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-rw-r--r--servers/physics/collision_solver_sw.cpp2
-rw-r--r--servers/physics/gjk_epa.cpp6
-rw-r--r--servers/physics/shape_sw.cpp10
3 files changed, 9 insertions, 9 deletions
diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp
index c7f66cb7fc..7bef208237 100644
--- a/servers/physics/collision_solver_sw.cpp
+++ b/servers/physics/collision_solver_sw.cpp
@@ -271,7 +271,7 @@ bool CollisionSolverSW::solve_distance_plane(const ShapeSW *p_shape_A, const Tra
bool collided = false;
Vector3 closest;
- real_t closest_d;
+ real_t closest_d = 0;
for (int i = 0; i < support_count; i++) {
diff --git a/servers/physics/gjk_epa.cpp b/servers/physics/gjk_epa.cpp
index 6cea5b003d..0f03bd917a 100644
--- a/servers/physics/gjk_epa.cpp
+++ b/servers/physics/gjk_epa.cpp
@@ -410,8 +410,8 @@ struct GJK
if(l>GJK_SIMPLEX3_EPS)
{
real_t mindist=-1;
- real_t subw[2];
- U subm;
+ real_t subw[2] = { 0 , 0};
+ U subm = 0;
for(U i=0;i<3;++i)
{
if(vec3_dot(*vt[i],vec3_cross(dl[i],n))>0)
@@ -458,7 +458,7 @@ struct GJK
{
real_t mindist=-1;
real_t subw[3];
- U subm;
+ U subm=0;
for(U i=0;i<3;++i)
{
const U j=imd3[i];
diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp
index f02ff03fcf..1845188089 100644
--- a/servers/physics/shape_sw.cpp
+++ b/servers/physics/shape_sw.cpp
@@ -734,7 +734,7 @@ Vector3 ConvexPolygonShapeSW::get_support(const Vector3 &p_normal) const {
Vector3 n = p_normal;
int vert_support_idx = -1;
- real_t support_max;
+ real_t support_max = 0;
int vertex_count = mesh.vertices.size();
if (vertex_count == 0)
@@ -767,8 +767,8 @@ void ConvexPolygonShapeSW::get_supports(const Vector3 &p_normal, int p_max, Vect
int vc = mesh.vertices.size();
//find vertex first
- real_t max;
- int vtx;
+ real_t max = 0;
+ int vtx = 0;
for (int i = 0; i < vc; i++) {
@@ -1000,7 +1000,7 @@ void FaceShapeSW::project_range(const Vector3 &p_normal, const Transform &p_tran
Vector3 FaceShapeSW::get_support(const Vector3 &p_normal) const {
int vert_support_idx = -1;
- real_t support_max;
+ real_t support_max = 0;
for (int i = 0; i < 3; i++) {
@@ -1154,7 +1154,7 @@ Vector3 ConcavePolygonShapeSW::get_support(const Vector3 &p_normal) const {
Vector3 n = p_normal;
int vert_support_idx = -1;
- real_t support_max;
+ real_t support_max = 0;
for (int i = 0; i < count; i++) {