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-rw-r--r--servers/physics/SCsub2
-rw-r--r--servers/physics/area_pair_sw.cpp2
-rw-r--r--servers/physics/area_pair_sw.h2
-rw-r--r--servers/physics/area_sw.cpp2
-rw-r--r--servers/physics/area_sw.h2
-rw-r--r--servers/physics/body_pair_sw.cpp2
-rw-r--r--servers/physics/body_pair_sw.h2
-rw-r--r--servers/physics/body_sw.cpp58
-rw-r--r--servers/physics/body_sw.h6
-rw-r--r--servers/physics/broad_phase_basic.cpp2
-rw-r--r--servers/physics/broad_phase_basic.h2
-rw-r--r--servers/physics/broad_phase_octree.cpp2
-rw-r--r--servers/physics/broad_phase_octree.h2
-rw-r--r--servers/physics/broad_phase_sw.cpp2
-rw-r--r--servers/physics/broad_phase_sw.h2
-rw-r--r--servers/physics/collision_object_sw.cpp2
-rw-r--r--servers/physics/collision_object_sw.h2
-rw-r--r--servers/physics/collision_solver_sat.cpp2
-rw-r--r--servers/physics/collision_solver_sat.h2
-rw-r--r--servers/physics/collision_solver_sw.cpp2
-rw-r--r--servers/physics/collision_solver_sw.h2
-rw-r--r--servers/physics/constraint_sw.cpp2
-rw-r--r--servers/physics/constraint_sw.h2
-rw-r--r--servers/physics/gjk_epa.cpp2
-rw-r--r--servers/physics/gjk_epa.h2
-rw-r--r--servers/physics/joints/SCsub3
-rw-r--r--servers/physics/joints_sw.cpp2
-rw-r--r--servers/physics/joints_sw.h2
-rw-r--r--servers/physics/physics_server_sw.cpp4
-rw-r--r--servers/physics/physics_server_sw.h4
-rw-r--r--servers/physics/shape_sw.cpp2
-rw-r--r--servers/physics/shape_sw.h2
-rw-r--r--servers/physics/space_sw.cpp18
-rw-r--r--servers/physics/space_sw.h2
-rw-r--r--servers/physics/step_sw.cpp2
-rw-r--r--servers/physics/step_sw.h2
36 files changed, 87 insertions, 66 deletions
diff --git a/servers/physics/SCsub b/servers/physics/SCsub
index 3b84c5ef18..95296eadbe 100644
--- a/servers/physics/SCsub
+++ b/servers/physics/SCsub
@@ -5,5 +5,3 @@ env.add_source_files(env.servers_sources,"*.cpp")
Export('env')
SConscript("joints/SCsub")
-
-
diff --git a/servers/physics/area_pair_sw.cpp b/servers/physics/area_pair_sw.cpp
index 3eb96fb681..c6bf6114a0 100644
--- a/servers/physics/area_pair_sw.cpp
+++ b/servers/physics/area_pair_sw.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/area_pair_sw.h b/servers/physics/area_pair_sw.h
index 4f8087280a..09a2934467 100644
--- a/servers/physics/area_pair_sw.h
+++ b/servers/physics/area_pair_sw.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/area_sw.cpp b/servers/physics/area_sw.cpp
index e78f0699cb..dbc82da316 100644
--- a/servers/physics/area_sw.cpp
+++ b/servers/physics/area_sw.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/area_sw.h b/servers/physics/area_sw.h
index 40ccdaf370..622eeb5e23 100644
--- a/servers/physics/area_sw.h
+++ b/servers/physics/area_sw.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp
index 7eab9eb86d..a971cdaad8 100644
--- a/servers/physics/body_pair_sw.cpp
+++ b/servers/physics/body_pair_sw.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/body_pair_sw.h b/servers/physics/body_pair_sw.h
index 8ec7a9ccef..da637ade05 100644
--- a/servers/physics/body_pair_sw.h
+++ b/servers/physics/body_pair_sw.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp
index 8edbaf0b89..b0ed99cb48 100644
--- a/servers/physics/body_sw.cpp
+++ b/servers/physics/body_sw.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -380,9 +380,11 @@ void BodySW::set_space(SpaceSW *p_space){
}
+ first_integration=true;
+
}
-void BodySW::_compute_area_gravity(const AreaSW *p_area) {
+void BodySW::_compute_area_gravity_and_dampenings(const AreaSW *p_area) {
if (p_area->is_gravity_point()) {
if(p_area->get_gravity_distance_scale() > 0) {
@@ -394,6 +396,9 @@ void BodySW::_compute_area_gravity(const AreaSW *p_area) {
} else {
gravity += p_area->get_gravity_vector() * p_area->get_gravity();
}
+
+ area_linear_damp += p_area->get_linear_damp();
+ area_angular_damp += p_area->get_angular_damp();
}
void BodySW::integrate_forces(real_t p_step) {
@@ -403,41 +408,56 @@ void BodySW::integrate_forces(real_t p_step) {
return;
AreaSW *def_area = get_space()->get_default_area();
- AreaSW *damp_area = def_area;
+ // AreaSW *damp_area = def_area;
ERR_FAIL_COND(!def_area);
int ac = areas.size();
- bool replace = false;
- gravity=Vector3(0,0,0);
+ bool stopped = false;
+ gravity = Vector3(0,0,0);
+ area_linear_damp = 0;
+ area_angular_damp = 0;
if (ac) {
areas.sort();
const AreaCMP *aa = &areas[0];
- damp_area = aa[ac-1].area;
- for(int i=ac-1;i>=0;i--) {
- _compute_area_gravity(aa[i].area);
- if (aa[i].area->get_space_override_mode() == PhysicsServer::AREA_SPACE_OVERRIDE_REPLACE) {
- replace = true;
- break;
+ // damp_area = aa[ac-1].area;
+ for(int i=ac-1;i>=0 && !stopped;i--) {
+ PhysicsServer::AreaSpaceOverrideMode mode=aa[i].area->get_space_override_mode();
+ switch (mode) {
+ case PhysicsServer::AREA_SPACE_OVERRIDE_COMBINE:
+ case PhysicsServer::AREA_SPACE_OVERRIDE_COMBINE_REPLACE: {
+ _compute_area_gravity_and_dampenings(aa[i].area);
+ stopped = mode==PhysicsServer::AREA_SPACE_OVERRIDE_COMBINE_REPLACE;
+ } break;
+ case PhysicsServer::AREA_SPACE_OVERRIDE_REPLACE:
+ case PhysicsServer::AREA_SPACE_OVERRIDE_REPLACE_COMBINE: {
+ gravity = Vector3(0,0,0);
+ area_angular_damp = 0;
+ area_linear_damp = 0;
+ _compute_area_gravity_and_dampenings(aa[i].area);
+ stopped = mode==PhysicsServer::AREA_SPACE_OVERRIDE_REPLACE;
+ } break;
+ default: {}
}
}
}
- if( !replace ) {
- _compute_area_gravity(def_area);
+ if( !stopped ) {
+ _compute_area_gravity_and_dampenings(def_area);
}
gravity*=gravity_scale;
+ // If less than 0, override dampenings with that of the Body
if (angular_damp>=0)
area_angular_damp=angular_damp;
- else
- area_angular_damp=damp_area->get_angular_damp();
+ //else
+ // area_angular_damp=damp_area->get_angular_damp();
if (linear_damp>=0)
area_linear_damp=linear_damp;
- else
- area_linear_damp=damp_area->get_linear_damp();
+ //else
+ // area_linear_damp=damp_area->get_linear_damp();
Vector3 motion;
@@ -461,7 +481,7 @@ void BodySW::integrate_forces(real_t p_step) {
do_motion=true;
} else {
- if (!omit_force_integration) {
+ if (!omit_force_integration && !first_integration) {
//overriden by direct state query
Vector3 force=gravity*mass;
@@ -494,6 +514,7 @@ void BodySW::integrate_forces(real_t p_step) {
applied_force=Vector3();
applied_torque=Vector3();
+ first_integration=false;
//motion=linear_velocity*p_step;
@@ -731,6 +752,7 @@ BodySW::BodySW() : CollisionObjectSW(TYPE_BODY), active_list(this), inertia_upda
island_next=NULL;
island_list_next=NULL;
first_time_kinematic=false;
+ first_integration=false;
_set_static(false);
contact_count=0;
diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h
index 66d814bfd1..c958177a19 100644
--- a/servers/physics/body_sw.h
+++ b/servers/physics/body_sw.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -79,6 +79,8 @@ class BodySW : public CollisionObjectSW {
bool omit_force_integration;
bool active;
+ bool first_integration;
+
bool continuous_cd;
bool can_sleep;
bool first_time_kinematic;
@@ -130,7 +132,7 @@ class BodySW : public CollisionObjectSW {
BodySW *island_next;
BodySW *island_list_next;
- _FORCE_INLINE_ void _compute_area_gravity(const AreaSW *p_area);
+ _FORCE_INLINE_ void _compute_area_gravity_and_dampenings(const AreaSW *p_area);
_FORCE_INLINE_ void _update_inertia_tensor();
diff --git a/servers/physics/broad_phase_basic.cpp b/servers/physics/broad_phase_basic.cpp
index c49caed795..0bed56d398 100644
--- a/servers/physics/broad_phase_basic.cpp
+++ b/servers/physics/broad_phase_basic.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/broad_phase_basic.h b/servers/physics/broad_phase_basic.h
index 9848c4b16e..6bf024044e 100644
--- a/servers/physics/broad_phase_basic.h
+++ b/servers/physics/broad_phase_basic.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/broad_phase_octree.cpp b/servers/physics/broad_phase_octree.cpp
index 874ae29755..bfe41f8423 100644
--- a/servers/physics/broad_phase_octree.cpp
+++ b/servers/physics/broad_phase_octree.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/broad_phase_octree.h b/servers/physics/broad_phase_octree.h
index 200878f6df..b87996a58c 100644
--- a/servers/physics/broad_phase_octree.h
+++ b/servers/physics/broad_phase_octree.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/broad_phase_sw.cpp b/servers/physics/broad_phase_sw.cpp
index 910be4e623..a382df6a46 100644
--- a/servers/physics/broad_phase_sw.cpp
+++ b/servers/physics/broad_phase_sw.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/broad_phase_sw.h b/servers/physics/broad_phase_sw.h
index 2bf9f202e2..409c249865 100644
--- a/servers/physics/broad_phase_sw.h
+++ b/servers/physics/broad_phase_sw.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/collision_object_sw.cpp b/servers/physics/collision_object_sw.cpp
index 19b3f28a2f..55c8c1b955 100644
--- a/servers/physics/collision_object_sw.cpp
+++ b/servers/physics/collision_object_sw.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h
index c018ab6224..592c84e667 100644
--- a/servers/physics/collision_object_sw.h
+++ b/servers/physics/collision_object_sw.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp
index 72e61f1456..8789663f63 100644
--- a/servers/physics/collision_solver_sat.cpp
+++ b/servers/physics/collision_solver_sat.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/collision_solver_sat.h b/servers/physics/collision_solver_sat.h
index 686b587243..57f5bdbbc0 100644
--- a/servers/physics/collision_solver_sat.h
+++ b/servers/physics/collision_solver_sat.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp
index b5a5c64660..716e724637 100644
--- a/servers/physics/collision_solver_sw.cpp
+++ b/servers/physics/collision_solver_sw.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/collision_solver_sw.h b/servers/physics/collision_solver_sw.h
index 5ed5260b7d..abc50cae2c 100644
--- a/servers/physics/collision_solver_sw.h
+++ b/servers/physics/collision_solver_sw.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/constraint_sw.cpp b/servers/physics/constraint_sw.cpp
index fb45485233..ce0e1e6963 100644
--- a/servers/physics/constraint_sw.cpp
+++ b/servers/physics/constraint_sw.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/constraint_sw.h b/servers/physics/constraint_sw.h
index 1ec237f9c5..d61701ac07 100644
--- a/servers/physics/constraint_sw.h
+++ b/servers/physics/constraint_sw.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/gjk_epa.cpp b/servers/physics/gjk_epa.cpp
index 9b5b3d4f67..229c6d3fb4 100644
--- a/servers/physics/gjk_epa.cpp
+++ b/servers/physics/gjk_epa.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/*************************************************/
/* Source code within this file is: */
-/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */
+/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */
/* All Rights Reserved. */
/*************************************************/
diff --git a/servers/physics/gjk_epa.h b/servers/physics/gjk_epa.h
index 08b0a65b15..23f51d66c4 100644
--- a/servers/physics/gjk_epa.h
+++ b/servers/physics/gjk_epa.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/*************************************************/
/* Source code within this file is: */
-/* (c) 2007-2010 Juan Linietsky, Ariel Manzur */
+/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */
/* All Rights Reserved. */
/*************************************************/
diff --git a/servers/physics/joints/SCsub b/servers/physics/joints/SCsub
index 97d6edea21..d31af2c1c4 100644
--- a/servers/physics/joints/SCsub
+++ b/servers/physics/joints/SCsub
@@ -3,6 +3,3 @@ Import('env')
env.add_source_files(env.servers_sources,"*.cpp")
Export('env')
-
-
-
diff --git a/servers/physics/joints_sw.cpp b/servers/physics/joints_sw.cpp
index aa9d3265d2..7f7df31534 100644
--- a/servers/physics/joints_sw.cpp
+++ b/servers/physics/joints_sw.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/joints_sw.h b/servers/physics/joints_sw.h
index d7ba6ef925..c42baae961 100644
--- a/servers/physics/joints_sw.h
+++ b/servers/physics/joints_sw.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp
index a9a8042c19..5eb14d80dc 100644
--- a/servers/physics/physics_server_sw.cpp
+++ b/servers/physics/physics_server_sw.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -517,7 +517,7 @@ void PhysicsServerSW::body_set_mode(RID p_body, BodyMode p_mode) {
body->set_mode(p_mode);
};
-PhysicsServer::BodyMode PhysicsServerSW::body_get_mode(RID p_body, BodyMode p_mode) const {
+PhysicsServer::BodyMode PhysicsServerSW::body_get_mode(RID p_body) const {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,BODY_MODE_STATIC);
diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h
index abbb057616..2aadac2216 100644
--- a/servers/physics/physics_server_sw.h
+++ b/servers/physics/physics_server_sw.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -146,7 +146,7 @@ public:
virtual RID body_get_space(RID p_body) const;
virtual void body_set_mode(RID p_body, BodyMode p_mode);
- virtual BodyMode body_get_mode(RID p_body, BodyMode p_mode) const;
+ virtual BodyMode body_get_mode(RID p_body) const;
virtual void body_add_shape(RID p_body, RID p_shape, const Transform& p_transform=Transform());
virtual void body_set_shape(RID p_body, int p_shape_idx,RID p_shape);
diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp
index fabfa88ee5..d289510cb6 100644
--- a/servers/physics/shape_sw.cpp
+++ b/servers/physics/shape_sw.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h
index 4826eaea4f..39779bcda3 100644
--- a/servers/physics/shape_sw.h
+++ b/servers/physics/shape_sw.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index ba1c737530..c85e5a85e9 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -175,13 +175,15 @@ int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transfo
if (!CollisionSolverSW::solve_static(shape,p_xform,col_obj->get_shape(shape_idx),col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), NULL,NULL,NULL,p_margin,0))
continue;
- r_results[cc].collider_id=col_obj->get_instance_id();
- if (r_results[cc].collider_id!=0)
- r_results[cc].collider=ObjectDB::get_instance(r_results[cc].collider_id);
- else
- r_results[cc].collider=NULL;
- r_results[cc].rid=col_obj->get_self();
- r_results[cc].shape=shape_idx;
+ if (r_results) {
+ r_results[cc].collider_id=col_obj->get_instance_id();
+ if (r_results[cc].collider_id!=0)
+ r_results[cc].collider=ObjectDB::get_instance(r_results[cc].collider_id);
+ else
+ r_results[cc].collider=NULL;
+ r_results[cc].rid=col_obj->get_self();
+ r_results[cc].shape=shape_idx;
+ }
cc++;
diff --git a/servers/physics/space_sw.h b/servers/physics/space_sw.h
index ac788ba93f..9c73565381 100644
--- a/servers/physics/space_sw.h
+++ b/servers/physics/space_sw.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/step_sw.cpp b/servers/physics/step_sw.cpp
index 2424b36833..f10dadf81a 100644
--- a/servers/physics/step_sw.cpp
+++ b/servers/physics/step_sw.cpp
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/servers/physics/step_sw.h b/servers/physics/step_sw.h
index f089c041fc..f6362f3777 100644
--- a/servers/physics/step_sw.h
+++ b/servers/physics/step_sw.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */