summaryrefslogtreecommitdiff
path: root/servers/physics_2d/collision_solver_2d_sw.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'servers/physics_2d/collision_solver_2d_sw.cpp')
-rw-r--r--servers/physics_2d/collision_solver_2d_sw.cpp14
1 files changed, 0 insertions, 14 deletions
diff --git a/servers/physics_2d/collision_solver_2d_sw.cpp b/servers/physics_2d/collision_solver_2d_sw.cpp
index f117dcbfe5..636b288358 100644
--- a/servers/physics_2d/collision_solver_2d_sw.cpp
+++ b/servers/physics_2d/collision_solver_2d_sw.cpp
@@ -35,7 +35,6 @@
//#define collision_solver gjk_epa_calculate_penetration
bool CollisionSolver2DSW::solve_static_line(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result) {
-
const LineShape2DSW *line = static_cast<const LineShape2DSW *>(p_shape_A);
if (p_shape_B->get_type() == PhysicsServer2D::SHAPE_LINE)
return false;
@@ -52,7 +51,6 @@ bool CollisionSolver2DSW::solve_static_line(const Shape2DSW *p_shape_A, const Tr
bool found = false;
for (int i = 0; i < support_count; i++) {
-
supports[i] = p_transform_B.xform(supports[i]);
real_t pd = n.dot(supports[i]);
if (pd >= d)
@@ -73,7 +71,6 @@ bool CollisionSolver2DSW::solve_static_line(const Shape2DSW *p_shape_A, const Tr
}
bool CollisionSolver2DSW::solve_raycast(const Shape2DSW *p_shape_A, const Vector2 &p_motion_A, const Transform2D &p_transform_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, Vector2 *sep_axis) {
-
const RayShape2DSW *ray = static_cast<const RayShape2DSW *>(p_shape_A);
if (p_shape_B->get_type() == PhysicsServer2D::SHAPE_RAY)
return false;
@@ -93,7 +90,6 @@ bool CollisionSolver2DSW::solve_raycast(const Shape2DSW *p_shape_A, const Vector
Vector2 p, n;
if (!p_shape_B->intersect_segment(from, to, p, n)) {
-
if (sep_axis)
*sep_axis = p_transform_A[1].normalized();
return false;
@@ -115,7 +111,6 @@ bool CollisionSolver2DSW::solve_raycast(const Shape2DSW *p_shape_A, const Vector
}
struct _ConcaveCollisionInfo2D {
-
const Transform2D *transform_A;
const Shape2DSW *shape_A;
const Transform2D *transform_B;
@@ -133,7 +128,6 @@ struct _ConcaveCollisionInfo2D {
};
void CollisionSolver2DSW::concave_callback(void *p_userdata, Shape2DSW *p_convex) {
-
_ConcaveCollisionInfo2D &cinfo = *(_ConcaveCollisionInfo2D *)(p_userdata);
cinfo.aabb_tests++;
if (!cinfo.result_callback && cinfo.collided)
@@ -148,7 +142,6 @@ void CollisionSolver2DSW::concave_callback(void *p_userdata, Shape2DSW *p_convex
}
bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Vector2 &p_motion_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, const Vector2 &p_motion_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, Vector2 *sep_axis, real_t p_margin_A, real_t p_margin_B) {
-
const ConcaveShape2DSW *concave_B = static_cast<const ConcaveShape2DSW *>(p_shape_B);
_ConcaveCollisionInfo2D cinfo;
@@ -174,7 +167,6 @@ bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A, const Transf
Rect2 local_aabb;
for (int i = 0; i < 2; i++) {
-
Vector2 axis(p_transform_B.elements[i]);
real_t axis_scale = 1.0 / axis.length();
axis *= axis_scale;
@@ -194,7 +186,6 @@ bool CollisionSolver2DSW::solve_concave(const Shape2DSW *p_shape_A, const Transf
}
bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A, const Transform2D &p_transform_A, const Vector2 &p_motion_A, const Shape2DSW *p_shape_B, const Transform2D &p_transform_B, const Vector2 &p_motion_B, CallbackResult p_result_callback, void *p_userdata, Vector2 *sep_axis, real_t p_margin_A, real_t p_margin_B) {
-
PhysicsServer2D::ShapeType type_A = p_shape_A->get_type();
PhysicsServer2D::ShapeType type_B = p_shape_B->get_type();
bool concave_A = p_shape_A->is_concave();
@@ -211,7 +202,6 @@ bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A, const Transform2D &p
}
if (type_A == PhysicsServer2D::SHAPE_LINE) {
-
if (type_B == PhysicsServer2D::SHAPE_LINE || type_B == PhysicsServer2D::SHAPE_RAY) {
return false;
}
@@ -223,9 +213,7 @@ bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A, const Transform2D &p
}
} else if (type_A == PhysicsServer2D::SHAPE_RAY) {
-
if (type_B == PhysicsServer2D::SHAPE_RAY) {
-
return false; //no ray-ray
}
@@ -236,7 +224,6 @@ bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A, const Transform2D &p
}
} else if (concave_B) {
-
if (concave_A)
return false;
@@ -246,7 +233,6 @@ bool CollisionSolver2DSW::solve(const Shape2DSW *p_shape_A, const Transform2D &p
return solve_concave(p_shape_B, p_transform_B, p_motion_B, p_shape_A, p_transform_A, p_motion_A, p_result_callback, p_userdata, true, sep_axis, margin_A, margin_B);
} else {
-
return collision_solver(p_shape_A, p_transform_A, p_motion_A, p_shape_B, p_transform_B, p_motion_B, p_result_callback, p_userdata, false, sep_axis, margin_A, margin_B);
}
}