diff options
Diffstat (limited to 'servers/physics/shape_sw.cpp')
-rw-r--r-- | servers/physics/shape_sw.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp index 6dafaac115..b204ff7a33 100644 --- a/servers/physics/shape_sw.cpp +++ b/servers/physics/shape_sw.cpp @@ -37,7 +37,7 @@ #define _EDGE_IS_VALID_SUPPORT_THRESHOLD 0.0002 #define _FACE_IS_VALID_SUPPORT_THRESHOLD 0.9998 -void ShapeSW::configure(const Rect3 &p_aabb) { +void ShapeSW::configure(const AABB &p_aabb) { aabb = p_aabb; configured = true; for (Map<ShapeOwnerSW *, int>::Element *E = owners.front(); E; E = E->next()) { @@ -141,7 +141,7 @@ Vector3 PlaneShapeSW::get_moment_of_inertia(real_t p_mass) const { void PlaneShapeSW::_setup(const Plane &p_plane) { plane = p_plane; - configure(Rect3(Vector3(-1e4, -1e4, -1e4), Vector3(1e4 * 2, 1e4 * 2, 1e4 * 2))); + configure(AABB(Vector3(-1e4, -1e4, -1e4), Vector3(1e4 * 2, 1e4 * 2, 1e4 * 2))); } void PlaneShapeSW::set_data(const Variant &p_data) { @@ -223,7 +223,7 @@ Vector3 RayShapeSW::get_moment_of_inertia(real_t p_mass) const { void RayShapeSW::_setup(real_t p_length) { length = p_length; - configure(Rect3(Vector3(0, 0, 0), Vector3(0.1, 0.1, length))); + configure(AABB(Vector3(0, 0, 0), Vector3(0.1, 0.1, length))); } void RayShapeSW::set_data(const Variant &p_data) { @@ -299,7 +299,7 @@ Vector3 SphereShapeSW::get_moment_of_inertia(real_t p_mass) const { void SphereShapeSW::_setup(real_t p_radius) { radius = p_radius; - configure(Rect3(Vector3(-radius, -radius, -radius), Vector3(radius * 2.0, radius * 2.0, radius * 2.0))); + configure(AABB(Vector3(-radius, -radius, -radius), Vector3(radius * 2.0, radius * 2.0, radius * 2.0))); } void SphereShapeSW::set_data(const Variant &p_data) { @@ -430,7 +430,7 @@ void BoxShapeSW::get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_sup bool BoxShapeSW::intersect_segment(const Vector3 &p_begin, const Vector3 &p_end, Vector3 &r_result, Vector3 &r_normal) const { - Rect3 aabb(-half_extents, half_extents * 2.0); + AABB aabb(-half_extents, half_extents * 2.0); return aabb.intersects_segment(p_begin, p_end, &r_result, &r_normal); } @@ -504,7 +504,7 @@ void BoxShapeSW::_setup(const Vector3 &p_half_extents) { half_extents = p_half_extents.abs(); - configure(Rect3(-half_extents, half_extents * 2)); + configure(AABB(-half_extents, half_extents * 2)); } void BoxShapeSW::set_data(const Variant &p_data) { @@ -684,7 +684,7 @@ void CapsuleShapeSW::_setup(real_t p_height, real_t p_radius) { height = p_height; radius = p_radius; - configure(Rect3(Vector3(-radius, -radius, -height * 0.5 - radius), Vector3(radius * 2, radius * 2, height + radius * 2.0))); + configure(AABB(Vector3(-radius, -radius, -height * 0.5 - radius), Vector3(radius * 2, radius * 2, height + radius * 2.0))); } void CapsuleShapeSW::set_data(const Variant &p_data) { @@ -957,7 +957,7 @@ void ConvexPolygonShapeSW::_setup(const Vector<Vector3> &p_vertices) { if (err != OK) ERR_PRINT("Failed to build QuickHull"); - Rect3 _aabb; + AABB _aabb; for (int i = 0; i < mesh.vertices.size(); i++) { @@ -1102,7 +1102,7 @@ Vector3 FaceShapeSW::get_moment_of_inertia(real_t p_mass) const { FaceShapeSW::FaceShapeSW() { - configure(Rect3()); + configure(AABB()); } PoolVector<Vector3> ConcavePolygonShapeSW::get_faces() const { @@ -1300,13 +1300,13 @@ void ConcavePolygonShapeSW::_cull(int p_idx, _CullParams *p_params) const { } } -void ConcavePolygonShapeSW::cull(const Rect3 &p_local_aabb, Callback p_callback, void *p_userdata) const { +void ConcavePolygonShapeSW::cull(const AABB &p_local_aabb, Callback p_callback, void *p_userdata) const { // make matrix local to concave if (faces.size() == 0) return; - Rect3 local_aabb = p_local_aabb; + AABB local_aabb = p_local_aabb; // unlock data PoolVector<Face>::Read fr = faces.read(); @@ -1341,7 +1341,7 @@ Vector3 ConcavePolygonShapeSW::get_moment_of_inertia(real_t p_mass) const { struct _VolumeSW_BVH_Element { - Rect3 aabb; + AABB aabb; Vector3 center; int face_index; }; @@ -1372,7 +1372,7 @@ struct _VolumeSW_BVH_CompareZ { struct _VolumeSW_BVH { - Rect3 aabb; + AABB aabb; _VolumeSW_BVH *left; _VolumeSW_BVH *right; @@ -1396,7 +1396,7 @@ _VolumeSW_BVH *_volume_sw_build_bvh(_VolumeSW_BVH_Element *p_elements, int p_siz bvh->face_index = -1; } - Rect3 aabb; + AABB aabb; for (int i = 0; i < p_size; i++) { if (i == 0) @@ -1467,7 +1467,7 @@ void ConcavePolygonShapeSW::_setup(PoolVector<Vector3> p_faces) { int src_face_count = p_faces.size(); if (src_face_count == 0) { - configure(Rect3()); + configure(AABB()); return; } ERR_FAIL_COND(src_face_count % 3); @@ -1491,7 +1491,7 @@ void ConcavePolygonShapeSW::_setup(PoolVector<Vector3> p_faces) { PoolVector<Vector3>::Write vw = vertices.write(); Vector3 *verticesw = vw.ptr(); - Rect3 _aabb; + AABB _aabb; for (int i = 0; i < src_face_count; i++) { @@ -1588,7 +1588,7 @@ Vector3 HeightMapShapeSW::get_closest_point_to(const Vector3 &p_point) const { return Vector3(); } -void HeightMapShapeSW::cull(const Rect3 &p_local_aabb, Callback p_callback, void *p_userdata) const { +void HeightMapShapeSW::cull(const AABB &p_local_aabb, Callback p_callback, void *p_userdata) const { } Vector3 HeightMapShapeSW::get_moment_of_inertia(real_t p_mass) const { @@ -1611,7 +1611,7 @@ void HeightMapShapeSW::_setup(PoolVector<real_t> p_heights, int p_width, int p_d PoolVector<real_t>::Read r = heights.read(); - Rect3 aabb; + AABB aabb; for (int i = 0; i < depth; i++) { |