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Diffstat (limited to 'servers/physics_2d/godot_step_2d.cpp')
-rw-r--r--servers/physics_2d/godot_step_2d.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/physics_2d/godot_step_2d.cpp b/servers/physics_2d/godot_step_2d.cpp
index 866c415440..fd72038be3 100644
--- a/servers/physics_2d/godot_step_2d.cpp
+++ b/servers/physics_2d/godot_step_2d.cpp
@@ -47,7 +47,7 @@ void GodotStep2D::_populate_island(GodotBody2D *p_body, LocalVector<GodotBody2D
}
for (const Pair<GodotConstraint2D *, int> &E : p_body->get_constraint_list()) {
- GodotConstraint2D *constraint = (GodotConstraint2D *)E.first;
+ GodotConstraint2D *constraint = const_cast<GodotConstraint2D *>(E.first);
if (constraint->get_island_step() == _step) {
continue; // Already processed.
}