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Diffstat (limited to 'servers/physics_2d/body_2d_sw.cpp')
-rw-r--r--servers/physics_2d/body_2d_sw.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index f1f94f3485..ab1c7ef66f 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -260,7 +260,7 @@ void Body2DSW::set_state(Physics2DServer::BodyState p_state, const Variant& p_va
if (mode==Physics2DServer::BODY_MODE_KINEMATIC) {
- new_transform=p_variant;
+ new_transform=p_variant;
//wakeup_neighbours();
set_active(true);
if (first_time_kinematic) {
@@ -396,7 +396,7 @@ void Body2DSW::_compute_area_gravity_and_dampenings(const Area2DSW *p_area) {
}
area_linear_damp += p_area->get_linear_damp();
- area_angular_damp += p_area->get_angular_damp();
+ area_angular_damp += p_area->get_angular_damp();
}
void Body2DSW::integrate_forces(real_t p_step) {
@@ -518,7 +518,7 @@ void Body2DSW::integrate_forces(real_t p_step) {
// damp_area=NULL; // clear the area, so it is set in the next frame
def_area=NULL; // clear the area, so it is set in the next frame
- contact_count=0;
+ contact_count=0;
}
@@ -597,7 +597,7 @@ void Body2DSW::call_queries() {
set_force_integration_callback(0,StringName());
} else {
- Variant::CallError ce;
+ Variant::CallError ce;
if (fi_callback->callback_udata.get_type()) {
obj->call(fi_callback->method,vp,2,ce);