diff options
Diffstat (limited to 'servers/physics_2d')
-rw-r--r-- | servers/physics_2d/physics_2d_server_sw.cpp | 16 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_sw.h | 8 |
2 files changed, 12 insertions, 12 deletions
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 1d02227052..0efa15d43e 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -460,7 +460,7 @@ void Physics2DServerSW::area_clear_shapes(RID p_area) { area->remove_shape(0); } -void Physics2DServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_ID) { +void Physics2DServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_id) { if (space_owner.owns(p_area)) { Space2DSW *space = space_owner.get(p_area); @@ -468,7 +468,7 @@ void Physics2DServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_ID } Area2DSW *area = area_owner.get(p_area); ERR_FAIL_COND(!area); - area->set_instance_id(p_ID); + area->set_instance_id(p_id); } ObjectID Physics2DServerSW::area_get_object_instance_id(RID p_area) const { @@ -481,7 +481,7 @@ ObjectID Physics2DServerSW::area_get_object_instance_id(RID p_area) const { return area->get_instance_id(); } -void Physics2DServerSW::area_attach_canvas_instance_id(RID p_area, ObjectID p_ID) { +void Physics2DServerSW::area_attach_canvas_instance_id(RID p_area, ObjectID p_id) { if (space_owner.owns(p_area)) { Space2DSW *space = space_owner.get(p_area); @@ -489,7 +489,7 @@ void Physics2DServerSW::area_attach_canvas_instance_id(RID p_area, ObjectID p_ID } Area2DSW *area = area_owner.get(p_area); ERR_FAIL_COND(!area); - area->set_canvas_instance_id(p_ID); + area->set_canvas_instance_id(p_id); } ObjectID Physics2DServerSW::area_get_canvas_instance_id(RID p_area) const { @@ -763,12 +763,12 @@ Physics2DServerSW::CCDMode Physics2DServerSW::body_get_continuous_collision_dete return body->get_continuous_collision_detection_mode(); } -void Physics2DServerSW::body_attach_object_instance_id(RID p_body, uint32_t p_ID) { +void Physics2DServerSW::body_attach_object_instance_id(RID p_body, uint32_t p_id) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); - body->set_instance_id(p_ID); + body->set_instance_id(p_id); }; uint32_t Physics2DServerSW::body_get_object_instance_id(RID p_body) const { @@ -779,12 +779,12 @@ uint32_t Physics2DServerSW::body_get_object_instance_id(RID p_body) const { return body->get_instance_id(); }; -void Physics2DServerSW::body_attach_canvas_instance_id(RID p_body, uint32_t p_ID) { +void Physics2DServerSW::body_attach_canvas_instance_id(RID p_body, uint32_t p_id) { Body2DSW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); - body->set_canvas_instance_id(p_ID); + body->set_canvas_instance_id(p_id); }; uint32_t Physics2DServerSW::body_get_canvas_instance_id(RID p_body) const { diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h index 6fda74b877..adc011af40 100644 --- a/servers/physics_2d/physics_2d_server_sw.h +++ b/servers/physics_2d/physics_2d_server_sw.h @@ -144,10 +144,10 @@ public: virtual void area_remove_shape(RID p_area, int p_shape_idx); virtual void area_clear_shapes(RID p_area); - virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID); + virtual void area_attach_object_instance_id(RID p_area, ObjectID p_id); virtual ObjectID area_get_object_instance_id(RID p_area) const; - virtual void area_attach_canvas_instance_id(RID p_area, ObjectID p_ID); + virtual void area_attach_canvas_instance_id(RID p_area, ObjectID p_id); virtual ObjectID area_get_canvas_instance_id(RID p_area) const; virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value); @@ -191,10 +191,10 @@ public: virtual void body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled); virtual void body_set_shape_as_one_way_collision(RID p_body, int p_shape_idx, bool p_enable, float p_margin); - virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID); + virtual void body_attach_object_instance_id(RID p_body, uint32_t p_id); virtual uint32_t body_get_object_instance_id(RID p_body) const; - virtual void body_attach_canvas_instance_id(RID p_body, uint32_t p_ID); + virtual void body_attach_canvas_instance_id(RID p_body, uint32_t p_id); virtual uint32_t body_get_canvas_instance_id(RID p_body) const; virtual void body_set_continuous_collision_detection_mode(RID p_body, CCDMode p_mode); |