diff options
Diffstat (limited to 'servers/physics/gjk_epa.h')
| -rw-r--r-- | servers/physics/gjk_epa.h | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/servers/physics/gjk_epa.h b/servers/physics/gjk_epa.h index f6d052608e..d3fa192804 100644 --- a/servers/physics/gjk_epa.h +++ b/servers/physics/gjk_epa.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,11 +31,8 @@ #ifndef GJK_EPA_H #define GJK_EPA_H -#include "shape_sw.h" -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ #include "collision_solver_sw.h" +#include "shape_sw.h" bool gjk_epa_calculate_penetration(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, CollisionSolverSW::CallbackResult p_result_callback, void *p_userdata, bool p_swap = false); bool gjk_epa_calculate_distance(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, Vector3 &r_result_A, Vector3 &r_result_B); |