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Diffstat (limited to 'servers/physics_2d/body_pair_2d_sw.cpp')
-rw-r--r--servers/physics_2d/body_pair_2d_sw.cpp34
1 files changed, 2 insertions, 32 deletions
diff --git a/servers/physics_2d/body_pair_2d_sw.cpp b/servers/physics_2d/body_pair_2d_sw.cpp
index be8dcf6fa8..2633edf7bb 100644
--- a/servers/physics_2d/body_pair_2d_sw.cpp
+++ b/servers/physics_2d/body_pair_2d_sw.cpp
@@ -220,41 +220,11 @@ bool BodyPair2DSW::_test_ccd(real_t p_step, Body2DSW *p_A, int p_shape_A, const
}
real_t combine_bounce(Body2DSW *A, Body2DSW *B) {
- const Physics2DServer::CombineMode cm = A->get_bounce_combine_mode();
-
- switch (cm) {
- case Physics2DServer::COMBINE_MODE_INHERIT:
- if (B->get_bounce_combine_mode() != Physics2DServer::COMBINE_MODE_INHERIT)
- return combine_bounce(B, A);
- // else use MAX [This is used when the two bodies doesn't use physical material]
- case Physics2DServer::COMBINE_MODE_MAX:
- return MAX(A->get_bounce(), B->get_bounce());
- case Physics2DServer::COMBINE_MODE_MIN:
- return MIN(A->get_bounce(), B->get_bounce());
- case Physics2DServer::COMBINE_MODE_MULTIPLY:
- return A->get_bounce() * B->get_bounce();
- default: // Is always Physics2DServer::COMBINE_MODE_AVERAGE:
- return (A->get_bounce() + B->get_bounce()) / 2;
- }
+ return CLAMP(A->get_bounce() + B->get_bounce(), 0, 1);
}
real_t combine_friction(Body2DSW *A, Body2DSW *B) {
- const Physics2DServer::CombineMode cm = A->get_friction_combine_mode();
-
- switch (cm) {
- case Physics2DServer::COMBINE_MODE_INHERIT:
- if (B->get_friction_combine_mode() != Physics2DServer::COMBINE_MODE_INHERIT)
- return combine_friction(B, A);
- // else use Multiply [This is used when the two bodies doesn't use physical material]
- case Physics2DServer::COMBINE_MODE_MULTIPLY:
- return A->get_friction() * B->get_friction();
- case Physics2DServer::COMBINE_MODE_MAX:
- return MAX(A->get_friction(), B->get_friction());
- case Physics2DServer::COMBINE_MODE_MIN:
- return MIN(A->get_friction(), B->get_friction());
- default: // Is always Physics2DServer::COMBINE_MODE_AVERAGE:
- return (A->get_friction() + B->get_friction()) / 2;
- }
+ return ABS(MIN(A->get_friction(), B->get_friction()));
}
bool BodyPair2DSW::setup(real_t p_step) {