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Diffstat (limited to 'servers/physics_2d/space_2d_sw.cpp')
-rw-r--r--servers/physics_2d/space_2d_sw.cpp25
1 files changed, 4 insertions, 21 deletions
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index 29f879d8e9..9b2e586993 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -28,6 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "space_2d_sw.h"
+
#include "collision_solver_2d_sw.h"
#include "physics_2d_server_sw.h"
@@ -532,11 +533,8 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
cbk.amount = 0;
cbk.ptr = sr;
- CollisionSolver2DSW::CallbackResult cbkres = NULL;
-
- Physics2DServerSW::CollCbkData *cbkptr = NULL;
- cbkptr = &cbk;
- cbkres = Physics2DServerSW::_shape_col_cbk;
+ Physics2DServerSW::CollCbkData *cbkptr = &cbk;
+ CollisionSolver2DSW::CallbackResult cbkres = Physics2DServerSW::_shape_col_cbk;
bool collided = false;
@@ -578,21 +576,6 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
Vector2 a = sr[i * 2 + 0];
Vector2 b = sr[i * 2 + 1];
-
-#if 0
- Vector2 rel = b-a;
- real_t d = rel.length();
- if (d==0)
- continue;
-
- Vector2 n = rel/d;
- real_t traveled = n.dot(recover_motion);
- a+=n*traveled;
-
- real_t d = a.distance_to(b);
- if (d<margin)
- continue;
-#endif
recover_motion += (b - a) * 0.4;
}