diff options
Diffstat (limited to 'servers/physics')
-rw-r--r-- | servers/physics/collision_solver_sat.cpp | 22 | ||||
-rw-r--r-- | servers/physics/collision_solver_sw.cpp | 4 | ||||
-rw-r--r-- | servers/physics/joints/hinge_joint_sw.cpp | 6 | ||||
-rw-r--r-- | servers/physics/space_sw.cpp | 14 | ||||
-rw-r--r-- | servers/physics/step_sw.cpp | 1 |
5 files changed, 0 insertions, 47 deletions
diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index b059c20c95..294b1df241 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -44,12 +44,6 @@ struct _CollectorCallback { _FORCE_INLINE_ void call(const Vector3 &p_point_A, const Vector3 &p_point_B) { - /* - if (normal.dot(p_point_A) >= normal.dot(p_point_B)) - return; - print_line("** A: "+p_point_A+" B: "+p_point_B+" D: "+rtos(p_point_A.distance_to(p_point_B))); - */ - if (swap) callback(p_point_B, p_point_A, userdata); else @@ -410,26 +404,13 @@ public: supports_B[i] += best_axis * margin_B; } } - /* - print_line("best depth: "+rtos(best_depth)); - print_line("best axis: "+(best_axis)); - for(int i=0;i<support_count_A;i++) { - print_line("A-"+itos(i)+": "+supports_A[i]); - } - for(int i=0;i<support_count_B;i++) { - - print_line("B-"+itos(i)+": "+supports_B[i]); - } -*/ callback->normal = best_axis; if (callback->prev_axis) *callback->prev_axis = best_axis; _generate_contacts_from_supports(supports_A, support_count_A, supports_B, support_count_B, callback); callback->collided = true; - //CollisionSolverSW::CallbackResult cbk=NULL; - //cbk(Vector3(),Vector3(),NULL); } _FORCE_INLINE_ SeparatorAxisTest(const ShapeA *p_shape_A, const Transform &p_transform_A, const ShapeB *p_shape_B, const Transform &p_transform_B, _CollectorCallback *p_callback, real_t p_margin_A = 0, real_t p_margin_B = 0) { @@ -445,9 +426,6 @@ public: }; /****** SAT TESTS *******/ -/****** SAT TESTS *******/ -/****** SAT TESTS *******/ -/****** SAT TESTS *******/ typedef void (*CollisionFunc)(const ShapeSW *, const Transform &, const ShapeSW *, const Transform &, _CollectorCallback *p_callback, real_t, real_t); diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp index 0037b9a862..2f2f6d2908 100644 --- a/servers/physics/collision_solver_sw.cpp +++ b/servers/physics/collision_solver_sw.cpp @@ -176,7 +176,6 @@ bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A, const Transform } concave_B->cull(local_aabb, concave_callback, &cinfo); - //print_line("COL AABB TESTS: "+itos(cinfo.aabb_tests)); return cinfo.collided; } @@ -364,13 +363,10 @@ bool CollisionSolverSW::solve_distance(const ShapeSW *p_shape_A, const Transform concave_B->cull(local_aabb, concave_distance_callback, &cinfo); if (!cinfo.collided) { - //print_line(itos(cinfo.tested)); r_point_A = cinfo.close_A; r_point_B = cinfo.close_B; } - //print_line("DIST AABB TESTS: "+itos(cinfo.aabb_tests)); - return !cinfo.collided; } else { diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp index d660eba879..368a349632 100644 --- a/servers/physics/joints/hinge_joint_sw.cpp +++ b/servers/physics/joints/hinge_joint_sw.cpp @@ -224,18 +224,12 @@ bool HingeJointSW::setup(real_t p_step) { // Compute limit information real_t hingeAngle = get_hinge_angle(); - //print_line("angle: "+rtos(hingeAngle)); //set bias, sign, clear accumulator m_correction = real_t(0.); m_limitSign = real_t(0.); m_solveLimit = false; m_accLimitImpulse = real_t(0.); - /*if (m_useLimit) { - print_line("low: "+rtos(m_lowerLimit)); - print_line("hi: "+rtos(m_upperLimit)); - }*/ - //if (m_lowerLimit < m_upperLimit) if (m_useLimit && m_lowerLimit <= m_upperLimit) { //if (hingeAngle <= m_lowerLimit*m_limitSoftness) diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index cae2e6fb00..b2ab7bec16 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -231,11 +231,6 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform aabb = aabb.merge(AABB(aabb.position + p_motion, aabb.size)); //motion aabb = aabb.grow(p_margin); - /* - if (p_motion!=Vector3()) - print_line(p_motion); - */ - int amount = space->broadphase->cull_aabb(aabb, space->intersection_query_results, SpaceSW::INTERSECTION_QUERY_MAX, space->intersection_query_subindex_results); real_t best_safe = 1; @@ -267,7 +262,6 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform Transform col_obj_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); //test initial overlap, does it collide if going all the way? if (CollisionSolverSW::solve_distance(&mshape, p_xform, col_obj->get_shape(shape_idx), col_obj_xform, point_A, point_B, aabb, &sep_axis)) { - //print_line("failed motion cast (no collision)"); continue; } @@ -275,7 +269,6 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform sep_axis = p_motion.normalized(); if (!CollisionSolverSW::solve_distance(shape, p_xform, col_obj->get_shape(shape_idx), col_obj_xform, point_A, point_B, aabb, &sep_axis)) { - //print_line("failed motion cast (no collision)"); return false; } @@ -298,7 +291,6 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform if (collided) { - //print_line(itos(i)+": "+rtos(ofs)); hi = ofs; } else { @@ -376,9 +368,6 @@ bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_sh continue; } - //print_line("AGAINST: "+itos(col_obj->get_self().get_id())+":"+itos(shape_idx)); - //print_line("THE ABBB: "+(col_obj->get_transform() * col_obj->get_shape_transform(shape_idx)).xform(col_obj->get_shape(shape_idx)->get_aabb())); - if (CollisionSolverSW::solve_static(shape, p_shape_xform, col_obj->get_shape(shape_idx), col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), cbkres, cbkptr, NULL, p_margin)) { collided = true; } @@ -832,13 +821,11 @@ bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Ve Transform col_obj_xform = col_obj->get_transform() * col_obj->get_shape_transform(shape_idx); //test initial overlap, does it collide if going all the way? if (CollisionSolverSW::solve_distance(&mshape, body_shape_xform, col_obj->get_shape(shape_idx), col_obj_xform, point_A, point_B, motion_aabb, &sep_axis)) { - //print_line("failed motion cast (no collision)"); continue; } sep_axis = p_motion.normalized(); if (!CollisionSolverSW::solve_distance(body_shape, body_shape_xform, col_obj->get_shape(shape_idx), col_obj_xform, point_A, point_B, motion_aabb, &sep_axis)) { - //print_line("failed motion cast (no collision)"); stuck = true; break; } @@ -862,7 +849,6 @@ bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Ve if (collided) { - //print_line(itos(i)+": "+rtos(ofs)); hi = ofs; } else { diff --git a/servers/physics/step_sw.cpp b/servers/physics/step_sw.cpp index ad08cb6353..4128e1ec1a 100644 --- a/servers/physics/step_sw.cpp +++ b/servers/physics/step_sw.cpp @@ -228,7 +228,6 @@ void StepSW::step(SpaceSW *p_space, real_t p_delta, int p_iterations) { profile_begtime = profile_endtime; } - //print_line("island count: "+itos(island_count)+" active count: "+itos(active_count)); /* SETUP CONSTRAINT ISLANDS */ { |