diff options
Diffstat (limited to 'servers/physics')
-rw-r--r-- | servers/physics/area_sw.cpp | 6 | ||||
-rw-r--r-- | servers/physics/body_pair_sw.cpp | 4 | ||||
-rw-r--r-- | servers/physics/body_sw.cpp | 36 | ||||
-rw-r--r-- | servers/physics/body_sw.h | 6 | ||||
-rw-r--r-- | servers/physics/collision_object_sw.cpp | 4 | ||||
-rw-r--r-- | servers/physics/collision_solver_sat.cpp | 3 | ||||
-rw-r--r-- | servers/physics/joints/cone_twist_joint_sw.cpp | 4 | ||||
-rw-r--r-- | servers/physics/joints/generic_6dof_joint_sw.cpp | 8 | ||||
-rw-r--r-- | servers/physics/joints/hinge_joint_sw.cpp | 8 | ||||
-rw-r--r-- | servers/physics/joints/jacobian_entry_sw.h | 18 | ||||
-rw-r--r-- | servers/physics/joints/pin_joint_sw.cpp | 4 | ||||
-rw-r--r-- | servers/physics/joints/slider_joint_sw.cpp | 6 | ||||
-rw-r--r-- | servers/physics/joints_sw.h | 4 | ||||
-rw-r--r-- | servers/physics/physics_server_sw.cpp | 8 | ||||
-rw-r--r-- | servers/physics/physics_server_sw.h | 4 |
15 files changed, 66 insertions, 57 deletions
diff --git a/servers/physics/area_sw.cpp b/servers/physics/area_sw.cpp index 387230a478..9615708f1d 100644 --- a/servers/physics/area_sw.cpp +++ b/servers/physics/area_sw.cpp @@ -237,8 +237,10 @@ void AreaSW::call_queries() { //get_space()->area_remove_from_monitor_query_list(&monitor_query_list); } -AreaSW::AreaSW() - : CollisionObjectSW(TYPE_AREA), monitor_query_list(this), moved_list(this) { +AreaSW::AreaSW() : + CollisionObjectSW(TYPE_AREA), + monitor_query_list(this), + moved_list(this) { _set_static(true); //areas are never active space_override_mode = PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED; diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp index ef54eb58cf..80e0ad1b07 100644 --- a/servers/physics/body_pair_sw.cpp +++ b/servers/physics/body_pair_sw.cpp @@ -464,8 +464,8 @@ void BodyPairSW::solve(real_t p_step) { } } -BodyPairSW::BodyPairSW(BodySW *p_A, int p_shape_A, BodySW *p_B, int p_shape_B) - : ConstraintSW(_arr, 2) { +BodyPairSW::BodyPairSW(BodySW *p_A, int p_shape_A, BodySW *p_B, int p_shape_B) : + ConstraintSW(_arr, 2) { A = p_A; B = p_B; diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index f8cd6ca858..bba4d7a147 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -559,32 +559,30 @@ void BodySW::integrate_velocities(real_t p_step) { if (fi_callback) get_space()->body_add_to_state_query_list(&direct_state_query_list); - if (mode == PhysicsServer::BODY_MODE_KINEMATIC) { - - _set_transform(new_transform, false); - _set_inv_transform(new_transform.affine_inverse()); - if (contacts.size() == 0 && linear_velocity == Vector3() && angular_velocity == Vector3()) - set_active(false); //stopped moving, deactivate - - return; - } - //apply axis lock - if (axis_lock != PhysicsServer::BODY_AXIS_LOCK_DISABLED) { - - int axis = axis_lock - 1; + if (locked_axis[0] || locked_axis[1] || locked_axis[2]) { for (int i = 0; i < 3; i++) { - if (i == axis) { + if (locked_axis[i]) { linear_velocity[i] = 0; biased_linear_velocity[i] = 0; + new_transform.origin[i] = get_transform().origin[i]; } else { - angular_velocity[i] = 0; biased_angular_velocity[i] = 0; } } } + if (mode == PhysicsServer::BODY_MODE_KINEMATIC) { + + _set_transform(new_transform, false); + _set_inv_transform(new_transform.affine_inverse()); + if (contacts.size() == 0 && linear_velocity == Vector3() && angular_velocity == Vector3()) + set_active(false); //stopped moving, deactivate + + return; + } + Vector3 total_angular_velocity = angular_velocity + biased_angular_velocity; real_t ang_vel = total_angular_velocity.length(); @@ -740,8 +738,11 @@ void BodySW::set_kinematic_margin(real_t p_margin) { kinematic_safe_margin = p_margin; } -BodySW::BodySW() - : CollisionObjectSW(TYPE_BODY), active_list(this), inertia_update_list(this), direct_state_query_list(this) { +BodySW::BodySW() : + CollisionObjectSW(TYPE_BODY), + active_list(this), + inertia_update_list(this), + direct_state_query_list(this) { mode = PhysicsServer::BODY_MODE_RIGID; active = true; @@ -772,7 +773,6 @@ BodySW::BodySW() continuous_cd = false; can_sleep = false; fi_callback = NULL; - axis_lock = PhysicsServer::BODY_AXIS_LOCK_DISABLED; } BodySW::~BodySW() { diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h index 738d99c764..aab6def1a9 100644 --- a/servers/physics/body_sw.h +++ b/servers/physics/body_sw.h @@ -53,7 +53,7 @@ class BodySW : public CollisionObjectSW { real_t angular_damp; real_t gravity_scale; - PhysicsServer::BodyAxisLock axis_lock; + bool locked_axis[3] = { false, false, false }; real_t kinematic_safe_margin; real_t _inv_mass; @@ -288,8 +288,8 @@ public: _FORCE_INLINE_ Vector3 get_gravity() const { return gravity; } _FORCE_INLINE_ real_t get_bounce() const { return bounce; } - _FORCE_INLINE_ void set_axis_lock(PhysicsServer::BodyAxisLock p_lock) { axis_lock = p_lock; } - _FORCE_INLINE_ PhysicsServer::BodyAxisLock get_axis_lock() const { return axis_lock; } + _FORCE_INLINE_ void set_axis_lock(int axis, bool lock) { locked_axis[axis] = lock; } + _FORCE_INLINE_ bool get_axis_lock() const { return locked_axis; } void integrate_forces(real_t p_step); void integrate_velocities(real_t p_step); diff --git a/servers/physics/collision_object_sw.cpp b/servers/physics/collision_object_sw.cpp index 126f8141ff..ef7cd0780f 100644 --- a/servers/physics/collision_object_sw.cpp +++ b/servers/physics/collision_object_sw.cpp @@ -217,8 +217,8 @@ void CollisionObjectSW::_shape_changed() { _shapes_changed(); } -CollisionObjectSW::CollisionObjectSW(Type p_type) - : pending_shape_update_list(this) { +CollisionObjectSW::CollisionObjectSW(Type p_type) : + pending_shape_update_list(this) { _static = true; type = p_type; diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index a044df7f31..f56d311a59 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -255,7 +255,8 @@ static void _generate_contacts_from_supports(const Vector3 *p_points_A, int p_po _generate_contacts_face_face, }, { - 0, 0, + 0, + 0, _generate_contacts_face_face, } }; diff --git a/servers/physics/joints/cone_twist_joint_sw.cpp b/servers/physics/joints/cone_twist_joint_sw.cpp index 3c900d4fbe..617ce125b3 100644 --- a/servers/physics/joints/cone_twist_joint_sw.cpp +++ b/servers/physics/joints/cone_twist_joint_sw.cpp @@ -85,8 +85,8 @@ static _FORCE_INLINE_ real_t atan2fast(real_t y, real_t x) { return (y < 0.0f) ? -angle : angle; } -ConeTwistJointSW::ConeTwistJointSW(BodySW *rbA, BodySW *rbB, const Transform &rbAFrame, const Transform &rbBFrame) - : JointSW(_arr, 2) { +ConeTwistJointSW::ConeTwistJointSW(BodySW *rbA, BodySW *rbB, const Transform &rbAFrame, const Transform &rbBFrame) : + JointSW(_arr, 2) { A = rbA; B = rbB; diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp index 1e323be36c..b8234be4d9 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.cpp +++ b/servers/physics/joints/generic_6dof_joint_sw.cpp @@ -209,9 +209,11 @@ real_t G6DOFTranslationalLimitMotorSW::solveLinearAxis( //////////////////////////// G6DOFTranslationalLimitMotorSW //////////////////////////////////// -Generic6DOFJointSW::Generic6DOFJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameInA, const Transform &frameInB, bool useLinearReferenceFrameA) - : JointSW(_arr, 2), m_frameInA(frameInA), m_frameInB(frameInB), - m_useLinearReferenceFrameA(useLinearReferenceFrameA) { +Generic6DOFJointSW::Generic6DOFJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameInA, const Transform &frameInB, bool useLinearReferenceFrameA) : + JointSW(_arr, 2), + m_frameInA(frameInA), + m_frameInB(frameInB), + m_useLinearReferenceFrameA(useLinearReferenceFrameA) { A = rbA; B = rbB; A->add_constraint(this, 0); diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp index fe20a55b60..2edccc26c2 100644 --- a/servers/physics/joints/hinge_joint_sw.cpp +++ b/servers/physics/joints/hinge_joint_sw.cpp @@ -68,8 +68,8 @@ static void plane_space(const Vector3 &n, Vector3 &p, Vector3 &q) { } } -HingeJointSW::HingeJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameA, const Transform &frameB) - : JointSW(_arr, 2) { +HingeJointSW::HingeJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameA, const Transform &frameB) : + JointSW(_arr, 2) { A = rbA; B = rbB; @@ -101,8 +101,8 @@ HingeJointSW::HingeJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameA, co } HingeJointSW::HingeJointSW(BodySW *rbA, BodySW *rbB, const Vector3 &pivotInA, const Vector3 &pivotInB, - const Vector3 &axisInA, const Vector3 &axisInB) - : JointSW(_arr, 2) { + const Vector3 &axisInA, const Vector3 &axisInB) : + JointSW(_arr, 2) { A = rbA; B = rbB; diff --git a/servers/physics/joints/jacobian_entry_sw.h b/servers/physics/joints/jacobian_entry_sw.h index 79ce0e6157..7aeb06ddd8 100644 --- a/servers/physics/joints/jacobian_entry_sw.h +++ b/servers/physics/joints/jacobian_entry_sw.h @@ -64,8 +64,8 @@ public: const Vector3 &inertiaInvA, const real_t massInvA, const Vector3 &inertiaInvB, - const real_t massInvB) - : m_linearJointAxis(jointAxis) { + const real_t massInvB) : + m_linearJointAxis(jointAxis) { m_aJ = world2A.xform(rel_pos1.cross(m_linearJointAxis)); m_bJ = world2B.xform(rel_pos2.cross(-m_linearJointAxis)); m_0MinvJt = inertiaInvA * m_aJ; @@ -80,8 +80,8 @@ public: const Basis &world2A, const Basis &world2B, const Vector3 &inertiaInvA, - const Vector3 &inertiaInvB) - : m_linearJointAxis(Vector3(real_t(0.), real_t(0.), real_t(0.))) { + const Vector3 &inertiaInvB) : + m_linearJointAxis(Vector3(real_t(0.), real_t(0.), real_t(0.))) { m_aJ = world2A.xform(jointAxis); m_bJ = world2B.xform(-jointAxis); m_0MinvJt = inertiaInvA * m_aJ; @@ -95,8 +95,10 @@ public: JacobianEntrySW(const Vector3 &axisInA, const Vector3 &axisInB, const Vector3 &inertiaInvA, - const Vector3 &inertiaInvB) - : m_linearJointAxis(Vector3(real_t(0.), real_t(0.), real_t(0.))), m_aJ(axisInA), m_bJ(-axisInB) { + const Vector3 &inertiaInvB) : + m_linearJointAxis(Vector3(real_t(0.), real_t(0.), real_t(0.))), + m_aJ(axisInA), + m_bJ(-axisInB) { m_0MinvJt = inertiaInvA * m_aJ; m_1MinvJt = inertiaInvB * m_bJ; m_Adiag = m_0MinvJt.dot(m_aJ) + m_1MinvJt.dot(m_bJ); @@ -110,8 +112,8 @@ public: const Vector3 &rel_pos1, const Vector3 &rel_pos2, const Vector3 &jointAxis, const Vector3 &inertiaInvA, - const real_t massInvA) - : m_linearJointAxis(jointAxis) { + const real_t massInvA) : + m_linearJointAxis(jointAxis) { m_aJ = world2A.xform(rel_pos1.cross(jointAxis)); m_bJ = world2A.xform(rel_pos2.cross(-jointAxis)); m_0MinvJt = inertiaInvA * m_aJ; diff --git a/servers/physics/joints/pin_joint_sw.cpp b/servers/physics/joints/pin_joint_sw.cpp index 779e086858..ab2ab2299a 100644 --- a/servers/physics/joints/pin_joint_sw.cpp +++ b/servers/physics/joints/pin_joint_sw.cpp @@ -146,8 +146,8 @@ real_t PinJointSW::get_param(PhysicsServer::PinJointParam p_param) const { return 0; } -PinJointSW::PinJointSW(BodySW *p_body_a, const Vector3 &p_pos_a, BodySW *p_body_b, const Vector3 &p_pos_b) - : JointSW(_arr, 2) { +PinJointSW::PinJointSW(BodySW *p_body_a, const Vector3 &p_pos_a, BodySW *p_body_b, const Vector3 &p_pos_b) : + JointSW(_arr, 2) { A = p_body_a; B = p_body_b; diff --git a/servers/physics/joints/slider_joint_sw.cpp b/servers/physics/joints/slider_joint_sw.cpp index 66585f2605..7777de0324 100644 --- a/servers/physics/joints/slider_joint_sw.cpp +++ b/servers/physics/joints/slider_joint_sw.cpp @@ -112,8 +112,10 @@ void SliderJointSW::initParams() { //----------------------------------------------------------------------------- -SliderJointSW::SliderJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameInA, const Transform &frameInB) - : JointSW(_arr, 2), m_frameInA(frameInA), m_frameInB(frameInB) { +SliderJointSW::SliderJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameInA, const Transform &frameInB) : + JointSW(_arr, 2), + m_frameInA(frameInA), + m_frameInB(frameInB) { A = rbA; B = rbB; diff --git a/servers/physics/joints_sw.h b/servers/physics/joints_sw.h index b15ae08049..29581c7337 100644 --- a/servers/physics/joints_sw.h +++ b/servers/physics/joints_sw.h @@ -37,8 +37,8 @@ class JointSW : public ConstraintSW { public: virtual PhysicsServer::JointType get_type() const = 0; - _FORCE_INLINE_ JointSW(BodySW **p_body_ptr = NULL, int p_body_count = 0) - : ConstraintSW(p_body_ptr, p_body_count) { + _FORCE_INLINE_ JointSW(BodySW **p_body_ptr = NULL, int p_body_count = 0) : + ConstraintSW(p_body_ptr, p_body_count) { } }; diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp index ce63d84617..2909308366 100644 --- a/servers/physics/physics_server_sw.cpp +++ b/servers/physics/physics_server_sw.cpp @@ -794,19 +794,19 @@ void PhysicsServerSW::body_set_axis_velocity(RID p_body, const Vector3 &p_axis_v body->wakeup(); }; -void PhysicsServerSW::body_set_axis_lock(RID p_body, BodyAxisLock p_lock) { +void PhysicsServerSW::body_set_axis_lock(RID p_body, int axis, bool lock) { BodySW *body = body_owner.get(p_body); ERR_FAIL_COND(!body); - body->set_axis_lock(p_lock); + body->set_axis_lock(axis, lock); body->wakeup(); } -PhysicsServerSW::BodyAxisLock PhysicsServerSW::body_get_axis_lock(RID p_body) const { +bool PhysicsServerSW::body_get_axis_lock(RID p_body) const { const BodySW *body = body_owner.get(p_body); - ERR_FAIL_COND_V(!body, BODY_AXIS_LOCK_DISABLED); + ERR_FAIL_COND_V(!body, 0); return body->get_axis_lock(); } diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index fa754a1c8f..fea6e34ebd 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -203,8 +203,8 @@ public: virtual void body_apply_torque_impulse(RID p_body, const Vector3 &p_impulse); virtual void body_set_axis_velocity(RID p_body, const Vector3 &p_axis_velocity); - virtual void body_set_axis_lock(RID p_body, BodyAxisLock p_lock); - virtual BodyAxisLock body_get_axis_lock(RID p_body) const; + virtual void body_set_axis_lock(RID p_body, int axis, bool p_lock); + virtual bool body_get_axis_lock(RID p_body) const; virtual void body_add_collision_exception(RID p_body, RID p_body_b); virtual void body_remove_collision_exception(RID p_body, RID p_body_b); |