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-rw-r--r--servers/physics_2d/godot_shape_2d.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/servers/physics_2d/godot_shape_2d.h b/servers/physics_2d/godot_shape_2d.h
index 25d113aafb..cede01e18d 100644
--- a/servers/physics_2d/godot_shape_2d.h
+++ b/servers/physics_2d/godot_shape_2d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -50,7 +50,7 @@ class GodotShape2D {
bool configured = false;
real_t custom_bias = 0.0;
- Map<GodotShapeOwner2D *, int> owners;
+ HashMap<GodotShapeOwner2D *, int> owners;
protected:
void configure(const Rect2 &p_aabb);
@@ -86,7 +86,7 @@ public:
void add_owner(GodotShapeOwner2D *p_owner);
void remove_owner(GodotShapeOwner2D *p_owner);
bool is_owner(GodotShapeOwner2D *p_owner) const;
- const Map<GodotShapeOwner2D *, int> &get_owners() const;
+ const HashMap<GodotShapeOwner2D *, int> &get_owners() const;
_FORCE_INLINE_ void get_supports_transformed_cast(const Vector2 &p_cast, const Vector2 &p_normal, const Transform2D &p_xform, Vector2 *r_supports, int &r_amount) const {
get_supports(p_xform.basis_xform_inv(p_normal).normalized(), r_supports, r_amount);
@@ -134,7 +134,7 @@ public:
real_t mina, maxa; \
real_t minb, maxb; \
Transform2D ofsb = p_transform; \
- ofsb.elements[2] += p_cast; \
+ ofsb.columns[2] += p_cast; \
project_range(p_normal, p_transform, mina, maxa); \
project_range(p_normal, ofsb, minb, maxb); \
r_min = MIN(mina, minb); \