diff options
Diffstat (limited to 'servers/physics_2d/area_2d_sw.cpp')
-rw-r--r-- | servers/physics_2d/area_2d_sw.cpp | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/servers/physics_2d/area_2d_sw.cpp b/servers/physics_2d/area_2d_sw.cpp index 45666d9d09..85ec2aae47 100644 --- a/servers/physics_2d/area_2d_sw.cpp +++ b/servers/physics_2d/area_2d_sw.cpp @@ -117,40 +117,40 @@ void Area2DSW::set_area_monitor_callback(ObjectID p_id, const StringName &p_meth get_space()->area_add_to_moved_list(&moved_list); } -void Area2DSW::set_space_override_mode(Physics2DServer::AreaSpaceOverrideMode p_mode) { - bool do_override = p_mode != Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED; - if (do_override == (space_override_mode != Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED)) +void Area2DSW::set_space_override_mode(PhysicsServer2D::AreaSpaceOverrideMode p_mode) { + bool do_override = p_mode != PhysicsServer2D::AREA_SPACE_OVERRIDE_DISABLED; + if (do_override == (space_override_mode != PhysicsServer2D::AREA_SPACE_OVERRIDE_DISABLED)) return; _unregister_shapes(); space_override_mode = p_mode; _shape_changed(); } -void Area2DSW::set_param(Physics2DServer::AreaParameter p_param, const Variant &p_value) { +void Area2DSW::set_param(PhysicsServer2D::AreaParameter p_param, const Variant &p_value) { switch (p_param) { - case Physics2DServer::AREA_PARAM_GRAVITY: gravity = p_value; break; - case Physics2DServer::AREA_PARAM_GRAVITY_VECTOR: gravity_vector = p_value; break; - case Physics2DServer::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point = p_value; break; - case Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale = p_value; break; - case Physics2DServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation = p_value; break; - case Physics2DServer::AREA_PARAM_LINEAR_DAMP: linear_damp = p_value; break; - case Physics2DServer::AREA_PARAM_ANGULAR_DAMP: angular_damp = p_value; break; - case Physics2DServer::AREA_PARAM_PRIORITY: priority = p_value; break; + case PhysicsServer2D::AREA_PARAM_GRAVITY: gravity = p_value; break; + case PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR: gravity_vector = p_value; break; + case PhysicsServer2D::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point = p_value; break; + case PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale = p_value; break; + case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation = p_value; break; + case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP: linear_damp = p_value; break; + case PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP: angular_damp = p_value; break; + case PhysicsServer2D::AREA_PARAM_PRIORITY: priority = p_value; break; } } -Variant Area2DSW::get_param(Physics2DServer::AreaParameter p_param) const { +Variant Area2DSW::get_param(PhysicsServer2D::AreaParameter p_param) const { switch (p_param) { - case Physics2DServer::AREA_PARAM_GRAVITY: return gravity; - case Physics2DServer::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector; - case Physics2DServer::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point; - case Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale; - case Physics2DServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation; - case Physics2DServer::AREA_PARAM_LINEAR_DAMP: return linear_damp; - case Physics2DServer::AREA_PARAM_ANGULAR_DAMP: return angular_damp; - case Physics2DServer::AREA_PARAM_PRIORITY: return priority; + case PhysicsServer2D::AREA_PARAM_GRAVITY: return gravity; + case PhysicsServer2D::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector; + case PhysicsServer2D::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point; + case PhysicsServer2D::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale; + case PhysicsServer2D::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation; + case PhysicsServer2D::AREA_PARAM_LINEAR_DAMP: return linear_damp; + case PhysicsServer2D::AREA_PARAM_ANGULAR_DAMP: return angular_damp; + case PhysicsServer2D::AREA_PARAM_PRIORITY: return priority; } return Variant(); @@ -194,7 +194,7 @@ void Area2DSW::call_queries() { if (E->get().state == 0) continue; //nothing happened - res[0] = E->get().state > 0 ? Physics2DServer::AREA_BODY_ADDED : Physics2DServer::AREA_BODY_REMOVED; + res[0] = E->get().state > 0 ? PhysicsServer2D::AREA_BODY_ADDED : PhysicsServer2D::AREA_BODY_REMOVED; res[1] = E->key().rid; res[2] = E->key().instance_id; res[3] = E->key().body_shape; @@ -226,7 +226,7 @@ void Area2DSW::call_queries() { if (E->get().state == 0) continue; //nothing happened - res[0] = E->get().state > 0 ? Physics2DServer::AREA_BODY_ADDED : Physics2DServer::AREA_BODY_REMOVED; + res[0] = E->get().state > 0 ? PhysicsServer2D::AREA_BODY_ADDED : PhysicsServer2D::AREA_BODY_REMOVED; res[1] = E->key().rid; res[2] = E->key().instance_id; res[3] = E->key().body_shape; @@ -248,7 +248,7 @@ Area2DSW::Area2DSW() : moved_list(this) { _set_static(true); //areas are not active by default - space_override_mode = Physics2DServer::AREA_SPACE_OVERRIDE_DISABLED; + space_override_mode = PhysicsServer2D::AREA_SPACE_OVERRIDE_DISABLED; gravity = 9.80665; gravity_vector = Vector2(0, -1); gravity_is_point = false; |