diff options
Diffstat (limited to 'servers/physics')
-rw-r--r-- | servers/physics/SCsub | 2 | ||||
-rw-r--r-- | servers/physics/area_pair_sw.cpp | 4 | ||||
-rw-r--r-- | servers/physics/body_pair_sw.h | 1 | ||||
-rw-r--r-- | servers/physics/body_sw.cpp | 4 | ||||
-rw-r--r-- | servers/physics/collision_solver_sat.cpp | 1 | ||||
-rw-r--r-- | servers/physics/collision_solver_sw.cpp | 1 | ||||
-rw-r--r-- | servers/physics/joints/SCsub | 2 | ||||
-rw-r--r-- | servers/physics/joints/cone_twist_joint_sw.cpp | 2 | ||||
-rw-r--r-- | servers/physics/joints/generic_6dof_joint_sw.cpp | 72 | ||||
-rw-r--r-- | servers/physics/joints/generic_6dof_joint_sw.h | 6 | ||||
-rw-r--r-- | servers/physics/joints/hinge_joint_sw.cpp | 4 | ||||
-rw-r--r-- | servers/physics/joints/slider_joint_sw.cpp | 4 | ||||
-rw-r--r-- | servers/physics/physics_server_sw.cpp | 17 | ||||
-rw-r--r-- | servers/physics/physics_server_sw.h | 7 | ||||
-rw-r--r-- | servers/physics/shape_sw.cpp | 2 | ||||
-rw-r--r-- | servers/physics/space_sw.cpp | 29 |
16 files changed, 137 insertions, 21 deletions
diff --git a/servers/physics/SCsub b/servers/physics/SCsub index c0ee2cc739..c5cc889112 100644 --- a/servers/physics/SCsub +++ b/servers/physics/SCsub @@ -4,6 +4,4 @@ Import('env') env.add_source_files(env.servers_sources, "*.cpp") -Export('env') - SConscript("joints/SCsub") diff --git a/servers/physics/area_pair_sw.cpp b/servers/physics/area_pair_sw.cpp index d2fef0ab77..5e295edcd1 100644 --- a/servers/physics/area_pair_sw.cpp +++ b/servers/physics/area_pair_sw.cpp @@ -147,10 +147,10 @@ Area2PairSW::~Area2PairSW() { if (colliding) { - if (area_b->has_area_monitor_callback() && area_a->is_monitorable()) + if (area_b->has_area_monitor_callback()) area_b->remove_area_from_query(area_a, shape_a, shape_b); - if (area_a->has_area_monitor_callback() && area_b->is_monitorable()) + if (area_a->has_area_monitor_callback()) area_a->remove_area_from_query(area_b, shape_b, shape_a); } diff --git a/servers/physics/body_pair_sw.h b/servers/physics/body_pair_sw.h index fd85d77718..17ff9d6a88 100644 --- a/servers/physics/body_pair_sw.h +++ b/servers/physics/body_pair_sw.h @@ -76,7 +76,6 @@ class BodyPairSW : public ConstraintSW { Contact contacts[MAX_CONTACTS]; int contact_count; bool collided; - int cc; static void _contact_added_callback(const Vector3 &p_point_A, const Vector3 &p_point_B, void *p_userdata); diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index cc9681193c..36511f78ce 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -755,10 +755,10 @@ void BodySW::set_kinematic_margin(real_t p_margin) { BodySW::BodySW() : CollisionObjectSW(TYPE_BODY), + locked_axis(0), active_list(this), inertia_update_list(this), - direct_state_query_list(this), - locked_axis(0) { + direct_state_query_list(this) { mode = PhysicsServer::BODY_MODE_RIGID; active = true; diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index 087ae570fb..f17f6f7014 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -98,7 +98,6 @@ static void _generate_contacts_edge_edge(const Vector3 *p_points_A, int p_point_ Vector3 c = rel_A.cross(rel_B).cross(rel_B); - //if ( Math::abs(rel_A.dot(c) )<_EDGE_IS_VALID_SUPPORT_TRESHOLD ) { if (Math::abs(rel_A.dot(c)) < CMP_EPSILON) { // should handle somehow.. diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp index 2f2f6d2908..86ef719f6f 100644 --- a/servers/physics/collision_solver_sw.cpp +++ b/servers/physics/collision_solver_sw.cpp @@ -31,7 +31,6 @@ #include "collision_solver_sw.h" #include "collision_solver_sat.h" -#include "collision_solver_sat.h" #include "gjk_epa.h" #define collision_solver sat_calculate_penetration diff --git a/servers/physics/joints/SCsub b/servers/physics/joints/SCsub index ccc76e823f..d730144861 100644 --- a/servers/physics/joints/SCsub +++ b/servers/physics/joints/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.servers_sources, "*.cpp") - -Export('env') diff --git a/servers/physics/joints/cone_twist_joint_sw.cpp b/servers/physics/joints/cone_twist_joint_sw.cpp index c06f27cc57..37fcde4b76 100644 --- a/servers/physics/joints/cone_twist_joint_sw.cpp +++ b/servers/physics/joints/cone_twist_joint_sw.cpp @@ -332,6 +332,7 @@ void ConeTwistJointSW::set_param(PhysicsServer::ConeTwistJointParam p_param, rea m_relaxationFactor = p_value; } break; + case PhysicsServer::CONE_TWIST_MAX: break; // Can't happen, but silences warning } } @@ -358,6 +359,7 @@ real_t ConeTwistJointSW::get_param(PhysicsServer::ConeTwistJointParam p_param) c return m_relaxationFactor; } break; + case PhysicsServer::CONE_TWIST_MAX: break; // Can't happen, but silences warning } return 0; diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp index c95e5cef32..3a965ff800 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.cpp +++ b/servers/physics/joints/generic_6dof_joint_sw.cpp @@ -83,7 +83,7 @@ int G6DOFRotationalLimitMotorSW::testLimitValue(real_t test_value) { real_t G6DOFRotationalLimitMotorSW::solveAngularLimits( real_t timeStep, Vector3 &axis, real_t jacDiagABInv, BodySW *body0, BodySW *body1) { - if (needApplyTorques() == false) return 0.0f; + if (!needApplyTorques()) return 0.0f; real_t target_velocity = m_targetVelocity; real_t maxMotorForce = m_maxMotorForce; @@ -497,6 +497,31 @@ void Generic6DOFJointSW::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJoi m_angularLimits[p_axis].m_maxLimitForce = p_value; } break; + case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_LINEAR_SPRING_STIFFNESS: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_LINEAR_SPRING_DAMPING: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_LINEAR_SPRING_EQUILIBRIUM_POINT: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_ANGULAR_SPRING_STIFFNESS: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_ANGULAR_SPRING_DAMPING: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_ANGULAR_SPRING_EQUILIBRIUM_POINT: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_MAX: break; // Can't happen, but silences warning } } @@ -572,6 +597,31 @@ real_t Generic6DOFJointSW::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJ return m_angularLimits[p_axis].m_maxMotorForce; } break; + case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_LINEAR_SPRING_STIFFNESS: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_LINEAR_SPRING_DAMPING: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_LINEAR_SPRING_EQUILIBRIUM_POINT: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_ANGULAR_SPRING_STIFFNESS: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_ANGULAR_SPRING_DAMPING: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_ANGULAR_SPRING_EQUILIBRIUM_POINT: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_MAX: break; // Can't happen, but silences warning } return 0; } @@ -593,6 +643,16 @@ void Generic6DOFJointSW::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJoin m_angularLimits[p_axis].m_enableMotor = p_value; } break; + case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_SPRING: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_SPRING: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_FLAG_MAX: break; // Can't happen, but silences warning } } bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag) const { @@ -611,6 +671,16 @@ bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJoin return m_angularLimits[p_axis].m_enableMotor; } break; + case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_SPRING: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_ANGULAR_SPRING: { + // Not implemented in GodotPhysics backend + } break; + case PhysicsServer::G6DOF_JOINT_FLAG_MAX: break; // Can't happen, but silences warning } return 0; diff --git a/servers/physics/joints/generic_6dof_joint_sw.h b/servers/physics/joints/generic_6dof_joint_sw.h index b350546c5d..035525c9e6 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.h +++ b/servers/physics/joints/generic_6dof_joint_sw.h @@ -118,14 +118,12 @@ public: //! Is limited bool isLimited() { - if (m_loLimit >= m_hiLimit) return false; - return true; + return (m_loLimit < m_hiLimit); } //! Need apply correction bool needApplyTorques() { - if (m_currentLimit == 0 && m_enableMotor == false) return false; - return true; + return (m_enableMotor || m_currentLimit != 0); } //! calculates error diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp index 368a349632..50de0e871e 100644 --- a/servers/physics/joints/hinge_joint_sw.cpp +++ b/servers/physics/joints/hinge_joint_sw.cpp @@ -409,6 +409,7 @@ void HingeJointSW::set_param(PhysicsServer::HingeJointParam p_param, real_t p_va case PhysicsServer::HINGE_JOINT_LIMIT_RELAXATION: m_relaxationFactor = p_value; break; case PhysicsServer::HINGE_JOINT_MOTOR_TARGET_VELOCITY: m_motorTargetVelocity = p_value; break; case PhysicsServer::HINGE_JOINT_MOTOR_MAX_IMPULSE: m_maxMotorImpulse = p_value; break; + case PhysicsServer::HINGE_JOINT_MAX: break; // Can't happen, but silences warning } } @@ -424,6 +425,7 @@ real_t HingeJointSW::get_param(PhysicsServer::HingeJointParam p_param) const { case PhysicsServer::HINGE_JOINT_LIMIT_RELAXATION: return m_relaxationFactor; case PhysicsServer::HINGE_JOINT_MOTOR_TARGET_VELOCITY: return m_motorTargetVelocity; case PhysicsServer::HINGE_JOINT_MOTOR_MAX_IMPULSE: return m_maxMotorImpulse; + case PhysicsServer::HINGE_JOINT_MAX: break; // Can't happen, but silences warning } return 0; @@ -434,6 +436,7 @@ void HingeJointSW::set_flag(PhysicsServer::HingeJointFlag p_flag, bool p_value) switch (p_flag) { case PhysicsServer::HINGE_JOINT_FLAG_USE_LIMIT: m_useLimit = p_value; break; case PhysicsServer::HINGE_JOINT_FLAG_ENABLE_MOTOR: m_enableAngularMotor = p_value; break; + case PhysicsServer::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning } } bool HingeJointSW::get_flag(PhysicsServer::HingeJointFlag p_flag) const { @@ -441,6 +444,7 @@ bool HingeJointSW::get_flag(PhysicsServer::HingeJointFlag p_flag) const { switch (p_flag) { case PhysicsServer::HINGE_JOINT_FLAG_USE_LIMIT: return m_useLimit; case PhysicsServer::HINGE_JOINT_FLAG_ENABLE_MOTOR: return m_enableAngularMotor; + case PhysicsServer::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning } return false; diff --git a/servers/physics/joints/slider_joint_sw.cpp b/servers/physics/joints/slider_joint_sw.cpp index c0e9660b22..30700d45f1 100644 --- a/servers/physics/joints/slider_joint_sw.cpp +++ b/servers/physics/joints/slider_joint_sw.cpp @@ -404,6 +404,8 @@ void SliderJointSW::set_param(PhysicsServer::SliderJointParam p_param, real_t p_ case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: m_softnessOrthoAng = p_value; break; case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: m_restitutionOrthoAng = p_value; break; case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: m_dampingOrthoAng = p_value; break; + + case PhysicsServer::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning } } @@ -433,6 +435,8 @@ real_t SliderJointSW::get_param(PhysicsServer::SliderJointParam p_param) const { case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: return m_softnessOrthoAng; case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: return m_restitutionOrthoAng; case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: return m_dampingOrthoAng; + + case PhysicsServer::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning } return 0; diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index 76a6138817..fddb531a4f 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -40,6 +40,12 @@ #include "joints/pin_joint_sw.h" #include "joints/slider_joint_sw.h" +#define FLUSH_QUERY_CHECK \ + if (flushing_queries) { \ + ERR_EXPLAIN("Can't change this state while flushing queries. Use call_deferred()/set_deferred() to change monitoring state instead"); \ + ERR_FAIL(); \ + } + RID PhysicsServerSW::shape_create(ShapeType p_shape) { ShapeSW *shape = NULL; @@ -352,6 +358,8 @@ void PhysicsServerSW::area_clear_shapes(RID p_area) { void PhysicsServerSW::area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled) { + FLUSH_QUERY_CHECK + AreaSW *area = area_owner.get(p_area); ERR_FAIL_COND(!area); ERR_FAIL_INDEX(p_shape_idx, area->get_shape_count()); @@ -435,6 +443,8 @@ void PhysicsServerSW::area_set_collision_mask(RID p_area, uint32_t p_mask) { void PhysicsServerSW::area_set_monitorable(RID p_area, bool p_monitorable) { + FLUSH_QUERY_CHECK + AreaSW *area = area_owner.get(p_area); ERR_FAIL_COND(!area); @@ -582,6 +592,8 @@ RID PhysicsServerSW::body_get_shape(RID p_body, int p_shape_idx) const { void PhysicsServerSW::body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled) { + FLUSH_QUERY_CHECK + BodySW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); ERR_FAIL_INDEX(p_shape_idx, body->get_shape_count()); @@ -1459,6 +1471,8 @@ void PhysicsServerSW::flush_queries() { doing_sync = true; + flushing_queries = true; + uint64_t time_beg = OS::get_singleton()->get_ticks_usec(); for (Set<const SpaceSW *>::Element *E = active_spaces.front(); E; E = E->next()) { @@ -1467,6 +1481,8 @@ void PhysicsServerSW::flush_queries() { space->call_queries(); } + flushing_queries = false; + if (ScriptDebugger::get_singleton() && ScriptDebugger::get_singleton()->is_profiling()) { uint64_t total_time[SpaceSW::ELAPSED_TIME_MAX]; @@ -1580,6 +1596,7 @@ PhysicsServerSW::PhysicsServerSW() { collision_pairs = 0; active = true; + flushing_queries = false; }; PhysicsServerSW::~PhysicsServerSW(){ diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index 4131c5e248..c361d00fcc 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -51,6 +51,8 @@ class PhysicsServerSW : public PhysicsServer { int active_objects; int collision_pairs; + bool flushing_queries; + StepSW *stepper; Set<const SpaceSW *> active_spaces; @@ -346,6 +348,9 @@ public: virtual void generic_6dof_joint_set_flag(RID p_joint, Vector3::Axis, G6DOFJointAxisFlag p_flag, bool p_enable); virtual bool generic_6dof_joint_get_flag(RID p_joint, Vector3::Axis, G6DOFJointAxisFlag p_flag); + virtual void generic_6dof_joint_set_precision(RID p_joint, int precision) {} + virtual int generic_6dof_joint_get_precision(RID p_joint) { return 0; } + virtual JointType joint_get_type(RID p_joint) const; virtual void joint_set_solver_priority(RID p_joint, int p_priority); @@ -365,6 +370,8 @@ public: virtual void flush_queries(); virtual void finish(); + virtual bool is_flushing_queries() const { return flushing_queries; } + int get_process_info(ProcessInfo p_info); PhysicsServerSW(); diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp index e1c985f44f..e7fc821c2c 100644 --- a/servers/physics/shape_sw.cpp +++ b/servers/physics/shape_sw.cpp @@ -1047,7 +1047,7 @@ void FaceShapeSW::get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_su /** FIND SUPPORT VERTEX **/ int vert_support_idx = -1; - real_t support_max; + real_t support_max = 0; for (int i = 0; i < 3; i++) { diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 731749b8ce..3b5344f020 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -544,14 +544,24 @@ int SpaceSW::test_body_ray_separation(BodySW *p_body, const Transform &p_transfo AABB body_aabb; + bool shapes_found = false; + for (int i = 0; i < p_body->get_shape_count(); i++) { - if (i == 0) + if (p_body->is_shape_set_as_disabled(i)) + continue; + + if (!shapes_found) { body_aabb = p_body->get_shape_aabb(i); - else + shapes_found = true; + } else { body_aabb = body_aabb.merge(p_body->get_shape_aabb(i)); + } } + if (!shapes_found) { + return 0; + } // Undo the currently transform the physics server is aware of and apply the provided one body_aabb = p_transform.xform(p_body->get_inv_transform().xform(body_aabb)); body_aabb = body_aabb.grow(p_margin); @@ -691,13 +701,23 @@ bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Ve r_result->collider_shape = 0; } AABB body_aabb; + bool shapes_found = false; for (int i = 0; i < p_body->get_shape_count(); i++) { - if (i == 0) + if (p_body->is_shape_set_as_disabled(i)) + continue; + + if (!shapes_found) { body_aabb = p_body->get_shape_aabb(i); - else + shapes_found = true; + } else { body_aabb = body_aabb.merge(p_body->get_shape_aabb(i)); + } + } + + if (!shapes_found) { + return false; } // Undo the currently transform the physics server is aware of and apply the provided one @@ -1183,6 +1203,7 @@ SpaceSW::SpaceSW() { body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_linear", 0.1); body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI)); body_time_to_sleep = GLOBAL_DEF("physics/3d/time_before_sleep", 0.5); + ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/time_before_sleep", PropertyInfo(Variant::REAL, "physics/3d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); body_angular_velocity_damp_ratio = 10; broadphase = BroadPhaseSW::create_func(); |