diff options
Diffstat (limited to 'servers/physics/space_sw.cpp')
-rw-r--r-- | servers/physics/space_sw.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 1e6f42aa02..7077146420 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -150,7 +150,6 @@ int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transfo int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); - bool collided=false; int cc=0; //Transform ai = p_xform.affine_inverse(); @@ -269,7 +268,6 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID& p_shape, const Transform& for(int i=0;i<8;i++) { //steps should be customizable.. - Transform xfa = p_xform; float ofs = (low+hi)*0.5; Vector3 sep=mnormal; //important optimization for this to work fast enough @@ -337,7 +335,6 @@ bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform& p_sh int amount = space->broadphase->cull_aabb(aabb,space->intersection_query_results,SpaceSW::INTERSECTION_QUERY_MAX,space->intersection_query_subindex_results); bool collided=false; - int cc=0; r_result_count=0; PhysicsServerSW::CollCbkData cbk; @@ -457,7 +454,6 @@ bool PhysicsDirectSpaceStateSW::rest_info(RID p_shape, const Transform& p_shape_ if (rcd.best_object->get_type()==CollisionObjectSW::TYPE_BODY) { const BodySW *body = static_cast<const BodySW*>(rcd.best_object); - Vector3 rel_vec = r_info->point-body->get_transform().get_origin(); r_info->linear_velocity = body->get_linear_velocity() + (body->get_angular_velocity()).cross(body->get_transform().origin-rcd.best_contact);// * mPos); |