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-rw-r--r--servers/physics/SCsub2
-rw-r--r--servers/physics/area_sw.h2
-rw-r--r--servers/physics/body_pair_sw.cpp2
-rw-r--r--servers/physics/body_pair_sw.h1
-rw-r--r--servers/physics/body_sw.cpp4
-rw-r--r--servers/physics/body_sw.h2
-rw-r--r--servers/physics/broad_phase_basic.cpp4
-rw-r--r--servers/physics/broad_phase_basic.h2
-rw-r--r--servers/physics/broad_phase_octree.h2
-rw-r--r--servers/physics/broad_phase_sw.h4
-rw-r--r--servers/physics/collision_object_sw.h2
-rw-r--r--servers/physics/collision_solver_sat.cpp2
-rw-r--r--servers/physics/joints/SCsub2
-rw-r--r--servers/physics/joints/cone_twist_joint_sw.cpp2
-rw-r--r--servers/physics/joints/generic_6dof_joint_sw.cpp22
-rw-r--r--servers/physics/joints/hinge_joint_sw.cpp4
-rw-r--r--servers/physics/joints/jacobian_entry_sw.h2
-rw-r--r--servers/physics/joints/slider_joint_sw.cpp4
-rw-r--r--servers/physics/physics_server_sw.cpp4
-rw-r--r--servers/physics/shape_sw.cpp6
-rw-r--r--servers/physics/shape_sw.h4
-rw-r--r--servers/physics/space_sw.cpp4
-rw-r--r--servers/physics/space_sw.h6
-rw-r--r--servers/physics/step_sw.cpp2
24 files changed, 59 insertions, 32 deletions
diff --git a/servers/physics/SCsub b/servers/physics/SCsub
index c0ee2cc739..c5cc889112 100644
--- a/servers/physics/SCsub
+++ b/servers/physics/SCsub
@@ -4,6 +4,4 @@ Import('env')
env.add_source_files(env.servers_sources, "*.cpp")
-Export('env')
-
SConscript("joints/SCsub")
diff --git a/servers/physics/area_sw.h b/servers/physics/area_sw.h
index ae19b0e04e..63a4db5d02 100644
--- a/servers/physics/area_sw.h
+++ b/servers/physics/area_sw.h
@@ -32,7 +32,7 @@
#define AREA_SW_H
#include "collision_object_sw.h"
-#include "self_list.h"
+#include "core/self_list.h"
#include "servers/physics_server.h"
//#include "servers/physics/query_sw.h"
diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp
index 0ce38e4486..357fc05355 100644
--- a/servers/physics/body_pair_sw.cpp
+++ b/servers/physics/body_pair_sw.cpp
@@ -31,7 +31,7 @@
#include "body_pair_sw.h"
#include "collision_solver_sw.h"
-#include "os/os.h"
+#include "core/os/os.h"
#include "space_sw.h"
/*
diff --git a/servers/physics/body_pair_sw.h b/servers/physics/body_pair_sw.h
index fd85d77718..17ff9d6a88 100644
--- a/servers/physics/body_pair_sw.h
+++ b/servers/physics/body_pair_sw.h
@@ -76,7 +76,6 @@ class BodyPairSW : public ConstraintSW {
Contact contacts[MAX_CONTACTS];
int contact_count;
bool collided;
- int cc;
static void _contact_added_callback(const Vector3 &p_point_A, const Vector3 &p_point_B, void *p_userdata);
diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp
index cc9681193c..36511f78ce 100644
--- a/servers/physics/body_sw.cpp
+++ b/servers/physics/body_sw.cpp
@@ -755,10 +755,10 @@ void BodySW::set_kinematic_margin(real_t p_margin) {
BodySW::BodySW() :
CollisionObjectSW(TYPE_BODY),
+ locked_axis(0),
active_list(this),
inertia_update_list(this),
- direct_state_query_list(this),
- locked_axis(0) {
+ direct_state_query_list(this) {
mode = PhysicsServer::BODY_MODE_RIGID;
active = true;
diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h
index 9d7b147fd6..0f7797254e 100644
--- a/servers/physics/body_sw.h
+++ b/servers/physics/body_sw.h
@@ -33,7 +33,7 @@
#include "area_sw.h"
#include "collision_object_sw.h"
-#include "vset.h"
+#include "core/vset.h"
class ConstraintSW;
diff --git a/servers/physics/broad_phase_basic.cpp b/servers/physics/broad_phase_basic.cpp
index 52483a8b14..d55951b39a 100644
--- a/servers/physics/broad_phase_basic.cpp
+++ b/servers/physics/broad_phase_basic.cpp
@@ -29,8 +29,8 @@
/*************************************************************************/
#include "broad_phase_basic.h"
-#include "list.h"
-#include "print_string.h"
+#include "core/list.h"
+#include "core/print_string.h"
BroadPhaseSW::ID BroadPhaseBasic::create(CollisionObjectSW *p_object, int p_subindex) {
diff --git a/servers/physics/broad_phase_basic.h b/servers/physics/broad_phase_basic.h
index 47fcdb3060..500b8544a1 100644
--- a/servers/physics/broad_phase_basic.h
+++ b/servers/physics/broad_phase_basic.h
@@ -32,7 +32,7 @@
#define BROAD_PHASE_BASIC_H
#include "broad_phase_sw.h"
-#include "map.h"
+#include "core/map.h"
class BroadPhaseBasic : public BroadPhaseSW {
diff --git a/servers/physics/broad_phase_octree.h b/servers/physics/broad_phase_octree.h
index e7028eba98..c4b8ecb299 100644
--- a/servers/physics/broad_phase_octree.h
+++ b/servers/physics/broad_phase_octree.h
@@ -32,7 +32,7 @@
#define BROAD_PHASE_OCTREE_H
#include "broad_phase_sw.h"
-#include "octree.h"
+#include "core/math/octree.h"
class BroadPhaseOctree : public BroadPhaseSW {
diff --git a/servers/physics/broad_phase_sw.h b/servers/physics/broad_phase_sw.h
index 7559942cd4..2db1c1dd06 100644
--- a/servers/physics/broad_phase_sw.h
+++ b/servers/physics/broad_phase_sw.h
@@ -31,8 +31,8 @@
#ifndef BROAD_PHASE_SW_H
#define BROAD_PHASE_SW_H
-#include "aabb.h"
-#include "math_funcs.h"
+#include "core/math/aabb.h"
+#include "core/math/math_funcs.h"
class CollisionObjectSW;
diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h
index b6430b38dc..993799ee10 100644
--- a/servers/physics/collision_object_sw.h
+++ b/servers/physics/collision_object_sw.h
@@ -32,7 +32,7 @@
#define COLLISION_OBJECT_SW_H
#include "broad_phase_sw.h"
-#include "self_list.h"
+#include "core/self_list.h"
#include "servers/physics_server.h"
#include "shape_sw.h"
diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp
index 294b1df241..087ae570fb 100644
--- a/servers/physics/collision_solver_sat.cpp
+++ b/servers/physics/collision_solver_sat.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "collision_solver_sat.h"
-#include "geometry.h"
+#include "core/math/geometry.h"
#define _EDGE_IS_VALID_SUPPORT_THRESHOLD 0.02
diff --git a/servers/physics/joints/SCsub b/servers/physics/joints/SCsub
index ccc76e823f..d730144861 100644
--- a/servers/physics/joints/SCsub
+++ b/servers/physics/joints/SCsub
@@ -3,5 +3,3 @@
Import('env')
env.add_source_files(env.servers_sources, "*.cpp")
-
-Export('env')
diff --git a/servers/physics/joints/cone_twist_joint_sw.cpp b/servers/physics/joints/cone_twist_joint_sw.cpp
index c06f27cc57..37fcde4b76 100644
--- a/servers/physics/joints/cone_twist_joint_sw.cpp
+++ b/servers/physics/joints/cone_twist_joint_sw.cpp
@@ -332,6 +332,7 @@ void ConeTwistJointSW::set_param(PhysicsServer::ConeTwistJointParam p_param, rea
m_relaxationFactor = p_value;
} break;
+ case PhysicsServer::CONE_TWIST_MAX: break; // Can't happen, but silences warning
}
}
@@ -358,6 +359,7 @@ real_t ConeTwistJointSW::get_param(PhysicsServer::ConeTwistJointParam p_param) c
return m_relaxationFactor;
} break;
+ case PhysicsServer::CONE_TWIST_MAX: break; // Can't happen, but silences warning
}
return 0;
diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp
index c95e5cef32..9b1a41e80d 100644
--- a/servers/physics/joints/generic_6dof_joint_sw.cpp
+++ b/servers/physics/joints/generic_6dof_joint_sw.cpp
@@ -497,6 +497,13 @@ void Generic6DOFJointSW::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJoi
m_angularLimits[p_axis].m_maxLimitForce = p_value;
} break;
+ case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY: {
+ // Not implemented in GodotPhysics backend
+ } break;
+ case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT: {
+ // Not implemented in GodotPhysics backend
+ } break;
+ case PhysicsServer::G6DOF_JOINT_MAX: break; // Can't happen, but silences warning
}
}
@@ -572,6 +579,13 @@ real_t Generic6DOFJointSW::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJ
return m_angularLimits[p_axis].m_maxMotorForce;
} break;
+ case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY: {
+ // Not implemented in GodotPhysics backend
+ } break;
+ case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT: {
+ // Not implemented in GodotPhysics backend
+ } break;
+ case PhysicsServer::G6DOF_JOINT_MAX: break; // Can't happen, but silences warning
}
return 0;
}
@@ -593,6 +607,10 @@ void Generic6DOFJointSW::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJoin
m_angularLimits[p_axis].m_enableMotor = p_value;
} break;
+ case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR: {
+ // Not implemented in GodotPhysics backend
+ } break;
+ case PhysicsServer::G6DOF_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
}
}
bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag) const {
@@ -611,6 +629,10 @@ bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJoin
return m_angularLimits[p_axis].m_enableMotor;
} break;
+ case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR: {
+ // Not implemented in GodotPhysics backend
+ } break;
+ case PhysicsServer::G6DOF_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
}
return 0;
diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp
index 368a349632..50de0e871e 100644
--- a/servers/physics/joints/hinge_joint_sw.cpp
+++ b/servers/physics/joints/hinge_joint_sw.cpp
@@ -409,6 +409,7 @@ void HingeJointSW::set_param(PhysicsServer::HingeJointParam p_param, real_t p_va
case PhysicsServer::HINGE_JOINT_LIMIT_RELAXATION: m_relaxationFactor = p_value; break;
case PhysicsServer::HINGE_JOINT_MOTOR_TARGET_VELOCITY: m_motorTargetVelocity = p_value; break;
case PhysicsServer::HINGE_JOINT_MOTOR_MAX_IMPULSE: m_maxMotorImpulse = p_value; break;
+ case PhysicsServer::HINGE_JOINT_MAX: break; // Can't happen, but silences warning
}
}
@@ -424,6 +425,7 @@ real_t HingeJointSW::get_param(PhysicsServer::HingeJointParam p_param) const {
case PhysicsServer::HINGE_JOINT_LIMIT_RELAXATION: return m_relaxationFactor;
case PhysicsServer::HINGE_JOINT_MOTOR_TARGET_VELOCITY: return m_motorTargetVelocity;
case PhysicsServer::HINGE_JOINT_MOTOR_MAX_IMPULSE: return m_maxMotorImpulse;
+ case PhysicsServer::HINGE_JOINT_MAX: break; // Can't happen, but silences warning
}
return 0;
@@ -434,6 +436,7 @@ void HingeJointSW::set_flag(PhysicsServer::HingeJointFlag p_flag, bool p_value)
switch (p_flag) {
case PhysicsServer::HINGE_JOINT_FLAG_USE_LIMIT: m_useLimit = p_value; break;
case PhysicsServer::HINGE_JOINT_FLAG_ENABLE_MOTOR: m_enableAngularMotor = p_value; break;
+ case PhysicsServer::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
}
}
bool HingeJointSW::get_flag(PhysicsServer::HingeJointFlag p_flag) const {
@@ -441,6 +444,7 @@ bool HingeJointSW::get_flag(PhysicsServer::HingeJointFlag p_flag) const {
switch (p_flag) {
case PhysicsServer::HINGE_JOINT_FLAG_USE_LIMIT: return m_useLimit;
case PhysicsServer::HINGE_JOINT_FLAG_ENABLE_MOTOR: return m_enableAngularMotor;
+ case PhysicsServer::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
}
return false;
diff --git a/servers/physics/joints/jacobian_entry_sw.h b/servers/physics/joints/jacobian_entry_sw.h
index 42c90c9ae9..4bc1255a9a 100644
--- a/servers/physics/joints/jacobian_entry_sw.h
+++ b/servers/physics/joints/jacobian_entry_sw.h
@@ -50,7 +50,7 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
-#include "transform.h"
+#include "core/math/transform.h"
class JacobianEntrySW {
public:
diff --git a/servers/physics/joints/slider_joint_sw.cpp b/servers/physics/joints/slider_joint_sw.cpp
index c0e9660b22..30700d45f1 100644
--- a/servers/physics/joints/slider_joint_sw.cpp
+++ b/servers/physics/joints/slider_joint_sw.cpp
@@ -404,6 +404,8 @@ void SliderJointSW::set_param(PhysicsServer::SliderJointParam p_param, real_t p_
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: m_softnessOrthoAng = p_value; break;
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: m_restitutionOrthoAng = p_value; break;
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: m_dampingOrthoAng = p_value; break;
+
+ case PhysicsServer::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning
}
}
@@ -433,6 +435,8 @@ real_t SliderJointSW::get_param(PhysicsServer::SliderJointParam p_param) const {
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: return m_softnessOrthoAng;
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: return m_restitutionOrthoAng;
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: return m_dampingOrthoAng;
+
+ case PhysicsServer::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning
}
return 0;
diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp
index 472283833e..76a6138817 100644
--- a/servers/physics/physics_server_sw.cpp
+++ b/servers/physics/physics_server_sw.cpp
@@ -32,13 +32,13 @@
#include "broad_phase_basic.h"
#include "broad_phase_octree.h"
+#include "core/os/os.h"
+#include "core/script_language.h"
#include "joints/cone_twist_joint_sw.h"
#include "joints/generic_6dof_joint_sw.h"
#include "joints/hinge_joint_sw.h"
#include "joints/pin_joint_sw.h"
#include "joints/slider_joint_sw.h"
-#include "os/os.h"
-#include "script_language.h"
RID PhysicsServerSW::shape_create(ShapeType p_shape) {
diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp
index 9d2e5e846d..e1c985f44f 100644
--- a/servers/physics/shape_sw.cpp
+++ b/servers/physics/shape_sw.cpp
@@ -30,9 +30,9 @@
#include "shape_sw.h"
-#include "geometry.h"
-#include "quick_hull.h"
-#include "sort.h"
+#include "core/math/geometry.h"
+#include "core/math/quick_hull.h"
+#include "core/sort.h"
#define _POINT_SNAP 0.001953125
#define _EDGE_IS_VALID_SUPPORT_THRESHOLD 0.0002
diff --git a/servers/physics/shape_sw.h b/servers/physics/shape_sw.h
index 7be818b23c..073d19e317 100644
--- a/servers/physics/shape_sw.h
+++ b/servers/physics/shape_sw.h
@@ -31,8 +31,8 @@
#ifndef SHAPE_SW_H
#define SHAPE_SW_H
-#include "bsp_tree.h"
-#include "geometry.h"
+#include "core/math/bsp_tree.h"
+#include "core/math/geometry.h"
#include "servers/physics_server.h"
/*
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index b2ab7bec16..731749b8ce 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -31,8 +31,8 @@
#include "space_sw.h"
#include "collision_solver_sw.h"
+#include "core/project_settings.h"
#include "physics_server_sw.h"
-#include "project_settings.h"
_FORCE_INLINE_ static bool _can_collide_with(CollisionObjectSW *p_object, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) {
@@ -105,7 +105,7 @@ bool PhysicsDirectSpaceStateSW::intersect_ray(const Vector3 &p_from, const Vecto
int amount = space->broadphase->cull_segment(begin, end, space->intersection_query_results, SpaceSW::INTERSECTION_QUERY_MAX, space->intersection_query_subindex_results);
- //todo, create another array tha references results, compute AABBs and check closest point to ray origin, sort, and stop evaluating results when beyond first collision
+ //todo, create another array that references results, compute AABBs and check closest point to ray origin, sort, and stop evaluating results when beyond first collision
bool collided = false;
Vector3 res_point, res_normal;
diff --git a/servers/physics/space_sw.h b/servers/physics/space_sw.h
index e7231df532..d550b374e3 100644
--- a/servers/physics/space_sw.h
+++ b/servers/physics/space_sw.h
@@ -37,9 +37,9 @@
#include "body_sw.h"
#include "broad_phase_sw.h"
#include "collision_object_sw.h"
-#include "hash_map.h"
-#include "project_settings.h"
-#include "typedefs.h"
+#include "core/hash_map.h"
+#include "core/project_settings.h"
+#include "core/typedefs.h"
class PhysicsDirectSpaceStateSW : public PhysicsDirectSpaceState {
diff --git a/servers/physics/step_sw.cpp b/servers/physics/step_sw.cpp
index 4128e1ec1a..5238f24b20 100644
--- a/servers/physics/step_sw.cpp
+++ b/servers/physics/step_sw.cpp
@@ -31,7 +31,7 @@
#include "step_sw.h"
#include "joints_sw.h"
-#include "os/os.h"
+#include "core/os/os.h"
void StepSW::_populate_island(BodySW *p_body, BodySW **p_island, ConstraintSW **p_constraint_island) {