diff options
Diffstat (limited to 'servers/physics_2d')
-rw-r--r-- | servers/physics_2d/body_2d_sw.cpp | 2 | ||||
-rw-r--r-- | servers/physics_2d/body_pair_2d_sw.cpp | 4 | ||||
-rw-r--r-- | servers/physics_2d/collision_solver_2d_sw.cpp | 2 | ||||
-rw-r--r-- | servers/physics_2d/physics_server_2d_sw.cpp | 5 | ||||
-rw-r--r-- | servers/physics_2d/physics_server_2d_wrap_mt.h | 4 | ||||
-rw-r--r-- | servers/physics_2d/space_2d_sw.cpp | 7 |
6 files changed, 16 insertions, 8 deletions
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp index 856bba78f7..75c9a95739 100644 --- a/servers/physics_2d/body_2d_sw.cpp +++ b/servers/physics_2d/body_2d_sw.cpp @@ -468,7 +468,7 @@ void Body2DSW::integrate_forces(real_t p_step) { linear_velocity = motion / p_step; real_t rot = new_transform.get_rotation() - get_transform().get_rotation(); - angular_velocity = rot / p_step; + angular_velocity = remainder(rot, 2.0 * Math_PI) / p_step; do_motion = true; diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp index 5997959432..2021aab17c 100644 --- a/servers/physics_2d/body_pair_2d_sw.cpp +++ b/servers/physics_2d/body_pair_2d_sw.cpp @@ -478,8 +478,8 @@ void BodyPair2DSW::solve(real_t p_step) { Vector2 jb = c.normal * (c.acc_bias_impulse - jbnOld); - A->apply_bias_impulse(c.rA, -jb); - B->apply_bias_impulse(c.rB, jb); + A->apply_bias_impulse(-jb, c.rA); + B->apply_bias_impulse(jb, c.rB); real_t jn = -(c.bounce + vn) * c.mass_normal; real_t jnOld = c.acc_normal_impulse; diff --git a/servers/physics_2d/collision_solver_2d_sw.cpp b/servers/physics_2d/collision_solver_2d_sw.cpp index beba709807..0e056691c7 100644 --- a/servers/physics_2d/collision_solver_2d_sw.cpp +++ b/servers/physics_2d/collision_solver_2d_sw.cpp @@ -47,7 +47,7 @@ bool CollisionSolver2DSW::solve_static_line(const Shape2DSW *p_shape_A, const Tr Vector2 supports[2]; int support_count; - p_shape_B->get_supports(p_transform_A.affine_inverse().basis_xform(-n).normalized(), supports, support_count); + p_shape_B->get_supports(p_transform_B.affine_inverse().basis_xform(-n).normalized(), supports, support_count); bool found = false; diff --git a/servers/physics_2d/physics_server_2d_sw.cpp b/servers/physics_2d/physics_server_2d_sw.cpp index 1ed1ba6958..1b396190e9 100644 --- a/servers/physics_2d/physics_server_2d_sw.cpp +++ b/servers/physics_2d/physics_server_2d_sw.cpp @@ -821,6 +821,7 @@ void PhysicsServer2DSW::body_apply_torque_impulse(RID p_body, real_t p_torque) { _update_shapes(); body->apply_torque_impulse(p_torque); + body->wakeup(); } void PhysicsServer2DSW::body_apply_impulse(RID p_body, const Vector2 &p_impulse, const Vector2 &p_position) { @@ -1341,6 +1342,10 @@ PhysicsServer2DSW::PhysicsServer2DSW() { island_count = 0; active_objects = 0; collision_pairs = 0; +#ifdef NO_THREADS + using_threads = false; +#else using_threads = int(ProjectSettings::get_singleton()->get("physics/2d/thread_model")) == 2; +#endif flushing_queries = false; }; diff --git a/servers/physics_2d/physics_server_2d_wrap_mt.h b/servers/physics_2d/physics_server_2d_wrap_mt.h index bc918b20f4..586dbe9e12 100644 --- a/servers/physics_2d/physics_server_2d_wrap_mt.h +++ b/servers/physics_2d/physics_server_2d_wrap_mt.h @@ -317,6 +317,9 @@ public: template <class T> static PhysicsServer2D *init_server() { +#ifdef NO_THREADS + return memnew(T); // Always single unsafe when no threads are available. +#else int tm = GLOBAL_DEF("physics/2d/thread_model", 1); if (tm == 0) { // single unsafe return memnew(T); @@ -325,6 +328,7 @@ public: } else { // multi threaded return memnew(PhysicsServer2DWrapMT(memnew(T), true)); } +#endif } #undef ServerNameWrapMT diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 2083caf4c3..966dcbd651 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -34,9 +34,8 @@ #include "core/os/os.h" #include "core/pair.h" #include "physics_server_2d_sw.h" - -_FORCE_INLINE_ static bool _can_collide_with(CollisionObject2DSW *p_object, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas, bool p_ignore_layers = false) { - if (!p_ignore_layers && !(p_object->get_collision_layer() & p_collision_mask)) { +_FORCE_INLINE_ static bool _can_collide_with(CollisionObject2DSW *p_object, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { + if (!(p_object->get_collision_layer() & p_collision_mask)) { return false; } @@ -65,7 +64,7 @@ int PhysicsDirectSpaceState2DSW::_intersect_point_impl(const Vector2 &p_point, S int cc = 0; for (int i = 0; i < amount; i++) { - if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas, p_filter_by_canvas)) { + if (!_can_collide_with(space->intersection_query_results[i], p_collision_mask, p_collide_with_bodies, p_collide_with_areas)) { continue; } |