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-rw-r--r--servers/physics/constraint_sw.h30
1 files changed, 16 insertions, 14 deletions
diff --git a/servers/physics/constraint_sw.h b/servers/physics/constraint_sw.h
index f5bbe4bbd0..2cd0e1a420 100644
--- a/servers/physics/constraint_sw.h
+++ b/servers/physics/constraint_sw.h
@@ -40,35 +40,37 @@ class ConstraintSW : public RID_Data {
ConstraintSW *island_list_next;
int priority;
-
RID self;
protected:
- ConstraintSW(BodySW **p_body_ptr=NULL,int p_body_count=0) { _body_ptr=p_body_ptr; _body_count=p_body_count; island_step=0; priority=1; }
-public:
+ ConstraintSW(BodySW **p_body_ptr = NULL, int p_body_count = 0) {
+ _body_ptr = p_body_ptr;
+ _body_count = p_body_count;
+ island_step = 0;
+ priority = 1;
+ }
- _FORCE_INLINE_ void set_self(const RID& p_self) { self=p_self; }
+public:
+ _FORCE_INLINE_ void set_self(const RID &p_self) { self = p_self; }
_FORCE_INLINE_ RID get_self() const { return self; }
_FORCE_INLINE_ uint64_t get_island_step() const { return island_step; }
- _FORCE_INLINE_ void set_island_step(uint64_t p_step) { island_step=p_step; }
+ _FORCE_INLINE_ void set_island_step(uint64_t p_step) { island_step = p_step; }
+ _FORCE_INLINE_ ConstraintSW *get_island_next() const { return island_next; }
+ _FORCE_INLINE_ void set_island_next(ConstraintSW *p_next) { island_next = p_next; }
- _FORCE_INLINE_ ConstraintSW* get_island_next() const { return island_next; }
- _FORCE_INLINE_ void set_island_next(ConstraintSW* p_next) { island_next=p_next; }
-
- _FORCE_INLINE_ ConstraintSW* get_island_list_next() const { return island_list_next; }
- _FORCE_INLINE_ void set_island_list_next(ConstraintSW* p_next) { island_list_next=p_next; }
+ _FORCE_INLINE_ ConstraintSW *get_island_list_next() const { return island_list_next; }
+ _FORCE_INLINE_ void set_island_list_next(ConstraintSW *p_next) { island_list_next = p_next; }
_FORCE_INLINE_ BodySW **get_body_ptr() const { return _body_ptr; }
_FORCE_INLINE_ int get_body_count() const { return _body_count; }
- _FORCE_INLINE_ void set_priority(int p_priority) { priority=p_priority; }
+ _FORCE_INLINE_ void set_priority(int p_priority) { priority = p_priority; }
_FORCE_INLINE_ int get_priority() const { return priority; }
-
- virtual bool setup(real_t p_step)=0;
- virtual void solve(real_t p_step)=0;
+ virtual bool setup(real_t p_step) = 0;
+ virtual void solve(real_t p_step) = 0;
virtual ~ConstraintSW() {}
};