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-rw-r--r--servers/physics_2d/godot_step_2d.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/physics_2d/godot_step_2d.cpp b/servers/physics_2d/godot_step_2d.cpp
index 00d11acdab..bc604e380a 100644
--- a/servers/physics_2d/godot_step_2d.cpp
+++ b/servers/physics_2d/godot_step_2d.cpp
@@ -124,14 +124,14 @@ void GodotStep2D::_check_suspend(LocalVector<GodotBody2D *> &p_body_island) cons
}
}
-void GodotStep2D::step(GodotSpace2D *p_space, real_t p_delta, int p_iterations) {
+void GodotStep2D::step(GodotSpace2D *p_space, real_t p_delta) {
p_space->lock(); // can't access space during this
p_space->setup(); //update inertias, etc
p_space->set_last_step(p_delta);
- iterations = p_iterations;
+ iterations = p_space->get_solver_iterations();
delta = p_delta;
const SelfList<GodotBody2D>::List *body_list = &p_space->get_active_body_list();