diff options
Diffstat (limited to 'servers/physics/space_sw.cpp')
-rw-r--r-- | servers/physics/space_sw.cpp | 29 |
1 files changed, 25 insertions, 4 deletions
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 731749b8ce..3b5344f020 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -544,14 +544,24 @@ int SpaceSW::test_body_ray_separation(BodySW *p_body, const Transform &p_transfo AABB body_aabb; + bool shapes_found = false; + for (int i = 0; i < p_body->get_shape_count(); i++) { - if (i == 0) + if (p_body->is_shape_set_as_disabled(i)) + continue; + + if (!shapes_found) { body_aabb = p_body->get_shape_aabb(i); - else + shapes_found = true; + } else { body_aabb = body_aabb.merge(p_body->get_shape_aabb(i)); + } } + if (!shapes_found) { + return 0; + } // Undo the currently transform the physics server is aware of and apply the provided one body_aabb = p_transform.xform(p_body->get_inv_transform().xform(body_aabb)); body_aabb = body_aabb.grow(p_margin); @@ -691,13 +701,23 @@ bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Ve r_result->collider_shape = 0; } AABB body_aabb; + bool shapes_found = false; for (int i = 0; i < p_body->get_shape_count(); i++) { - if (i == 0) + if (p_body->is_shape_set_as_disabled(i)) + continue; + + if (!shapes_found) { body_aabb = p_body->get_shape_aabb(i); - else + shapes_found = true; + } else { body_aabb = body_aabb.merge(p_body->get_shape_aabb(i)); + } + } + + if (!shapes_found) { + return false; } // Undo the currently transform the physics server is aware of and apply the provided one @@ -1183,6 +1203,7 @@ SpaceSW::SpaceSW() { body_linear_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_linear", 0.1); body_angular_velocity_sleep_threshold = GLOBAL_DEF("physics/3d/sleep_threshold_angular", (8.0 / 180.0 * Math_PI)); body_time_to_sleep = GLOBAL_DEF("physics/3d/time_before_sleep", 0.5); + ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/time_before_sleep", PropertyInfo(Variant::REAL, "physics/3d/time_before_sleep", PROPERTY_HINT_RANGE, "0,5,0.01,or_greater")); body_angular_velocity_damp_ratio = 10; broadphase = BroadPhaseSW::create_func(); |