &p_udata = Variant());
_FORCE_INLINE_ void add_area(Area2DSW *p_area) {
int index = areas.find(AreaCMP(p_area));
diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
index 6cfe6908d1..35447c5389 100644
--- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp
+++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
@@ -35,6 +35,12 @@
#define LARGE_ELEMENT_FI 1.01239812
void BroadPhase2DHashGrid::_pair_attempt(Element *p_elem, Element *p_with) {
+ if (p_elem->owner == p_with->owner) {
+ return;
+ }
+ if (!_test_collision_mask(p_elem->collision_mask, p_elem->collision_layer, p_with->collision_mask, p_with->collision_layer)) {
+ return;
+ }
Map<Element *, PairData *>::Element *E = p_elem->paired.find(p_with);
ERR_FAIL_COND(p_elem->_static && p_with->_static);
@@ -49,6 +55,12 @@ void BroadPhase2DHashGrid::_pair_attempt(Element *p_elem, Element *p_with) {
}
void BroadPhase2DHashGrid::_unpair_attempt(Element *p_elem, Element *p_with) {
+ if (p_elem->owner == p_with->owner) {
+ return;
+ }
+ if (!_test_collision_mask(p_elem->collision_mask, p_elem->collision_layer, p_with->collision_mask, p_with->collision_layer)) {
+ return;
+ }
Map<Element *, PairData *>::Element *E = p_elem->paired.find(p_with);
ERR_FAIL_COND(!E); //this should really be paired..
@@ -74,24 +86,22 @@ void BroadPhase2DHashGrid::_check_motion(Element *p_elem) {
bool physical_collision = p_elem->aabb.intersects(E->key()->aabb);
bool logical_collision = p_elem->owner->test_collision_mask(E->key()->owner);
- if (physical_collision) {
- if (!E->get()->colliding || (logical_collision && !E->get()->ud && pair_callback)) {
+ if (physical_collision && logical_collision) {
+ if (!E->get()->colliding && pair_callback) {
E->get()->ud = pair_callback(p_elem->owner, p_elem->subindex, E->key()->owner, E->key()->subindex, pair_userdata);
- } else if (E->get()->colliding && !logical_collision && E->get()->ud && unpair_callback) {
- unpair_callback(p_elem->owner, p_elem->subindex, E->key()->owner, E->key()->subindex, E->get()->ud, unpair_userdata);
- E->get()->ud = nullptr;
}
E->get()->colliding = true;
- } else { // No physcial_collision
+ } else { // No collision
if (E->get()->colliding && unpair_callback) {
unpair_callback(p_elem->owner, p_elem->subindex, E->key()->owner, E->key()->subindex, E->get()->ud, unpair_userdata);
+ E->get()->ud = nullptr;
}
E->get()->colliding = false;
}
}
}
-void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) {
+void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static, bool p_force_enter) {
Vector2 sz = (p_rect.size / cell_size * LARGE_ELEMENT_FI); //use magic number to avoid floating point issues
if (sz.width * sz.height > large_object_min_surface) {
//large object, do not use grid, must check against all elements
@@ -99,9 +109,6 @@ void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, boo
if (E->key() == p_elem->self) {
continue; // do not pair against itself
}
- if (E->get().owner == p_elem->owner) {
- continue;
- }
if (E->get()._static && p_static) {
continue;
}
@@ -133,7 +140,7 @@ void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, boo
pb = pb->next;
}
- bool entered = false;
+ bool entered = p_force_enter;
if (!pb) {
//does not exist, create!
@@ -155,17 +162,11 @@ void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, boo
if (entered) {
for (Map<Element *, RC>::Element *E = pb->object_set.front(); E; E = E->next()) {
- if (E->key()->owner == p_elem->owner) {
- continue;
- }
_pair_attempt(p_elem, E->key());
}
if (!p_static) {
for (Map<Element *, RC>::Element *E = pb->static_object_set.front(); E; E = E->next()) {
- if (E->key()->owner == p_elem->owner) {
- continue;
- }
_pair_attempt(p_elem, E->key());
}
}
@@ -179,18 +180,14 @@ void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, boo
if (E->key() == p_elem) {
continue; // do not pair against itself
}
- if (E->key()->owner == p_elem->owner) {
- continue;
- }
if (E->key()->_static && p_static) {
continue;
}
-
_pair_attempt(E->key(), p_elem);
}
}
-void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) {
+void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static, bool p_force_exit) {
Vector2 sz = (p_rect.size / cell_size * LARGE_ELEMENT_FI);
if (sz.width * sz.height > large_object_min_surface) {
//unpair all elements, instead of checking all, just check what is already paired, so we at least save from checking static vs static
@@ -229,7 +226,7 @@ void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool
ERR_CONTINUE(!pb); //should exist!!
- bool exited = false;
+ bool exited = p_force_exit;
if (p_static) {
if (pb->static_object_set[p_elem].dec() == 0) {
@@ -245,17 +242,11 @@ void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool
if (exited) {
for (Map<Element *, RC>::Element *E = pb->object_set.front(); E; E = E->next()) {
- if (E->key()->owner == p_elem->owner) {
- continue;
- }
_unpair_attempt(p_elem, E->key());
}
if (!p_static) {
for (Map<Element *, RC>::Element *E = pb->static_object_set.front(); E; E = E->next()) {
- if (E->key()->owner == p_elem->owner) {
- continue;
- }
_unpair_attempt(p_elem, E->key());
}
}
@@ -288,9 +279,6 @@ void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool
if (E->key() == p_elem) {
continue; // do not pair against itself
}
- if (E->key()->owner == p_elem->owner) {
- continue;
- }
if (E->key()->_static && p_static) {
continue;
}
@@ -306,6 +294,8 @@ BroadPhase2DHashGrid::ID BroadPhase2DHashGrid::create(CollisionObject2DSW *p_obj
Element e;
e.owner = p_object;
e._static = false;
+ e.collision_mask = p_object->get_collision_mask();
+ e.collision_layer = p_object->get_collision_layer();
e.subindex = p_subindex;
e.self = current;
e.pass = 0;
@@ -319,13 +309,26 @@ void BroadPhase2DHashGrid::move(ID p_id, const Rect2 &p_aabb) {
ERR_FAIL_COND(!E);
Element &e = E->get();
+ bool layer_changed = e.collision_mask != e.owner->get_collision_mask() || e.collision_layer != e.owner->get_collision_layer();
- if (p_aabb != e.aabb) {
+ if (p_aabb != e.aabb || layer_changed) {
+ uint32_t old_mask = e.collision_mask;
+ uint32_t old_layer = e.collision_layer;
if (p_aabb != Rect2()) {
- _enter_grid(&e, p_aabb, e._static);
+ e.collision_mask = e.owner->get_collision_mask();
+ e.collision_layer = e.owner->get_collision_layer();
+
+ _enter_grid(&e, p_aabb, e._static, layer_changed);
}
if (e.aabb != Rect2()) {
- _exit_grid(&e, e.aabb, e._static);
+ // Need _exit_grid to remove from cells based on the old layer values.
+ e.collision_mask = old_mask;
+ e.collision_layer = old_layer;
+
+ _exit_grid(&e, e.aabb, e._static, layer_changed);
+
+ e.collision_mask = e.owner->get_collision_mask();
+ e.collision_layer = e.owner->get_collision_layer();
}
e.aabb = p_aabb;
}
@@ -344,13 +347,13 @@ void BroadPhase2DHashGrid::set_static(ID p_id, bool p_static) {
}
if (e.aabb != Rect2()) {
- _exit_grid(&e, e.aabb, e._static);
+ _exit_grid(&e, e.aabb, e._static, false);
}
e._static = p_static;
if (e.aabb != Rect2()) {
- _enter_grid(&e, e.aabb, e._static);
+ _enter_grid(&e, e.aabb, e._static, false);
_check_motion(&e);
}
}
@@ -362,7 +365,7 @@ void BroadPhase2DHashGrid::remove(ID p_id) {
Element &e = E->get();
if (e.aabb != Rect2()) {
- _exit_grid(&e, e.aabb, e._static);
+ _exit_grid(&e, e.aabb, e._static, false);
}
element_map.erase(p_id);
diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.h b/servers/physics_2d/broad_phase_2d_hash_grid.h
index eb7c8879ac..bb7c03b989 100644
--- a/servers/physics_2d/broad_phase_2d_hash_grid.h
+++ b/servers/physics_2d/broad_phase_2d_hash_grid.h
@@ -51,6 +51,9 @@ class BroadPhase2DHashGrid : public BroadPhase2DSW {
CollisionObject2DSW *owner;
bool _static;
Rect2 aabb;
+ // Owner's collision_mask/layer, used to detect changes in layers.
+ uint32_t collision_mask;
+ uint32_t collision_layer;
int subindex;
uint64_t pass;
Map<Element *, PairData *> paired;
@@ -115,8 +118,12 @@ class BroadPhase2DHashGrid : public BroadPhase2DSW {
UnpairCallback unpair_callback;
void *unpair_userdata;
- void _enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static);
- void _exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static);
+ static _FORCE_INLINE_ bool _test_collision_mask(uint32_t p_mask1, uint32_t p_layer1, uint32_t p_mask2, uint32_t p_layer2) {
+ return p_mask1 & p_layer2 || p_mask2 & p_layer1;
+ }
+
+ void _enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static, bool p_force_enter);
+ void _exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static, bool p_force_exit);
template <bool use_aabb, bool use_segment>
_FORCE_INLINE_ void _cull(const Point2i p_cell, const Rect2 &p_aabb, const Point2 &p_from, const Point2 &p_to, CollisionObject2DSW **p_results, int p_max_results, int *p_result_indices, int &index);
diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp
index c7b556deba..20d4b9aa1a 100644
--- a/servers/physics_2d/joints_2d_sw.cpp
+++ b/servers/physics_2d/joints_2d_sw.cpp
@@ -97,8 +97,13 @@ normal_relative_velocity(Body2DSW *a, Body2DSW *b, Vector2 rA, Vector2 rB, Vecto
}
bool PinJoint2DSW::setup(real_t p_step) {
+ if ((A->get_mode() <= PhysicsServer2D::BODY_MODE_KINEMATIC) && (B->get_mode() <= PhysicsServer2D::BODY_MODE_KINEMATIC)) {
+ return false;
+ }
+
Space2DSW *space = A->get_space();
ERR_FAIL_COND_V(!space, false);
+
rA = A->get_transform().basis_xform(anchor_A);
rB = B ? B->get_transform().basis_xform(anchor_B) : anchor_B;
@@ -257,6 +262,10 @@ mult_k(const Vector2 &vr, const Vector2 &k1, const Vector2 &k2) {
}
bool GrooveJoint2DSW::setup(real_t p_step) {
+ if ((A->get_mode() <= PhysicsServer2D::BODY_MODE_KINEMATIC) && (B->get_mode() <= PhysicsServer2D::BODY_MODE_KINEMATIC)) {
+ return false;
+ }
+
// calculate endpoints in worldspace
Vector2 ta = A->get_transform().xform(A_groove_1);
Vector2 tb = A->get_transform().xform(A_groove_2);
@@ -342,6 +351,10 @@ GrooveJoint2DSW::GrooveJoint2DSW(const Vector2 &p_a_groove1, const Vector2 &p_a_
//////////////////////////////////////////////
bool DampedSpringJoint2DSW::setup(real_t p_step) {
+ if ((A->get_mode() <= PhysicsServer2D::BODY_MODE_KINEMATIC) && (B->get_mode() <= PhysicsServer2D::BODY_MODE_KINEMATIC)) {
+ return false;
+ }
+
rA = A->get_transform().basis_xform(anchor_A);
rB = B->get_transform().basis_xform(anchor_B);
diff --git a/servers/physics_2d/physics_server_2d_sw.cpp b/servers/physics_2d/physics_server_2d_sw.cpp
index 1040437ca7..6d64f4126c 100644
--- a/servers/physics_2d/physics_server_2d_sw.cpp
+++ b/servers/physics_2d/physics_server_2d_sw.cpp
@@ -927,10 +927,10 @@ int PhysicsServer2DSW::body_get_max_contacts_reported(RID p_body) const {
return body->get_max_contacts_reported();
}
-void PhysicsServer2DSW::body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata) {
+void PhysicsServer2DSW::body_set_force_integration_callback(RID p_body, const Callable &p_callable, const Variant &p_udata) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
- body->set_force_integration_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method, p_udata);
+ body->set_force_integration_callback(p_callable, p_udata);
}
bool PhysicsServer2DSW::body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, Vector2 *r_results, int p_result_max, int &r_result_count) {
diff --git a/servers/physics_2d/physics_server_2d_sw.h b/servers/physics_2d/physics_server_2d_sw.h
index 65c5df0fce..efa0784245 100644
--- a/servers/physics_2d/physics_server_2d_sw.h
+++ b/servers/physics_2d/physics_server_2d_sw.h
@@ -242,7 +242,7 @@ public:
virtual void body_set_max_contacts_reported(RID p_body, int p_contacts) override;
virtual int body_get_max_contacts_reported(RID p_body) const override;
- virtual void body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata = Variant()) override;
+ virtual void body_set_force_integration_callback(RID p_body, const Callable &p_callable, const Variant &p_udata = Variant()) override;
virtual bool body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, Vector2 *r_results, int p_result_max, int &r_result_count) override;
virtual void body_set_pickable(RID p_body, bool p_pickable) override;
diff --git a/servers/physics_2d/physics_server_2d_wrap_mt.h b/servers/physics_2d/physics_server_2d_wrap_mt.h
index 3577f706de..88ac742e40 100644
--- a/servers/physics_2d/physics_server_2d_wrap_mt.h
+++ b/servers/physics_2d/physics_server_2d_wrap_mt.h
@@ -245,7 +245,7 @@ public:
FUNC2(body_set_omit_force_integration, RID, bool);
FUNC1RC(bool, body_is_omitting_force_integration, RID);
- FUNC4(body_set_force_integration_callback, RID, Object *, const StringName &, const Variant &);
+ FUNC3(body_set_force_integration_callback, RID, const Callable &, const Variant &);
bool body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, Vector2 *r_results, int p_result_max, int &r_result_count) override {
return physics_2d_server->body_collide_shape(p_body, p_body_shape, p_shape, p_shape_xform, p_motion, r_results, p_result_max, r_result_count);