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-rw-r--r--servers/physics/constraint_sw.h85
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diff --git a/servers/physics/constraint_sw.h b/servers/physics/constraint_sw.h
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index 22f31b411b..0000000000
--- a/servers/physics/constraint_sw.h
+++ /dev/null
@@ -1,85 +0,0 @@
-/*************************************************************************/
-/* constraint_sw.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef CONSTRAINT_SW_H
-#define CONSTRAINT_SW_H
-
-#include "body_sw.h"
-
-class ConstraintSW {
-
- BodySW **_body_ptr;
- int _body_count;
- uint64_t island_step;
- ConstraintSW *island_next;
- ConstraintSW *island_list_next;
- int priority;
- bool disabled_collisions_between_bodies;
-
- RID self;
-
-protected:
- ConstraintSW(BodySW **p_body_ptr = NULL, int p_body_count = 0) {
- _body_ptr = p_body_ptr;
- _body_count = p_body_count;
- island_step = 0;
- priority = 1;
- disabled_collisions_between_bodies = true;
- }
-
-public:
- _FORCE_INLINE_ void set_self(const RID &p_self) { self = p_self; }
- _FORCE_INLINE_ RID get_self() const { return self; }
-
- _FORCE_INLINE_ uint64_t get_island_step() const { return island_step; }
- _FORCE_INLINE_ void set_island_step(uint64_t p_step) { island_step = p_step; }
-
- _FORCE_INLINE_ ConstraintSW *get_island_next() const { return island_next; }
- _FORCE_INLINE_ void set_island_next(ConstraintSW *p_next) { island_next = p_next; }
-
- _FORCE_INLINE_ ConstraintSW *get_island_list_next() const { return island_list_next; }
- _FORCE_INLINE_ void set_island_list_next(ConstraintSW *p_next) { island_list_next = p_next; }
-
- _FORCE_INLINE_ BodySW **get_body_ptr() const { return _body_ptr; }
- _FORCE_INLINE_ int get_body_count() const { return _body_count; }
-
- _FORCE_INLINE_ void set_priority(int p_priority) { priority = p_priority; }
- _FORCE_INLINE_ int get_priority() const { return priority; }
-
- _FORCE_INLINE_ void disable_collisions_between_bodies(const bool p_disabled) { disabled_collisions_between_bodies = p_disabled; }
- _FORCE_INLINE_ bool is_disabled_collisions_between_bodies() const { return disabled_collisions_between_bodies; }
-
- virtual bool setup(real_t p_step) = 0;
- virtual void solve(real_t p_step) = 0;
-
- virtual ~ConstraintSW() {}
-};
-
-#endif // CONSTRAINT__SW_H