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Diffstat (limited to 'servers/physics/joints/hinge_joint_sw.h')
-rw-r--r-- | servers/physics/joints/hinge_joint_sw.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/servers/physics/joints/hinge_joint_sw.h b/servers/physics/joints/hinge_joint_sw.h new file mode 100644 index 0000000000..4f6cdaf799 --- /dev/null +++ b/servers/physics/joints/hinge_joint_sw.h @@ -0,0 +1,89 @@ +#ifndef HINGE_JOINT_SW_H +#define HINGE_JOINT_SW_H + +#include "servers/physics/joints_sw.h" +#include "servers/physics/joints/jacobian_entry_sw.h" + + +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + + + +class HingeJointSW : public JointSW { + + union { + struct { + BodySW *A; + BodySW *B; + }; + + BodySW *_arr[2]; + }; + + JacobianEntrySW m_jac[3]; //3 orthogonal linear constraints + JacobianEntrySW m_jacAng[3]; //2 orthogonal angular constraints+ 1 for limit/motor + + Transform m_rbAFrame; // constraint axii. Assumes z is hinge axis. + Transform m_rbBFrame; + + real_t m_motorTargetVelocity; + real_t m_maxMotorImpulse; + + real_t m_limitSoftness; + real_t m_biasFactor; + real_t m_relaxationFactor; + + real_t m_lowerLimit; + real_t m_upperLimit; + + real_t m_kHinge; + + real_t m_limitSign; + real_t m_correction; + + real_t m_accLimitImpulse; + + real_t tau; + + bool m_useLimit; + bool m_angularOnly; + bool m_enableAngularMotor; + bool m_solveLimit; + + real_t m_appliedImpulse; + + +public: + + virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_HINGE; } + + virtual bool setup(float p_step); + virtual void solve(float p_step); + + real_t get_hinge_angle(); + + void set_param(PhysicsServer::HingeJointParam p_param, float p_value); + float get_param(PhysicsServer::HingeJointParam p_param) const; + + void set_flag(PhysicsServer::HingeJointFlag p_flag, bool p_value); + bool get_flag(PhysicsServer::HingeJointFlag p_flag) const; + + HingeJointSW(BodySW* rbA,BodySW* rbB, const Transform& frameA, const Transform& frameB); + HingeJointSW(BodySW* rbA,BodySW* rbB, const Vector3& pivotInA,const Vector3& pivotInB, const Vector3& axisInA,const Vector3& axisInB); + +}; + +#endif // HINGE_JOINT_SW_H |