diff options
Diffstat (limited to 'servers/physics')
-rw-r--r-- | servers/physics/collision_solver_sw.cpp | 2 | ||||
-rw-r--r-- | servers/physics/gjk_epa.cpp | 6 | ||||
-rw-r--r-- | servers/physics/shape_sw.cpp | 10 |
3 files changed, 9 insertions, 9 deletions
diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp index c7f66cb7fc..7bef208237 100644 --- a/servers/physics/collision_solver_sw.cpp +++ b/servers/physics/collision_solver_sw.cpp @@ -271,7 +271,7 @@ bool CollisionSolverSW::solve_distance_plane(const ShapeSW *p_shape_A, const Tra bool collided = false; Vector3 closest; - real_t closest_d; + real_t closest_d = 0; for (int i = 0; i < support_count; i++) { diff --git a/servers/physics/gjk_epa.cpp b/servers/physics/gjk_epa.cpp index 6cea5b003d..0f03bd917a 100644 --- a/servers/physics/gjk_epa.cpp +++ b/servers/physics/gjk_epa.cpp @@ -410,8 +410,8 @@ struct GJK if(l>GJK_SIMPLEX3_EPS) { real_t mindist=-1; - real_t subw[2]; - U subm; + real_t subw[2] = { 0 , 0}; + U subm = 0; for(U i=0;i<3;++i) { if(vec3_dot(*vt[i],vec3_cross(dl[i],n))>0) @@ -458,7 +458,7 @@ struct GJK { real_t mindist=-1; real_t subw[3]; - U subm; + U subm=0; for(U i=0;i<3;++i) { const U j=imd3[i]; diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp index f02ff03fcf..1845188089 100644 --- a/servers/physics/shape_sw.cpp +++ b/servers/physics/shape_sw.cpp @@ -734,7 +734,7 @@ Vector3 ConvexPolygonShapeSW::get_support(const Vector3 &p_normal) const { Vector3 n = p_normal; int vert_support_idx = -1; - real_t support_max; + real_t support_max = 0; int vertex_count = mesh.vertices.size(); if (vertex_count == 0) @@ -767,8 +767,8 @@ void ConvexPolygonShapeSW::get_supports(const Vector3 &p_normal, int p_max, Vect int vc = mesh.vertices.size(); //find vertex first - real_t max; - int vtx; + real_t max = 0; + int vtx = 0; for (int i = 0; i < vc; i++) { @@ -1000,7 +1000,7 @@ void FaceShapeSW::project_range(const Vector3 &p_normal, const Transform &p_tran Vector3 FaceShapeSW::get_support(const Vector3 &p_normal) const { int vert_support_idx = -1; - real_t support_max; + real_t support_max = 0; for (int i = 0; i < 3; i++) { @@ -1154,7 +1154,7 @@ Vector3 ConcavePolygonShapeSW::get_support(const Vector3 &p_normal) const { Vector3 n = p_normal; int vert_support_idx = -1; - real_t support_max; + real_t support_max = 0; for (int i = 0; i < count; i++) { |