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path: root/servers/physics_2d/body_2d_sw.cpp
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Diffstat (limited to 'servers/physics_2d/body_2d_sw.cpp')
-rw-r--r--servers/physics_2d/body_2d_sw.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index edd769aa9a..38b98b7bca 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -113,7 +113,7 @@ void Body2DSW::update_mass_properties() {
_inv_inertia = 0;
_inv_mass = 0;
} break;
- case PhysicsServer2D::BODY_MODE_DYNAMIC_LOCKED: {
+ case PhysicsServer2D::BODY_MODE_DYNAMIC_LINEAR: {
_inv_inertia = 0;
_inv_mass = 1.0 / mass;
@@ -257,7 +257,7 @@ void Body2DSW::set_mode(PhysicsServer2D::BodyMode p_mode) {
set_active(true);
} break;
- case PhysicsServer2D::BODY_MODE_DYNAMIC_LOCKED: {
+ case PhysicsServer2D::BODY_MODE_DYNAMIC_LINEAR: {
_inv_mass = mass > 0 ? (1.0 / mass) : 0;
_inv_inertia = 0;
angular_velocity = 0;