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-rw-r--r--servers/physics_2d/area_2d_sw.h2
-rw-r--r--servers/physics_2d/body_2d_sw.h2
-rw-r--r--servers/physics_2d/broad_phase_2d_basic.h2
-rw-r--r--servers/physics_2d/broad_phase_2d_hash_grid.cpp2
-rw-r--r--servers/physics_2d/broad_phase_2d_hash_grid.h2
-rw-r--r--servers/physics_2d/broad_phase_2d_sw.h4
-rw-r--r--servers/physics_2d/collision_object_2d_sw.h2
-rw-r--r--servers/physics_2d/collision_solver_2d_sat.cpp2
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp6
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.cpp2
-rw-r--r--servers/physics_2d/physics_2d_server_wrap_mt.h6
-rw-r--r--servers/physics_2d/shape_2d_sw.cpp4
-rw-r--r--servers/physics_2d/space_2d_sw.cpp2
-rw-r--r--servers/physics_2d/space_2d_sw.h6
-rw-r--r--servers/physics_2d/step_2d_sw.cpp2
15 files changed, 23 insertions, 23 deletions
diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h
index d2058ad5af..90e30f68bc 100644
--- a/servers/physics_2d/area_2d_sw.h
+++ b/servers/physics_2d/area_2d_sw.h
@@ -32,7 +32,7 @@
#define AREA_2D_SW_H
#include "collision_object_2d_sw.h"
-#include "self_list.h"
+#include "core/self_list.h"
#include "servers/physics_2d_server.h"
//#include "servers/physics/query_sw.h"
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h
index 69184ad484..97dff69a20 100644
--- a/servers/physics_2d/body_2d_sw.h
+++ b/servers/physics_2d/body_2d_sw.h
@@ -33,7 +33,7 @@
#include "area_2d_sw.h"
#include "collision_object_2d_sw.h"
-#include "vset.h"
+#include "core/vset.h"
class Constraint2DSW;
diff --git a/servers/physics_2d/broad_phase_2d_basic.h b/servers/physics_2d/broad_phase_2d_basic.h
index f0f0b3df88..da5dc38b8e 100644
--- a/servers/physics_2d/broad_phase_2d_basic.h
+++ b/servers/physics_2d/broad_phase_2d_basic.h
@@ -31,7 +31,7 @@
#ifndef BROAD_PHASE_2D_BASIC_H
#define BROAD_PHASE_2D_BASIC_H
-#include "map.h"
+#include "core/map.h"
#include "space_2d_sw.h"
class BroadPhase2DBasic : public BroadPhase2DSW {
diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
index 1a5b2d5e3a..950f0f9d24 100644
--- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp
+++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "broad_phase_2d_hash_grid.h"
-#include "project_settings.h"
+#include "core/project_settings.h"
#define LARGE_ELEMENT_FI 1.01239812
diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.h b/servers/physics_2d/broad_phase_2d_hash_grid.h
index 5188abc837..0ecb915a7b 100644
--- a/servers/physics_2d/broad_phase_2d_hash_grid.h
+++ b/servers/physics_2d/broad_phase_2d_hash_grid.h
@@ -32,7 +32,7 @@
#define BROAD_PHASE_2D_HASH_GRID_H
#include "broad_phase_2d_sw.h"
-#include "map.h"
+#include "core/map.h"
class BroadPhase2DHashGrid : public BroadPhase2DSW {
diff --git a/servers/physics_2d/broad_phase_2d_sw.h b/servers/physics_2d/broad_phase_2d_sw.h
index d7d236c4c6..5b512dac76 100644
--- a/servers/physics_2d/broad_phase_2d_sw.h
+++ b/servers/physics_2d/broad_phase_2d_sw.h
@@ -31,8 +31,8 @@
#ifndef BROAD_PHASE_2D_SW_H
#define BROAD_PHASE_2D_SW_H
-#include "math_funcs.h"
-#include "rect2.h"
+#include "core/math/math_funcs.h"
+#include "core/math/rect2.h"
class CollisionObject2DSW;
diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h
index 393c4a6ed7..c3b9e4b713 100644
--- a/servers/physics_2d/collision_object_2d_sw.h
+++ b/servers/physics_2d/collision_object_2d_sw.h
@@ -32,7 +32,7 @@
#define COLLISION_OBJECT_2D_SW_H
#include "broad_phase_2d_sw.h"
-#include "self_list.h"
+#include "core/self_list.h"
#include "servers/physics_2d_server.h"
#include "shape_2d_sw.h"
diff --git a/servers/physics_2d/collision_solver_2d_sat.cpp b/servers/physics_2d/collision_solver_2d_sat.cpp
index 98fe4adb80..0f32f2ec85 100644
--- a/servers/physics_2d/collision_solver_2d_sat.cpp
+++ b/servers/physics_2d/collision_solver_2d_sat.cpp
@@ -30,7 +30,7 @@
#include "collision_solver_2d_sat.h"
-#include "geometry.h"
+#include "core/math/geometry.h"
struct _CollectorCallback2D {
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index 721f21fc40..000e38c4a2 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -32,9 +32,9 @@
#include "broad_phase_2d_basic.h"
#include "broad_phase_2d_hash_grid.h"
#include "collision_solver_2d_sw.h"
-#include "os/os.h"
-#include "project_settings.h"
-#include "script_language.h"
+#include "core/os/os.h"
+#include "core/project_settings.h"
+#include "core/script_language.h"
RID Physics2DServerSW::_shape_create(ShapeType p_shape) {
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.cpp b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
index 804b93ecd8..3ded4b717a 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.cpp
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.cpp
@@ -30,7 +30,7 @@
#include "physics_2d_server_wrap_mt.h"
-#include "os/os.h"
+#include "core/os/os.h"
void Physics2DServerWrapMT::thread_exit() {
diff --git a/servers/physics_2d/physics_2d_server_wrap_mt.h b/servers/physics_2d/physics_2d_server_wrap_mt.h
index 6b34fb9739..5f5fd3866f 100644
--- a/servers/physics_2d/physics_2d_server_wrap_mt.h
+++ b/servers/physics_2d/physics_2d_server_wrap_mt.h
@@ -31,9 +31,9 @@
#ifndef PHYSICS2DSERVERWRAPMT_H
#define PHYSICS2DSERVERWRAPMT_H
-#include "command_queue_mt.h"
-#include "os/thread.h"
-#include "project_settings.h"
+#include "core/command_queue_mt.h"
+#include "core/os/thread.h"
+#include "core/project_settings.h"
#include "servers/physics_2d_server.h"
#ifdef DEBUG_SYNC
diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp
index dc8ec23e69..94b0a0a0c7 100644
--- a/servers/physics_2d/shape_2d_sw.cpp
+++ b/servers/physics_2d/shape_2d_sw.cpp
@@ -30,8 +30,8 @@
#include "shape_2d_sw.h"
-#include "geometry.h"
-#include "sort.h"
+#include "core/math/geometry.h"
+#include "core/sort.h"
void Shape2DSW::configure(const Rect2 &p_aabb) {
aabb = p_aabb;
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 746aa2d49b..be44eabdf0 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -31,7 +31,7 @@
#include "space_2d_sw.h"
#include "collision_solver_2d_sw.h"
-#include "pair.h"
+#include "core/pair.h"
#include "physics_2d_server_sw.h"
_FORCE_INLINE_ static bool _can_collide_with(CollisionObject2DSW *p_object, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h
index 6e2e025185..c894eb9c40 100644
--- a/servers/physics_2d/space_2d_sw.h
+++ b/servers/physics_2d/space_2d_sw.h
@@ -37,9 +37,9 @@
#include "body_pair_2d_sw.h"
#include "broad_phase_2d_sw.h"
#include "collision_object_2d_sw.h"
-#include "hash_map.h"
-#include "project_settings.h"
-#include "typedefs.h"
+#include "core/hash_map.h"
+#include "core/project_settings.h"
+#include "core/typedefs.h"
class Physics2DDirectSpaceStateSW : public Physics2DDirectSpaceState {
diff --git a/servers/physics_2d/step_2d_sw.cpp b/servers/physics_2d/step_2d_sw.cpp
index d1078f1506..0fb7af0c94 100644
--- a/servers/physics_2d/step_2d_sw.cpp
+++ b/servers/physics_2d/step_2d_sw.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "step_2d_sw.h"
-#include "os/os.h"
+#include "core/os/os.h"
void Step2DSW::_populate_island(Body2DSW *p_body, Body2DSW **p_island, Constraint2DSW **p_constraint_island) {