summaryrefslogtreecommitdiff
path: root/servers/physics/joints/jacobian_entry_sw.h
diff options
context:
space:
mode:
Diffstat (limited to 'servers/physics/joints/jacobian_entry_sw.h')
-rw-r--r--servers/physics/joints/jacobian_entry_sw.h146
1 files changed, 146 insertions, 0 deletions
diff --git a/servers/physics/joints/jacobian_entry_sw.h b/servers/physics/joints/jacobian_entry_sw.h
new file mode 100644
index 0000000000..16fa034215
--- /dev/null
+++ b/servers/physics/joints/jacobian_entry_sw.h
@@ -0,0 +1,146 @@
+#ifndef JACOBIAN_ENTRY_SW_H
+#define JACOBIAN_ENTRY_SW_H
+
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "transform.h"
+
+class JacobianEntrySW {
+public:
+ JacobianEntrySW() {};
+ //constraint between two different rigidbodies
+ JacobianEntrySW(
+ const Matrix3& world2A,
+ const Matrix3& world2B,
+ const Vector3& rel_pos1,const Vector3& rel_pos2,
+ const Vector3& jointAxis,
+ const Vector3& inertiaInvA,
+ const real_t massInvA,
+ const Vector3& inertiaInvB,
+ const real_t massInvB)
+ :m_linearJointAxis(jointAxis)
+ {
+ m_aJ = world2A.xform(rel_pos1.cross(m_linearJointAxis));
+ m_bJ = world2B.xform(rel_pos2.cross(-m_linearJointAxis));
+ m_0MinvJt = inertiaInvA * m_aJ;
+ m_1MinvJt = inertiaInvB * m_bJ;
+ m_Adiag = massInvA + m_0MinvJt.dot(m_aJ) + massInvB + m_1MinvJt.dot(m_bJ);
+
+ ERR_FAIL_COND(m_Adiag <= real_t(0.0));
+ }
+
+ //angular constraint between two different rigidbodies
+ JacobianEntrySW(const Vector3& jointAxis,
+ const Matrix3& world2A,
+ const Matrix3& world2B,
+ const Vector3& inertiaInvA,
+ const Vector3& inertiaInvB)
+ :m_linearJointAxis(Vector3(real_t(0.),real_t(0.),real_t(0.)))
+ {
+ m_aJ= world2A.xform(jointAxis);
+ m_bJ = world2B.xform(-jointAxis);
+ m_0MinvJt = inertiaInvA * m_aJ;
+ m_1MinvJt = inertiaInvB * m_bJ;
+ m_Adiag = m_0MinvJt.dot(m_aJ) + m_1MinvJt.dot(m_bJ);
+
+ ERR_FAIL_COND(m_Adiag <= real_t(0.0));
+ }
+
+ //angular constraint between two different rigidbodies
+ JacobianEntrySW(const Vector3& axisInA,
+ const Vector3& axisInB,
+ const Vector3& inertiaInvA,
+ const Vector3& inertiaInvB)
+ : m_linearJointAxis(Vector3(real_t(0.),real_t(0.),real_t(0.)))
+ , m_aJ(axisInA)
+ , m_bJ(-axisInB)
+ {
+ m_0MinvJt = inertiaInvA * m_aJ;
+ m_1MinvJt = inertiaInvB * m_bJ;
+ m_Adiag = m_0MinvJt.dot(m_aJ) + m_1MinvJt.dot(m_bJ);
+
+ ERR_FAIL_COND(m_Adiag <= real_t(0.0));
+ }
+
+ //constraint on one rigidbody
+ JacobianEntrySW(
+ const Matrix3& world2A,
+ const Vector3& rel_pos1,const Vector3& rel_pos2,
+ const Vector3& jointAxis,
+ const Vector3& inertiaInvA,
+ const real_t massInvA)
+ :m_linearJointAxis(jointAxis)
+ {
+ m_aJ= world2A.xform(rel_pos1.cross(jointAxis));
+ m_bJ = world2A.xform(rel_pos2.cross(-jointAxis));
+ m_0MinvJt = inertiaInvA * m_aJ;
+ m_1MinvJt = Vector3(real_t(0.),real_t(0.),real_t(0.));
+ m_Adiag = massInvA + m_0MinvJt.dot(m_aJ);
+
+ ERR_FAIL_COND(m_Adiag <= real_t(0.0));
+ }
+
+ real_t getDiagonal() const { return m_Adiag; }
+
+ // for two constraints on the same rigidbody (for example vehicle friction)
+ real_t getNonDiagonal(const JacobianEntrySW& jacB, const real_t massInvA) const
+ {
+ const JacobianEntrySW& jacA = *this;
+ real_t lin = massInvA * jacA.m_linearJointAxis.dot(jacB.m_linearJointAxis);
+ real_t ang = jacA.m_0MinvJt.dot(jacB.m_aJ);
+ return lin + ang;
+ }
+
+
+
+ // for two constraints on sharing two same rigidbodies (for example two contact points between two rigidbodies)
+ real_t getNonDiagonal(const JacobianEntrySW& jacB,const real_t massInvA,const real_t massInvB) const
+ {
+ const JacobianEntrySW& jacA = *this;
+ Vector3 lin = jacA.m_linearJointAxis * jacB.m_linearJointAxis;
+ Vector3 ang0 = jacA.m_0MinvJt * jacB.m_aJ;
+ Vector3 ang1 = jacA.m_1MinvJt * jacB.m_bJ;
+ Vector3 lin0 = massInvA * lin ;
+ Vector3 lin1 = massInvB * lin;
+ Vector3 sum = ang0+ang1+lin0+lin1;
+ return sum[0]+sum[1]+sum[2];
+ }
+
+ real_t getRelativeVelocity(const Vector3& linvelA,const Vector3& angvelA,const Vector3& linvelB,const Vector3& angvelB)
+ {
+ Vector3 linrel = linvelA - linvelB;
+ Vector3 angvela = angvelA * m_aJ;
+ Vector3 angvelb = angvelB * m_bJ;
+ linrel *= m_linearJointAxis;
+ angvela += angvelb;
+ angvela += linrel;
+ real_t rel_vel2 = angvela[0]+angvela[1]+angvela[2];
+ return rel_vel2 + CMP_EPSILON;
+ }
+//private:
+
+ Vector3 m_linearJointAxis;
+ Vector3 m_aJ;
+ Vector3 m_bJ;
+ Vector3 m_0MinvJt;
+ Vector3 m_1MinvJt;
+ //Optimization: can be stored in the w/last component of one of the vectors
+ real_t m_Adiag;
+
+};
+
+
+#endif // JACOBIAN_ENTRY_SW_H