diff options
Diffstat (limited to 'servers/physics_2d/physics_server_2d_sw.cpp')
-rw-r--r-- | servers/physics_2d/physics_server_2d_sw.cpp | 1464 |
1 files changed, 1464 insertions, 0 deletions
diff --git a/servers/physics_2d/physics_server_2d_sw.cpp b/servers/physics_2d/physics_server_2d_sw.cpp new file mode 100644 index 0000000000..cd1f14b69d --- /dev/null +++ b/servers/physics_2d/physics_server_2d_sw.cpp @@ -0,0 +1,1464 @@ +/*************************************************************************/ +/* physics_2d_server_sw.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "physics_server_2d_sw.h" +#include "broad_phase_2d_basic.h" +#include "broad_phase_2d_hash_grid.h" +#include "collision_solver_2d_sw.h" +#include "core/debugger/engine_debugger.h" +#include "core/os/os.h" +#include "core/project_settings.h" + +#define FLUSH_QUERY_CHECK(m_object) \ + ERR_FAIL_COND_MSG(m_object->get_space() && flushing_queries, "Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead."); + +RID PhysicsServer2DSW::_shape_create(ShapeType p_shape) { + + Shape2DSW *shape = NULL; + switch (p_shape) { + + case SHAPE_LINE: { + + shape = memnew(LineShape2DSW); + } break; + case SHAPE_RAY: { + + shape = memnew(RayShape2DSW); + } break; + case SHAPE_SEGMENT: { + + shape = memnew(SegmentShape2DSW); + } break; + case SHAPE_CIRCLE: { + + shape = memnew(CircleShape2DSW); + } break; + case SHAPE_RECTANGLE: { + + shape = memnew(RectangleShape2DSW); + } break; + case SHAPE_CAPSULE: { + + shape = memnew(CapsuleShape2DSW); + } break; + case SHAPE_CONVEX_POLYGON: { + + shape = memnew(ConvexPolygonShape2DSW); + } break; + case SHAPE_CONCAVE_POLYGON: { + + shape = memnew(ConcavePolygonShape2DSW); + } break; + case SHAPE_CUSTOM: { + + ERR_FAIL_V(RID()); + + } break; + } + + RID id = shape_owner.make_rid(shape); + shape->set_self(id); + + return id; +} + +RID PhysicsServer2DSW::line_shape_create() { + + return _shape_create(SHAPE_LINE); +} + +RID PhysicsServer2DSW::ray_shape_create() { + + return _shape_create(SHAPE_RAY); +} +RID PhysicsServer2DSW::segment_shape_create() { + + return _shape_create(SHAPE_SEGMENT); +} +RID PhysicsServer2DSW::circle_shape_create() { + + return _shape_create(SHAPE_CIRCLE); +} +RID PhysicsServer2DSW::rectangle_shape_create() { + + return _shape_create(SHAPE_RECTANGLE); +} +RID PhysicsServer2DSW::capsule_shape_create() { + + return _shape_create(SHAPE_CAPSULE); +} + +RID PhysicsServer2DSW::convex_polygon_shape_create() { + + return _shape_create(SHAPE_CONVEX_POLYGON); +} +RID PhysicsServer2DSW::concave_polygon_shape_create() { + + return _shape_create(SHAPE_CONCAVE_POLYGON); +} + +void PhysicsServer2DSW::shape_set_data(RID p_shape, const Variant &p_data) { + + Shape2DSW *shape = shape_owner.getornull(p_shape); + ERR_FAIL_COND(!shape); + shape->set_data(p_data); +}; + +void PhysicsServer2DSW::shape_set_custom_solver_bias(RID p_shape, real_t p_bias) { + + Shape2DSW *shape = shape_owner.getornull(p_shape); + ERR_FAIL_COND(!shape); + shape->set_custom_bias(p_bias); +} + +PhysicsServer2D::ShapeType PhysicsServer2DSW::shape_get_type(RID p_shape) const { + + const Shape2DSW *shape = shape_owner.getornull(p_shape); + ERR_FAIL_COND_V(!shape, SHAPE_CUSTOM); + return shape->get_type(); +}; + +Variant PhysicsServer2DSW::shape_get_data(RID p_shape) const { + + const Shape2DSW *shape = shape_owner.getornull(p_shape); + ERR_FAIL_COND_V(!shape, Variant()); + ERR_FAIL_COND_V(!shape->is_configured(), Variant()); + return shape->get_data(); +}; + +real_t PhysicsServer2DSW::shape_get_custom_solver_bias(RID p_shape) const { + + const Shape2DSW *shape = shape_owner.getornull(p_shape); + ERR_FAIL_COND_V(!shape, 0); + return shape->get_custom_bias(); +} + +void PhysicsServer2DSW::_shape_col_cbk(const Vector2 &p_point_A, const Vector2 &p_point_B, void *p_userdata) { + + CollCbkData *cbk = (CollCbkData *)p_userdata; + + if (cbk->max == 0) + return; + + if (cbk->valid_dir != Vector2()) { + if (p_point_A.distance_squared_to(p_point_B) > cbk->valid_depth * cbk->valid_depth) { + cbk->invalid_by_dir++; + return; + } + Vector2 rel_dir = (p_point_A - p_point_B).normalized(); + + if (cbk->valid_dir.dot(rel_dir) < Math_SQRT12) { //sqrt(2)/2.0 - 45 degrees + cbk->invalid_by_dir++; + + /* + print_line("A: "+p_point_A); + print_line("B: "+p_point_B); + print_line("discard too angled "+rtos(cbk->valid_dir.dot((p_point_A-p_point_B)))); + print_line("resnorm: "+(p_point_A-p_point_B).normalized()); + print_line("distance: "+rtos(p_point_A.distance_to(p_point_B))); + */ + return; + } + } + + if (cbk->amount == cbk->max) { + //find least deep + real_t min_depth = 1e20; + int min_depth_idx = 0; + for (int i = 0; i < cbk->amount; i++) { + + real_t d = cbk->ptr[i * 2 + 0].distance_squared_to(cbk->ptr[i * 2 + 1]); + if (d < min_depth) { + min_depth = d; + min_depth_idx = i; + } + } + + real_t d = p_point_A.distance_squared_to(p_point_B); + if (d < min_depth) + return; + cbk->ptr[min_depth_idx * 2 + 0] = p_point_A; + cbk->ptr[min_depth_idx * 2 + 1] = p_point_B; + cbk->passed++; + + } else { + + cbk->ptr[cbk->amount * 2 + 0] = p_point_A; + cbk->ptr[cbk->amount * 2 + 1] = p_point_B; + cbk->amount++; + cbk->passed++; + } +} + +bool PhysicsServer2DSW::shape_collide(RID p_shape_A, const Transform2D &p_xform_A, const Vector2 &p_motion_A, RID p_shape_B, const Transform2D &p_xform_B, const Vector2 &p_motion_B, Vector2 *r_results, int p_result_max, int &r_result_count) { + + Shape2DSW *shape_A = shape_owner.getornull(p_shape_A); + ERR_FAIL_COND_V(!shape_A, false); + Shape2DSW *shape_B = shape_owner.getornull(p_shape_B); + ERR_FAIL_COND_V(!shape_B, false); + + if (p_result_max == 0) { + + return CollisionSolver2DSW::solve(shape_A, p_xform_A, p_motion_A, shape_B, p_xform_B, p_motion_B, NULL, NULL); + } + + CollCbkData cbk; + cbk.max = p_result_max; + cbk.amount = 0; + cbk.passed = 0; + cbk.ptr = r_results; + + bool res = CollisionSolver2DSW::solve(shape_A, p_xform_A, p_motion_A, shape_B, p_xform_B, p_motion_B, _shape_col_cbk, &cbk); + r_result_count = cbk.amount; + return res; +} + +RID PhysicsServer2DSW::space_create() { + + Space2DSW *space = memnew(Space2DSW); + RID id = space_owner.make_rid(space); + space->set_self(id); + RID area_id = area_create(); + Area2DSW *area = area_owner.getornull(area_id); + ERR_FAIL_COND_V(!area, RID()); + space->set_default_area(area); + area->set_space(space); + area->set_priority(-1); + + return id; +}; + +void PhysicsServer2DSW::space_set_active(RID p_space, bool p_active) { + + Space2DSW *space = space_owner.getornull(p_space); + ERR_FAIL_COND(!space); + if (p_active) + active_spaces.insert(space); + else + active_spaces.erase(space); +} + +bool PhysicsServer2DSW::space_is_active(RID p_space) const { + + const Space2DSW *space = space_owner.getornull(p_space); + ERR_FAIL_COND_V(!space, false); + + return active_spaces.has(space); +} + +void PhysicsServer2DSW::space_set_param(RID p_space, SpaceParameter p_param, real_t p_value) { + + Space2DSW *space = space_owner.getornull(p_space); + ERR_FAIL_COND(!space); + + space->set_param(p_param, p_value); +} + +real_t PhysicsServer2DSW::space_get_param(RID p_space, SpaceParameter p_param) const { + + const Space2DSW *space = space_owner.getornull(p_space); + ERR_FAIL_COND_V(!space, 0); + return space->get_param(p_param); +} + +void PhysicsServer2DSW::space_set_debug_contacts(RID p_space, int p_max_contacts) { + + Space2DSW *space = space_owner.getornull(p_space); + ERR_FAIL_COND(!space); + space->set_debug_contacts(p_max_contacts); +} + +Vector<Vector2> PhysicsServer2DSW::space_get_contacts(RID p_space) const { + + Space2DSW *space = space_owner.getornull(p_space); + ERR_FAIL_COND_V(!space, Vector<Vector2>()); + return space->get_debug_contacts(); +} + +int PhysicsServer2DSW::space_get_contact_count(RID p_space) const { + + Space2DSW *space = space_owner.getornull(p_space); + ERR_FAIL_COND_V(!space, 0); + return space->get_debug_contact_count(); +} + +PhysicsDirectSpaceState2D *PhysicsServer2DSW::space_get_direct_state(RID p_space) { + + Space2DSW *space = space_owner.getornull(p_space); + ERR_FAIL_COND_V(!space, NULL); + ERR_FAIL_COND_V_MSG((using_threads && !doing_sync) || space->is_locked(), NULL, "Space state is inaccessible right now, wait for iteration or physics process notification."); + + return space->get_direct_state(); +} + +RID PhysicsServer2DSW::area_create() { + + Area2DSW *area = memnew(Area2DSW); + RID rid = area_owner.make_rid(area); + area->set_self(rid); + return rid; +}; + +void PhysicsServer2DSW::area_set_space(RID p_area, RID p_space) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + + Space2DSW *space = NULL; + if (p_space.is_valid()) { + space = space_owner.getornull(p_space); + ERR_FAIL_COND(!space); + } + + if (area->get_space() == space) + return; //pointless + + area->clear_constraints(); + area->set_space(space); +}; + +RID PhysicsServer2DSW::area_get_space(RID p_area) const { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND_V(!area, RID()); + + Space2DSW *space = area->get_space(); + if (!space) + return RID(); + return space->get_self(); +}; + +void PhysicsServer2DSW::area_set_space_override_mode(RID p_area, AreaSpaceOverrideMode p_mode) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + + area->set_space_override_mode(p_mode); +} + +PhysicsServer2D::AreaSpaceOverrideMode PhysicsServer2DSW::area_get_space_override_mode(RID p_area) const { + + const Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND_V(!area, AREA_SPACE_OVERRIDE_DISABLED); + + return area->get_space_override_mode(); +} + +void PhysicsServer2DSW::area_add_shape(RID p_area, RID p_shape, const Transform2D &p_transform, bool p_disabled) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + + Shape2DSW *shape = shape_owner.getornull(p_shape); + ERR_FAIL_COND(!shape); + + area->add_shape(shape, p_transform, p_disabled); +} + +void PhysicsServer2DSW::area_set_shape(RID p_area, int p_shape_idx, RID p_shape) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + + Shape2DSW *shape = shape_owner.getornull(p_shape); + ERR_FAIL_COND(!shape); + ERR_FAIL_COND(!shape->is_configured()); + + area->set_shape(p_shape_idx, shape); +} +void PhysicsServer2DSW::area_set_shape_transform(RID p_area, int p_shape_idx, const Transform2D &p_transform) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + + area->set_shape_transform(p_shape_idx, p_transform); +} + +void PhysicsServer2DSW::area_set_shape_disabled(RID p_area, int p_shape, bool p_disabled) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + ERR_FAIL_INDEX(p_shape, area->get_shape_count()); + FLUSH_QUERY_CHECK(area); + + area->set_shape_as_disabled(p_shape, p_disabled); +} + +int PhysicsServer2DSW::area_get_shape_count(RID p_area) const { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND_V(!area, -1); + + return area->get_shape_count(); +} +RID PhysicsServer2DSW::area_get_shape(RID p_area, int p_shape_idx) const { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND_V(!area, RID()); + + Shape2DSW *shape = area->get_shape(p_shape_idx); + ERR_FAIL_COND_V(!shape, RID()); + + return shape->get_self(); +} +Transform2D PhysicsServer2DSW::area_get_shape_transform(RID p_area, int p_shape_idx) const { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND_V(!area, Transform2D()); + + return area->get_shape_transform(p_shape_idx); +} + +void PhysicsServer2DSW::area_remove_shape(RID p_area, int p_shape_idx) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + + area->remove_shape(p_shape_idx); +} + +void PhysicsServer2DSW::area_clear_shapes(RID p_area) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + + while (area->get_shape_count()) + area->remove_shape(0); +} + +void PhysicsServer2DSW::area_attach_object_instance_id(RID p_area, ObjectID p_id) { + + if (space_owner.owns(p_area)) { + Space2DSW *space = space_owner.getornull(p_area); + p_area = space->get_default_area()->get_self(); + } + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + area->set_instance_id(p_id); +} +ObjectID PhysicsServer2DSW::area_get_object_instance_id(RID p_area) const { + + if (space_owner.owns(p_area)) { + Space2DSW *space = space_owner.getornull(p_area); + p_area = space->get_default_area()->get_self(); + } + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND_V(!area, ObjectID()); + return area->get_instance_id(); +} + +void PhysicsServer2DSW::area_attach_canvas_instance_id(RID p_area, ObjectID p_id) { + + if (space_owner.owns(p_area)) { + Space2DSW *space = space_owner.getornull(p_area); + p_area = space->get_default_area()->get_self(); + } + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + area->set_canvas_instance_id(p_id); +} +ObjectID PhysicsServer2DSW::area_get_canvas_instance_id(RID p_area) const { + + if (space_owner.owns(p_area)) { + Space2DSW *space = space_owner.getornull(p_area); + p_area = space->get_default_area()->get_self(); + } + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND_V(!area, ObjectID()); + return area->get_canvas_instance_id(); +} + +void PhysicsServer2DSW::area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value) { + + if (space_owner.owns(p_area)) { + Space2DSW *space = space_owner.getornull(p_area); + p_area = space->get_default_area()->get_self(); + } + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + area->set_param(p_param, p_value); +}; + +void PhysicsServer2DSW::area_set_transform(RID p_area, const Transform2D &p_transform) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + area->set_transform(p_transform); +}; + +Variant PhysicsServer2DSW::area_get_param(RID p_area, AreaParameter p_param) const { + + if (space_owner.owns(p_area)) { + Space2DSW *space = space_owner.getornull(p_area); + p_area = space->get_default_area()->get_self(); + } + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND_V(!area, Variant()); + + return area->get_param(p_param); +}; + +Transform2D PhysicsServer2DSW::area_get_transform(RID p_area) const { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND_V(!area, Transform2D()); + + return area->get_transform(); +}; + +void PhysicsServer2DSW::area_set_pickable(RID p_area, bool p_pickable) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + area->set_pickable(p_pickable); +} + +void PhysicsServer2DSW::area_set_monitorable(RID p_area, bool p_monitorable) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + FLUSH_QUERY_CHECK(area); + + area->set_monitorable(p_monitorable); +} + +void PhysicsServer2DSW::area_set_collision_mask(RID p_area, uint32_t p_mask) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + + area->set_collision_mask(p_mask); +} + +void PhysicsServer2DSW::area_set_collision_layer(RID p_area, uint32_t p_layer) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + + area->set_collision_layer(p_layer); +} + +void PhysicsServer2DSW::area_set_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + + area->set_monitor_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method); +} + +void PhysicsServer2DSW::area_set_area_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) { + + Area2DSW *area = area_owner.getornull(p_area); + ERR_FAIL_COND(!area); + + area->set_area_monitor_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method); +} + +/* BODY API */ + +RID PhysicsServer2DSW::body_create() { + + Body2DSW *body = memnew(Body2DSW); + RID rid = body_owner.make_rid(body); + body->set_self(rid); + return rid; +} + +void PhysicsServer2DSW::body_set_space(RID p_body, RID p_space) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + Space2DSW *space = NULL; + if (p_space.is_valid()) { + space = space_owner.getornull(p_space); + ERR_FAIL_COND(!space); + } + + if (body->get_space() == space) + return; //pointless + + body->clear_constraint_map(); + body->set_space(space); +}; + +RID PhysicsServer2DSW::body_get_space(RID p_body) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, RID()); + + Space2DSW *space = body->get_space(); + if (!space) + return RID(); + return space->get_self(); +}; + +void PhysicsServer2DSW::body_set_mode(RID p_body, BodyMode p_mode) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + FLUSH_QUERY_CHECK(body); + + body->set_mode(p_mode); +}; + +PhysicsServer2D::BodyMode PhysicsServer2DSW::body_get_mode(RID p_body) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, BODY_MODE_STATIC); + + return body->get_mode(); +}; + +void PhysicsServer2DSW::body_add_shape(RID p_body, RID p_shape, const Transform2D &p_transform, bool p_disabled) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + Shape2DSW *shape = shape_owner.getornull(p_shape); + ERR_FAIL_COND(!shape); + + body->add_shape(shape, p_transform, p_disabled); +} + +void PhysicsServer2DSW::body_set_shape(RID p_body, int p_shape_idx, RID p_shape) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + Shape2DSW *shape = shape_owner.getornull(p_shape); + ERR_FAIL_COND(!shape); + ERR_FAIL_COND(!shape->is_configured()); + + body->set_shape(p_shape_idx, shape); +} +void PhysicsServer2DSW::body_set_shape_transform(RID p_body, int p_shape_idx, const Transform2D &p_transform) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->set_shape_transform(p_shape_idx, p_transform); +} + +void PhysicsServer2DSW::body_set_shape_metadata(RID p_body, int p_shape_idx, const Variant &p_metadata) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + body->set_shape_metadata(p_shape_idx, p_metadata); +} + +Variant PhysicsServer2DSW::body_get_shape_metadata(RID p_body, int p_shape_idx) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, Variant()); + return body->get_shape_metadata(p_shape_idx); +} + +int PhysicsServer2DSW::body_get_shape_count(RID p_body) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, -1); + + return body->get_shape_count(); +} +RID PhysicsServer2DSW::body_get_shape(RID p_body, int p_shape_idx) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, RID()); + + Shape2DSW *shape = body->get_shape(p_shape_idx); + ERR_FAIL_COND_V(!shape, RID()); + + return shape->get_self(); +} +Transform2D PhysicsServer2DSW::body_get_shape_transform(RID p_body, int p_shape_idx) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, Transform2D()); + + return body->get_shape_transform(p_shape_idx); +} + +void PhysicsServer2DSW::body_remove_shape(RID p_body, int p_shape_idx) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->remove_shape(p_shape_idx); +} + +void PhysicsServer2DSW::body_clear_shapes(RID p_body) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + while (body->get_shape_count()) + body->remove_shape(0); +} + +void PhysicsServer2DSW::body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + ERR_FAIL_INDEX(p_shape_idx, body->get_shape_count()); + FLUSH_QUERY_CHECK(body); + + body->set_shape_as_disabled(p_shape_idx, p_disabled); +} +void PhysicsServer2DSW::body_set_shape_as_one_way_collision(RID p_body, int p_shape_idx, bool p_enable, float p_margin) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + ERR_FAIL_INDEX(p_shape_idx, body->get_shape_count()); + FLUSH_QUERY_CHECK(body); + + body->set_shape_as_one_way_collision(p_shape_idx, p_enable, p_margin); +} + +void PhysicsServer2DSW::body_set_continuous_collision_detection_mode(RID p_body, CCDMode p_mode) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + body->set_continuous_collision_detection_mode(p_mode); +} + +PhysicsServer2DSW::CCDMode PhysicsServer2DSW::body_get_continuous_collision_detection_mode(RID p_body) const { + + const Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, CCD_MODE_DISABLED); + + return body->get_continuous_collision_detection_mode(); +} + +void PhysicsServer2DSW::body_attach_object_instance_id(RID p_body, ObjectID p_id) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->set_instance_id(p_id); +}; + +ObjectID PhysicsServer2DSW::body_get_object_instance_id(RID p_body) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, ObjectID()); + + return body->get_instance_id(); +}; + +void PhysicsServer2DSW::body_attach_canvas_instance_id(RID p_body, ObjectID p_id) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->set_canvas_instance_id(p_id); +}; + +ObjectID PhysicsServer2DSW::body_get_canvas_instance_id(RID p_body) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, ObjectID()); + + return body->get_canvas_instance_id(); +}; + +void PhysicsServer2DSW::body_set_collision_layer(RID p_body, uint32_t p_layer) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + body->set_collision_layer(p_layer); +}; + +uint32_t PhysicsServer2DSW::body_get_collision_layer(RID p_body) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, 0); + + return body->get_collision_layer(); +}; + +void PhysicsServer2DSW::body_set_collision_mask(RID p_body, uint32_t p_mask) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + body->set_collision_mask(p_mask); +}; + +uint32_t PhysicsServer2DSW::body_get_collision_mask(RID p_body) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, 0); + + return body->get_collision_mask(); +}; + +void PhysicsServer2DSW::body_set_param(RID p_body, BodyParameter p_param, real_t p_value) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->set_param(p_param, p_value); +}; + +real_t PhysicsServer2DSW::body_get_param(RID p_body, BodyParameter p_param) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, 0); + + return body->get_param(p_param); +}; + +void PhysicsServer2DSW::body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->set_state(p_state, p_variant); +}; + +Variant PhysicsServer2DSW::body_get_state(RID p_body, BodyState p_state) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, Variant()); + + return body->get_state(p_state); +}; + +void PhysicsServer2DSW::body_set_applied_force(RID p_body, const Vector2 &p_force) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->set_applied_force(p_force); + body->wakeup(); +}; + +Vector2 PhysicsServer2DSW::body_get_applied_force(RID p_body) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, Vector2()); + return body->get_applied_force(); +}; + +void PhysicsServer2DSW::body_set_applied_torque(RID p_body, real_t p_torque) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->set_applied_torque(p_torque); + body->wakeup(); +}; + +real_t PhysicsServer2DSW::body_get_applied_torque(RID p_body) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, 0); + + return body->get_applied_torque(); +}; + +void PhysicsServer2DSW::body_apply_central_impulse(RID p_body, const Vector2 &p_impulse) { + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->apply_central_impulse(p_impulse); + body->wakeup(); +} + +void PhysicsServer2DSW::body_apply_torque_impulse(RID p_body, real_t p_torque) { + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + _update_shapes(); + + body->apply_torque_impulse(p_torque); +} + +void PhysicsServer2DSW::body_apply_impulse(RID p_body, const Vector2 &p_pos, const Vector2 &p_impulse) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + _update_shapes(); + + body->apply_impulse(p_pos, p_impulse); + body->wakeup(); +}; + +void PhysicsServer2DSW::body_add_central_force(RID p_body, const Vector2 &p_force) { + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->add_central_force(p_force); + body->wakeup(); +}; + +void PhysicsServer2DSW::body_add_force(RID p_body, const Vector2 &p_offset, const Vector2 &p_force) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->add_force(p_offset, p_force); + body->wakeup(); +}; + +void PhysicsServer2DSW::body_add_torque(RID p_body, real_t p_torque) { + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->add_torque(p_torque); + body->wakeup(); +}; + +void PhysicsServer2DSW::body_set_axis_velocity(RID p_body, const Vector2 &p_axis_velocity) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + _update_shapes(); + + Vector2 v = body->get_linear_velocity(); + Vector2 axis = p_axis_velocity.normalized(); + v -= axis * axis.dot(v); + v += p_axis_velocity; + body->set_linear_velocity(v); + body->wakeup(); +}; + +void PhysicsServer2DSW::body_add_collision_exception(RID p_body, RID p_body_b) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->add_exception(p_body_b); + body->wakeup(); +}; + +void PhysicsServer2DSW::body_remove_collision_exception(RID p_body, RID p_body_b) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->remove_exception(p_body_b); + body->wakeup(); +}; + +void PhysicsServer2DSW::body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + for (int i = 0; i < body->get_exceptions().size(); i++) { + p_exceptions->push_back(body->get_exceptions()[i]); + } +}; + +void PhysicsServer2DSW::body_set_contacts_reported_depth_threshold(RID p_body, real_t p_threshold) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); +}; + +real_t PhysicsServer2DSW::body_get_contacts_reported_depth_threshold(RID p_body) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, 0); + return 0; +}; + +void PhysicsServer2DSW::body_set_omit_force_integration(RID p_body, bool p_omit) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + + body->set_omit_force_integration(p_omit); +}; + +bool PhysicsServer2DSW::body_is_omitting_force_integration(RID p_body) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, false); + return body->get_omit_force_integration(); +}; + +void PhysicsServer2DSW::body_set_max_contacts_reported(RID p_body, int p_contacts) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + body->set_max_contacts_reported(p_contacts); +} + +int PhysicsServer2DSW::body_get_max_contacts_reported(RID p_body) const { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, -1); + return body->get_max_contacts_reported(); +} + +void PhysicsServer2DSW::body_set_force_integration_callback(RID p_body, Object *p_receiver, const StringName &p_method, const Variant &p_udata) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + body->set_force_integration_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method, p_udata); +} + +bool PhysicsServer2DSW::body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, Vector2 *r_results, int p_result_max, int &r_result_count) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, false); + ERR_FAIL_INDEX_V(p_body_shape, body->get_shape_count(), false); + + return shape_collide(body->get_shape(p_body_shape)->get_self(), body->get_transform() * body->get_shape_transform(p_body_shape), Vector2(), p_shape, p_shape_xform, p_motion, r_results, p_result_max, r_result_count); +} + +void PhysicsServer2DSW::body_set_pickable(RID p_body, bool p_pickable) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND(!body); + body->set_pickable(p_pickable); +} + +bool PhysicsServer2DSW::body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, bool p_infinite_inertia, real_t p_margin, MotionResult *r_result, bool p_exclude_raycast_shapes) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, false); + ERR_FAIL_COND_V(!body->get_space(), false); + ERR_FAIL_COND_V(body->get_space()->is_locked(), false); + + _update_shapes(); + + return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, p_margin, r_result, p_exclude_raycast_shapes); +} + +int PhysicsServer2DSW::body_test_ray_separation(RID p_body, const Transform2D &p_transform, bool p_infinite_inertia, Vector2 &r_recover_motion, SeparationResult *r_results, int p_result_max, float p_margin) { + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, false); + ERR_FAIL_COND_V(!body->get_space(), false); + ERR_FAIL_COND_V(body->get_space()->is_locked(), false); + + return body->get_space()->test_body_ray_separation(body, p_transform, p_infinite_inertia, r_recover_motion, r_results, p_result_max, p_margin); +} + +PhysicsDirectBodyState2D *PhysicsServer2DSW::body_get_direct_state(RID p_body) { + + ERR_FAIL_COND_V_MSG((using_threads && !doing_sync), NULL, "Body state is inaccessible right now, wait for iteration or physics process notification."); + + if (!body_owner.owns(p_body)) + return NULL; + + Body2DSW *body = body_owner.getornull(p_body); + ERR_FAIL_COND_V(!body, NULL); + ERR_FAIL_COND_V(!body->get_space(), NULL); + ERR_FAIL_COND_V_MSG(body->get_space()->is_locked(), NULL, "Body state is inaccessible right now, wait for iteration or physics process notification."); + + direct_state->body = body; + return direct_state; +} + +/* JOINT API */ + +void PhysicsServer2DSW::joint_set_param(RID p_joint, JointParam p_param, real_t p_value) { + + Joint2DSW *joint = joint_owner.getornull(p_joint); + ERR_FAIL_COND(!joint); + + switch (p_param) { + case JOINT_PARAM_BIAS: joint->set_bias(p_value); break; + case JOINT_PARAM_MAX_BIAS: joint->set_max_bias(p_value); break; + case JOINT_PARAM_MAX_FORCE: joint->set_max_force(p_value); break; + } +} + +real_t PhysicsServer2DSW::joint_get_param(RID p_joint, JointParam p_param) const { + + const Joint2DSW *joint = joint_owner.getornull(p_joint); + ERR_FAIL_COND_V(!joint, -1); + + switch (p_param) { + case JOINT_PARAM_BIAS: return joint->get_bias(); break; + case JOINT_PARAM_MAX_BIAS: return joint->get_max_bias(); break; + case JOINT_PARAM_MAX_FORCE: return joint->get_max_force(); break; + } + + return 0; +} + +void PhysicsServer2DSW::joint_disable_collisions_between_bodies(RID p_joint, const bool p_disable) { + Joint2DSW *joint = joint_owner.getornull(p_joint); + ERR_FAIL_COND(!joint); + + joint->disable_collisions_between_bodies(p_disable); + + if (2 == joint->get_body_count()) { + Body2DSW *body_a = *joint->get_body_ptr(); + Body2DSW *body_b = *(joint->get_body_ptr() + 1); + + if (p_disable) { + body_add_collision_exception(body_a->get_self(), body_b->get_self()); + body_add_collision_exception(body_b->get_self(), body_a->get_self()); + } else { + body_remove_collision_exception(body_a->get_self(), body_b->get_self()); + body_remove_collision_exception(body_b->get_self(), body_a->get_self()); + } + } +} + +bool PhysicsServer2DSW::joint_is_disabled_collisions_between_bodies(RID p_joint) const { + const Joint2DSW *joint = joint_owner.getornull(p_joint); + ERR_FAIL_COND_V(!joint, true); + + return joint->is_disabled_collisions_between_bodies(); +} + +RID PhysicsServer2DSW::pin_joint_create(const Vector2 &p_pos, RID p_body_a, RID p_body_b) { + + Body2DSW *A = body_owner.getornull(p_body_a); + ERR_FAIL_COND_V(!A, RID()); + Body2DSW *B = NULL; + if (body_owner.owns(p_body_b)) { + B = body_owner.getornull(p_body_b); + ERR_FAIL_COND_V(!B, RID()); + } + + Joint2DSW *joint = memnew(PinJoint2DSW(p_pos, A, B)); + RID self = joint_owner.make_rid(joint); + joint->set_self(self); + + return self; +} + +RID PhysicsServer2DSW::groove_joint_create(const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, RID p_body_a, RID p_body_b) { + + Body2DSW *A = body_owner.getornull(p_body_a); + ERR_FAIL_COND_V(!A, RID()); + + Body2DSW *B = body_owner.getornull(p_body_b); + ERR_FAIL_COND_V(!B, RID()); + + Joint2DSW *joint = memnew(GrooveJoint2DSW(p_a_groove1, p_a_groove2, p_b_anchor, A, B)); + RID self = joint_owner.make_rid(joint); + joint->set_self(self); + return self; +} + +RID PhysicsServer2DSW::damped_spring_joint_create(const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, RID p_body_a, RID p_body_b) { + + Body2DSW *A = body_owner.getornull(p_body_a); + ERR_FAIL_COND_V(!A, RID()); + + Body2DSW *B = body_owner.getornull(p_body_b); + ERR_FAIL_COND_V(!B, RID()); + + Joint2DSW *joint = memnew(DampedSpringJoint2DSW(p_anchor_a, p_anchor_b, A, B)); + RID self = joint_owner.make_rid(joint); + joint->set_self(self); + return self; +} + +void PhysicsServer2DSW::pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value) { + + Joint2DSW *j = joint_owner.getornull(p_joint); + ERR_FAIL_COND(!j); + ERR_FAIL_COND(j->get_type() != JOINT_PIN); + + PinJoint2DSW *pin_joint = static_cast<PinJoint2DSW *>(j); + pin_joint->set_param(p_param, p_value); +} + +real_t PhysicsServer2DSW::pin_joint_get_param(RID p_joint, PinJointParam p_param) const { + Joint2DSW *j = joint_owner.getornull(p_joint); + ERR_FAIL_COND_V(!j, 0); + ERR_FAIL_COND_V(j->get_type() != JOINT_PIN, 0); + + PinJoint2DSW *pin_joint = static_cast<PinJoint2DSW *>(j); + return pin_joint->get_param(p_param); +} + +void PhysicsServer2DSW::damped_string_joint_set_param(RID p_joint, DampedStringParam p_param, real_t p_value) { + + Joint2DSW *j = joint_owner.getornull(p_joint); + ERR_FAIL_COND(!j); + ERR_FAIL_COND(j->get_type() != JOINT_DAMPED_SPRING); + + DampedSpringJoint2DSW *dsj = static_cast<DampedSpringJoint2DSW *>(j); + dsj->set_param(p_param, p_value); +} + +real_t PhysicsServer2DSW::damped_string_joint_get_param(RID p_joint, DampedStringParam p_param) const { + + Joint2DSW *j = joint_owner.getornull(p_joint); + ERR_FAIL_COND_V(!j, 0); + ERR_FAIL_COND_V(j->get_type() != JOINT_DAMPED_SPRING, 0); + + DampedSpringJoint2DSW *dsj = static_cast<DampedSpringJoint2DSW *>(j); + return dsj->get_param(p_param); +} + +PhysicsServer2D::JointType PhysicsServer2DSW::joint_get_type(RID p_joint) const { + + Joint2DSW *joint = joint_owner.getornull(p_joint); + ERR_FAIL_COND_V(!joint, JOINT_PIN); + + return joint->get_type(); +} + +void PhysicsServer2DSW::free(RID p_rid) { + + _update_shapes(); // just in case + + if (shape_owner.owns(p_rid)) { + + Shape2DSW *shape = shape_owner.getornull(p_rid); + + while (shape->get_owners().size()) { + ShapeOwner2DSW *so = shape->get_owners().front()->key(); + so->remove_shape(shape); + } + + shape_owner.free(p_rid); + memdelete(shape); + } else if (body_owner.owns(p_rid)) { + + Body2DSW *body = body_owner.getornull(p_rid); + + /* + if (body->get_state_query()) + _clear_query(body->get_state_query()); + + if (body->get_direct_state_query()) + _clear_query(body->get_direct_state_query()); + */ + + body_set_space(p_rid, RID()); + + while (body->get_shape_count()) { + + body->remove_shape(0); + } + + body_owner.free(p_rid); + memdelete(body); + + } else if (area_owner.owns(p_rid)) { + + Area2DSW *area = area_owner.getornull(p_rid); + + /* + if (area->get_monitor_query()) + _clear_query(area->get_monitor_query()); + */ + + area->set_space(NULL); + + while (area->get_shape_count()) { + + area->remove_shape(0); + } + + area_owner.free(p_rid); + memdelete(area); + } else if (space_owner.owns(p_rid)) { + + Space2DSW *space = space_owner.getornull(p_rid); + + while (space->get_objects().size()) { + CollisionObject2DSW *co = (CollisionObject2DSW *)space->get_objects().front()->get(); + co->set_space(NULL); + } + + active_spaces.erase(space); + free(space->get_default_area()->get_self()); + space_owner.free(p_rid); + memdelete(space); + } else if (joint_owner.owns(p_rid)) { + + Joint2DSW *joint = joint_owner.getornull(p_rid); + + joint_owner.free(p_rid); + memdelete(joint); + + } else { + + ERR_FAIL_MSG("Invalid ID."); + } +}; + +void PhysicsServer2DSW::set_active(bool p_active) { + + active = p_active; +}; + +void PhysicsServer2DSW::init() { + + doing_sync = false; + last_step = 0.001; + iterations = 8; // 8? + stepper = memnew(Step2DSW); + direct_state = memnew(Physics2DDirectBodyStateSW); +}; + +void PhysicsServer2DSW::step(real_t p_step) { + + if (!active) + return; + + _update_shapes(); + + doing_sync = false; + + last_step = p_step; + Physics2DDirectBodyStateSW::singleton->step = p_step; + island_count = 0; + active_objects = 0; + collision_pairs = 0; + for (Set<const Space2DSW *>::Element *E = active_spaces.front(); E; E = E->next()) { + + stepper->step((Space2DSW *)E->get(), p_step, iterations); + island_count += E->get()->get_island_count(); + active_objects += E->get()->get_active_objects(); + collision_pairs += E->get()->get_collision_pairs(); + } +}; + +void PhysicsServer2DSW::sync() { + + doing_sync = true; +}; + +void PhysicsServer2DSW::flush_queries() { + + if (!active) + return; + + flushing_queries = true; + + uint64_t time_beg = OS::get_singleton()->get_ticks_usec(); + + for (Set<const Space2DSW *>::Element *E = active_spaces.front(); E; E = E->next()) { + + Space2DSW *space = (Space2DSW *)E->get(); + space->call_queries(); + } + + flushing_queries = false; + + if (EngineDebugger::is_profiling("servers")) { + + uint64_t total_time[Space2DSW::ELAPSED_TIME_MAX]; + static const char *time_name[Space2DSW::ELAPSED_TIME_MAX] = { + "integrate_forces", + "generate_islands", + "setup_constraints", + "solve_constraints", + "integrate_velocities" + }; + + for (int i = 0; i < Space2DSW::ELAPSED_TIME_MAX; i++) { + total_time[i] = 0; + } + + for (Set<const Space2DSW *>::Element *E = active_spaces.front(); E; E = E->next()) { + + for (int i = 0; i < Space2DSW::ELAPSED_TIME_MAX; i++) { + total_time[i] += E->get()->get_elapsed_time(Space2DSW::ElapsedTime(i)); + } + } + + Array values; + values.resize(Space2DSW::ELAPSED_TIME_MAX * 2); + for (int i = 0; i < Space2DSW::ELAPSED_TIME_MAX; i++) { + values[i * 2 + 0] = time_name[i]; + values[i * 2 + 1] = USEC_TO_SEC(total_time[i]); + } + values.push_back("flush_queries"); + values.push_back(USEC_TO_SEC(OS::get_singleton()->get_ticks_usec() - time_beg)); + + values.push_front("physics_2d"); + EngineDebugger::profiler_add_frame_data("servers", values); + } +} + +void PhysicsServer2DSW::end_sync() { + doing_sync = false; +} + +void PhysicsServer2DSW::finish() { + + memdelete(stepper); + memdelete(direct_state); +}; + +void PhysicsServer2DSW::_update_shapes() { + + while (pending_shape_update_list.first()) { + pending_shape_update_list.first()->self()->_shape_changed(); + pending_shape_update_list.remove(pending_shape_update_list.first()); + } +} + +int PhysicsServer2DSW::get_process_info(ProcessInfo p_info) { + + switch (p_info) { + + case INFO_ACTIVE_OBJECTS: { + + return active_objects; + } break; + case INFO_COLLISION_PAIRS: { + return collision_pairs; + } break; + case INFO_ISLAND_COUNT: { + + return island_count; + } break; + } + + return 0; +} + +PhysicsServer2DSW *PhysicsServer2DSW::singletonsw = NULL; + +PhysicsServer2DSW::PhysicsServer2DSW() { + + singletonsw = this; + BroadPhase2DSW::create_func = BroadPhase2DHashGrid::_create; + //BroadPhase2DSW::create_func=BroadPhase2DBasic::_create; + + active = true; + island_count = 0; + active_objects = 0; + collision_pairs = 0; + using_threads = int(ProjectSettings::get_singleton()->get("physics/2d/thread_model")) == 2; + flushing_queries = false; +}; + +PhysicsServer2DSW::~PhysicsServer2DSW(){ + +}; |