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-rw-r--r--servers/physics/shape_sw.cpp22
1 files changed, 6 insertions, 16 deletions
diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp
index e1c985f44f..f01caefdce 100644
--- a/servers/physics/shape_sw.cpp
+++ b/servers/physics/shape_sw.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,7 @@
#include "core/math/geometry.h"
#include "core/math/quick_hull.h"
-#include "core/sort.h"
+#include "core/sort_array.h"
#define _POINT_SNAP 0.001953125
#define _EDGE_IS_VALID_SUPPORT_THRESHOLD 0.0002
@@ -543,16 +543,6 @@ void CapsuleShapeSW::project_range(const Vector3 &p_normal, const Transform &p_t
r_max = p_normal.dot(p_transform.xform(n));
r_min = p_normal.dot(p_transform.xform(-n));
- return;
-
- n = p_transform.basis.xform(n);
-
- real_t distance = p_normal.dot(p_transform.origin);
- real_t length = Math::abs(p_normal.dot(n));
- r_min = distance - length;
- r_max = distance + length;
-
- ERR_FAIL_COND(r_max < r_min);
}
Vector3 CapsuleShapeSW::get_support(const Vector3 &p_normal) const {
@@ -1047,7 +1037,7 @@ void FaceShapeSW::get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_su
/** FIND SUPPORT VERTEX **/
int vert_support_idx = -1;
- real_t support_max;
+ real_t support_max = 0;
for (int i = 0; i < 3; i++) {
@@ -1524,8 +1514,8 @@ void ConcavePolygonShapeSW::_setup(PoolVector<Vector3> p_faces) {
_aabb.merge_with(bvh_arrayw[i].aabb);
}
- w = PoolVector<Face>::Write();
- vw = PoolVector<Vector3>::Write();
+ w.release();
+ vw.release();
int count = 0;
_VolumeSW_BVH *bvh_tree = _volume_sw_build_bvh(bvh_arrayw, src_face_count, count);