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-rw-r--r--servers/physics_2d/collision_solver_2d_sat.cpp4
-rw-r--r--servers/physics_2d/shape_2d_sw.cpp2
-rw-r--r--servers/physics_2d/space_2d_sw.cpp8
3 files changed, 6 insertions, 8 deletions
diff --git a/servers/physics_2d/collision_solver_2d_sat.cpp b/servers/physics_2d/collision_solver_2d_sat.cpp
index d6c3fff421..f4bff66389 100644
--- a/servers/physics_2d/collision_solver_2d_sat.cpp
+++ b/servers/physics_2d/collision_solver_2d_sat.cpp
@@ -237,8 +237,8 @@ public:
Vector2 axis = p_axis;
- if (Math::abs(axis.x) < CMP_EPSILON &&
- Math::abs(axis.y) < CMP_EPSILON) {
+ if (Math::is_zero_approx(axis.x) &&
+ Math::is_zero_approx(axis.y)) {
// strange case, try an upwards separator
axis = Vector2(0.0, 1.0);
}
diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp
index 56b87f620c..66d2dcd417 100644
--- a/servers/physics_2d/shape_2d_sw.cpp
+++ b/servers/physics_2d/shape_2d_sw.cpp
@@ -586,7 +586,7 @@ bool ConvexPolygonShape2DSW::contains_point(const Vector2 &p_point) const {
in = true;
}
- return (in && !out) || (!in && out);
+ return in != out;
}
bool ConvexPolygonShape2DSW::intersect_segment(const Vector2 &p_begin, const Vector2 &p_end, Vector2 &r_point, Vector2 &r_normal) const {
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 831764b40c..f5acadd71c 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -333,10 +333,8 @@ bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D &
CollisionSolver2DSW::CallbackResult cbkres = NULL;
Physics2DServerSW::CollCbkData *cbkptr = NULL;
- if (p_result_max > 0) {
- cbkptr = &cbk;
- cbkres = Physics2DServerSW::_shape_col_cbk;
- }
+ cbkptr = &cbk;
+ cbkres = Physics2DServerSW::_shape_col_cbk;
for (int i = 0; i < amount; i++) {
@@ -353,7 +351,7 @@ bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D &
cbk.valid_depth = 0;
if (CollisionSolver2DSW::solve(shape, p_shape_xform, p_motion, col_obj->get_shape(shape_idx), col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), Vector2(), cbkres, cbkptr, NULL, p_margin)) {
- collided = p_result_max == 0 || cbk.amount > 0;
+ collided = cbk.amount > 0;
}
}