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-rw-r--r--servers/physics/collision_solver_sw.cpp294
1 files changed, 133 insertions, 161 deletions
diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp
index f0ddde3a76..0f6e964359 100644
--- a/servers/physics/collision_solver_sw.cpp
+++ b/servers/physics/collision_solver_sw.cpp
@@ -29,18 +29,16 @@
#include "collision_solver_sw.h"
#include "collision_solver_sat.h"
-#include "gjk_epa.h"
#include "collision_solver_sat.h"
-
+#include "gjk_epa.h"
#define collision_solver sat_calculate_penetration
//#define collision_solver gjk_epa_calculate_penetration
+bool CollisionSolverSW::solve_static_plane(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result) {
-bool CollisionSolverSW::solve_static_plane(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result) {
-
- const PlaneShapeSW *plane = static_cast<const PlaneShapeSW*>(p_shape_A);
- if (p_shape_B->get_type()==PhysicsServer::SHAPE_PLANE)
+ const PlaneShapeSW *plane = static_cast<const PlaneShapeSW *>(p_shape_A);
+ if (p_shape_B->get_type() == PhysicsServer::SHAPE_PLANE)
return false;
Plane p = p_transform_A.xform(plane->get_plane());
@@ -48,57 +46,54 @@ bool CollisionSolverSW::solve_static_plane(const ShapeSW *p_shape_A,const Transf
Vector3 supports[max_supports];
int support_count;
- p_shape_B->get_supports(p_transform_B.basis.xform_inv(-p.normal).normalized(),max_supports,supports,support_count);
+ p_shape_B->get_supports(p_transform_B.basis.xform_inv(-p.normal).normalized(), max_supports, supports, support_count);
- bool found=false;
+ bool found = false;
- for(int i=0;i<support_count;i++) {
+ for (int i = 0; i < support_count; i++) {
- supports[i] = p_transform_B.xform( supports[i] );
- if (p.distance_to(supports[i])>=0)
+ supports[i] = p_transform_B.xform(supports[i]);
+ if (p.distance_to(supports[i]) >= 0)
continue;
- found=true;
+ found = true;
Vector3 support_A = p.project(supports[i]);
if (p_result_callback) {
if (p_swap_result)
- p_result_callback(supports[i],support_A,p_userdata);
+ p_result_callback(supports[i], support_A, p_userdata);
else
- p_result_callback(support_A,supports[i],p_userdata);
+ p_result_callback(support_A, supports[i], p_userdata);
}
-
}
-
return found;
}
-bool CollisionSolverSW::solve_ray(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result) {
+bool CollisionSolverSW::solve_ray(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result) {
-
- const RayShapeSW *ray = static_cast<const RayShapeSW*>(p_shape_A);
+ const RayShapeSW *ray = static_cast<const RayShapeSW *>(p_shape_A);
Vector3 from = p_transform_A.origin;
- Vector3 to = from+p_transform_A.basis.get_axis(2)*ray->get_length();
- Vector3 support_A=to;
+ Vector3 to = from + p_transform_A.basis.get_axis(2) * ray->get_length();
+ Vector3 support_A = to;
Transform ai = p_transform_B.affine_inverse();
from = ai.xform(from);
to = ai.xform(to);
- Vector3 p,n;
- if (!p_shape_B->intersect_segment(from,to,p,n))
+ Vector3 p, n;
+ if (!p_shape_B->intersect_segment(from, to, p, n))
return false;
- Vector3 support_B=p_transform_B.xform(p);
+ Vector3 support_B = p_transform_B.xform(p);
if (p_result_callback) {
if (p_swap_result)
- p_result_callback(support_B,support_A,p_userdata);
+ p_result_callback(support_B, support_A, p_userdata);
else
- p_result_callback(support_A,support_B,p_userdata);
+ p_result_callback(support_A, support_B, p_userdata);
}
return true;
}
@@ -117,169 +112,153 @@ struct _ConcaveCollisionInfo {
bool tested;
real_t margin_A;
real_t margin_B;
- Vector3 close_A,close_B;
-
+ Vector3 close_A, close_B;
};
void CollisionSolverSW::concave_callback(void *p_userdata, ShapeSW *p_convex) {
-
- _ConcaveCollisionInfo &cinfo = *(_ConcaveCollisionInfo*)(p_userdata);
+ _ConcaveCollisionInfo &cinfo = *(_ConcaveCollisionInfo *)(p_userdata);
cinfo.aabb_tests++;
- bool collided = collision_solver(cinfo.shape_A, *cinfo.transform_A, p_convex,*cinfo.transform_B, cinfo.result_callback, cinfo.userdata, cinfo.swap_result,NULL,cinfo.margin_A,cinfo.margin_B);
+ bool collided = collision_solver(cinfo.shape_A, *cinfo.transform_A, p_convex, *cinfo.transform_B, cinfo.result_callback, cinfo.userdata, cinfo.swap_result, NULL, cinfo.margin_A, cinfo.margin_B);
if (!collided)
return;
- cinfo.collided=true;
+ cinfo.collided = true;
cinfo.collisions++;
-
}
-bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,bool p_swap_result,real_t p_margin_A,real_t p_margin_B) {
+bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, CallbackResult p_result_callback, void *p_userdata, bool p_swap_result, real_t p_margin_A, real_t p_margin_B) {
-
- const ConcaveShapeSW *concave_B=static_cast<const ConcaveShapeSW*>(p_shape_B);
+ const ConcaveShapeSW *concave_B = static_cast<const ConcaveShapeSW *>(p_shape_B);
_ConcaveCollisionInfo cinfo;
- cinfo.transform_A=&p_transform_A;
- cinfo.shape_A=p_shape_A;
- cinfo.transform_B=&p_transform_B;
- cinfo.result_callback=p_result_callback;
- cinfo.userdata=p_userdata;
- cinfo.swap_result=p_swap_result;
- cinfo.collided=false;
- cinfo.collisions=0;
- cinfo.margin_A=p_margin_A;
- cinfo.margin_B=p_margin_B;
-
- cinfo.aabb_tests=0;
+ cinfo.transform_A = &p_transform_A;
+ cinfo.shape_A = p_shape_A;
+ cinfo.transform_B = &p_transform_B;
+ cinfo.result_callback = p_result_callback;
+ cinfo.userdata = p_userdata;
+ cinfo.swap_result = p_swap_result;
+ cinfo.collided = false;
+ cinfo.collisions = 0;
+ cinfo.margin_A = p_margin_A;
+ cinfo.margin_B = p_margin_B;
+
+ cinfo.aabb_tests = 0;
Transform rel_transform = p_transform_A;
- rel_transform.origin-=p_transform_B.origin;
+ rel_transform.origin -= p_transform_B.origin;
//quickly compute a local AABB
Rect3 local_aabb;
- for(int i=0;i<3;i++) {
-
- Vector3 axis( p_transform_B.basis.get_axis(i) );
- real_t axis_scale = 1.0/axis.length();
- axis*=axis_scale;
+ for (int i = 0; i < 3; i++) {
- real_t smin,smax;
- p_shape_A->project_range(axis,rel_transform,smin,smax);
- smin-=p_margin_A;
- smax+=p_margin_A;
- smin*=axis_scale;
- smax*=axis_scale;
+ Vector3 axis(p_transform_B.basis.get_axis(i));
+ real_t axis_scale = 1.0 / axis.length();
+ axis *= axis_scale;
+ real_t smin, smax;
+ p_shape_A->project_range(axis, rel_transform, smin, smax);
+ smin -= p_margin_A;
+ smax += p_margin_A;
+ smin *= axis_scale;
+ smax *= axis_scale;
- local_aabb.pos[i]=smin;
- local_aabb.size[i]=smax-smin;
+ local_aabb.pos[i] = smin;
+ local_aabb.size[i] = smax - smin;
}
- concave_B->cull(local_aabb,concave_callback,&cinfo);
+ concave_B->cull(local_aabb, concave_callback, &cinfo);
//print_line("COL AABB TESTS: "+itos(cinfo.aabb_tests));
return cinfo.collided;
}
+bool CollisionSolverSW::solve_static(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, CallbackResult p_result_callback, void *p_userdata, Vector3 *r_sep_axis, real_t p_margin_A, real_t p_margin_B) {
-bool CollisionSolverSW::solve_static(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,CallbackResult p_result_callback,void *p_userdata,Vector3 *r_sep_axis,real_t p_margin_A,real_t p_margin_B) {
-
-
- PhysicsServer::ShapeType type_A=p_shape_A->get_type();
- PhysicsServer::ShapeType type_B=p_shape_B->get_type();
- bool concave_A=p_shape_A->is_concave();
- bool concave_B=p_shape_B->is_concave();
+ PhysicsServer::ShapeType type_A = p_shape_A->get_type();
+ PhysicsServer::ShapeType type_B = p_shape_B->get_type();
+ bool concave_A = p_shape_A->is_concave();
+ bool concave_B = p_shape_B->is_concave();
bool swap = false;
- if (type_A>type_B) {
- SWAP(type_A,type_B);
- SWAP(concave_A,concave_B);
- swap=true;
+ if (type_A > type_B) {
+ SWAP(type_A, type_B);
+ SWAP(concave_A, concave_B);
+ swap = true;
}
- if (type_A==PhysicsServer::SHAPE_PLANE) {
+ if (type_A == PhysicsServer::SHAPE_PLANE) {
- if (type_B==PhysicsServer::SHAPE_PLANE)
+ if (type_B == PhysicsServer::SHAPE_PLANE)
return false;
- if (type_B==PhysicsServer::SHAPE_RAY) {
+ if (type_B == PhysicsServer::SHAPE_RAY) {
return false;
}
if (swap) {
- return solve_static_plane(p_shape_B,p_transform_B,p_shape_A,p_transform_A,p_result_callback,p_userdata,true);
+ return solve_static_plane(p_shape_B, p_transform_B, p_shape_A, p_transform_A, p_result_callback, p_userdata, true);
} else {
- return solve_static_plane(p_shape_A,p_transform_A,p_shape_B,p_transform_B,p_result_callback,p_userdata,false);
+ return solve_static_plane(p_shape_A, p_transform_A, p_shape_B, p_transform_B, p_result_callback, p_userdata, false);
}
- } else if (type_A==PhysicsServer::SHAPE_RAY) {
+ } else if (type_A == PhysicsServer::SHAPE_RAY) {
- if (type_B==PhysicsServer::SHAPE_RAY)
+ if (type_B == PhysicsServer::SHAPE_RAY)
return false;
if (swap) {
- return solve_ray(p_shape_B,p_transform_B,p_shape_A,p_transform_A,p_result_callback,p_userdata,true);
+ return solve_ray(p_shape_B, p_transform_B, p_shape_A, p_transform_A, p_result_callback, p_userdata, true);
} else {
- return solve_ray(p_shape_A,p_transform_A,p_shape_B,p_transform_B,p_result_callback,p_userdata,false);
+ return solve_ray(p_shape_A, p_transform_A, p_shape_B, p_transform_B, p_result_callback, p_userdata, false);
}
} else if (concave_B) {
-
if (concave_A)
return false;
if (!swap)
- return solve_concave(p_shape_A,p_transform_A,p_shape_B,p_transform_B,p_result_callback,p_userdata,false,p_margin_A,p_margin_B);
+ return solve_concave(p_shape_A, p_transform_A, p_shape_B, p_transform_B, p_result_callback, p_userdata, false, p_margin_A, p_margin_B);
else
- return solve_concave(p_shape_B,p_transform_B,p_shape_A,p_transform_A,p_result_callback,p_userdata,true,p_margin_A,p_margin_B);
-
-
+ return solve_concave(p_shape_B, p_transform_B, p_shape_A, p_transform_A, p_result_callback, p_userdata, true, p_margin_A, p_margin_B);
} else {
- return collision_solver(p_shape_A, p_transform_A, p_shape_B, p_transform_B, p_result_callback,p_userdata,false,r_sep_axis,p_margin_A,p_margin_B);
+ return collision_solver(p_shape_A, p_transform_A, p_shape_B, p_transform_B, p_result_callback, p_userdata, false, r_sep_axis, p_margin_A, p_margin_B);
}
-
return false;
}
-
void CollisionSolverSW::concave_distance_callback(void *p_userdata, ShapeSW *p_convex) {
-
- _ConcaveCollisionInfo &cinfo = *(_ConcaveCollisionInfo*)(p_userdata);
+ _ConcaveCollisionInfo &cinfo = *(_ConcaveCollisionInfo *)(p_userdata);
cinfo.aabb_tests++;
if (cinfo.collided)
return;
- Vector3 close_A,close_B;
- cinfo.collided = !gjk_epa_calculate_distance(cinfo.shape_A,*cinfo.transform_A,p_convex,*cinfo.transform_B,close_A,close_B);
+ Vector3 close_A, close_B;
+ cinfo.collided = !gjk_epa_calculate_distance(cinfo.shape_A, *cinfo.transform_A, p_convex, *cinfo.transform_B, close_A, close_B);
if (cinfo.collided)
return;
if (!cinfo.tested || close_A.distance_squared_to(close_B) < cinfo.close_A.distance_squared_to(cinfo.close_B)) {
- cinfo.close_A=close_A;
- cinfo.close_B=close_B;
- cinfo.tested=true;
+ cinfo.close_A = close_A;
+ cinfo.close_B = close_B;
+ cinfo.tested = true;
}
cinfo.collisions++;
-
}
+bool CollisionSolverSW::solve_distance_plane(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, Vector3 &r_point_A, Vector3 &r_point_B) {
-
-bool CollisionSolverSW::solve_distance_plane(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,Vector3& r_point_A,Vector3& r_point_B) {
-
- const PlaneShapeSW *plane = static_cast<const PlaneShapeSW*>(p_shape_A);
- if (p_shape_B->get_type()==PhysicsServer::SHAPE_PLANE)
+ const PlaneShapeSW *plane = static_cast<const PlaneShapeSW *>(p_shape_A);
+ if (p_shape_B->get_type() == PhysicsServer::SHAPE_PLANE)
return false;
Plane p = p_transform_A.xform(plane->get_plane());
@@ -287,43 +266,41 @@ bool CollisionSolverSW::solve_distance_plane(const ShapeSW *p_shape_A,const Tran
Vector3 supports[max_supports];
int support_count;
- p_shape_B->get_supports(p_transform_B.basis.xform_inv(-p.normal).normalized(),max_supports,supports,support_count);
+ p_shape_B->get_supports(p_transform_B.basis.xform_inv(-p.normal).normalized(), max_supports, supports, support_count);
- bool collided=false;
+ bool collided = false;
Vector3 closest;
real_t closest_d;
+ for (int i = 0; i < support_count; i++) {
- for(int i=0;i<support_count;i++) {
-
- supports[i] = p_transform_B.xform( supports[i] );
+ supports[i] = p_transform_B.xform(supports[i]);
real_t d = p.distance_to(supports[i]);
- if (i==0 || d<closest_d) {
- closest=supports[i];
- closest_d=d;
- if (d<=0)
- collided=true;
+ if (i == 0 || d < closest_d) {
+ closest = supports[i];
+ closest_d = d;
+ if (d <= 0)
+ collided = true;
}
-
}
- r_point_A=p.project(closest);
- r_point_B=closest;
+ r_point_A = p.project(closest);
+ r_point_B = closest;
return collided;
}
-bool CollisionSolverSW::solve_distance(const ShapeSW *p_shape_A,const Transform& p_transform_A,const ShapeSW *p_shape_B,const Transform& p_transform_B,Vector3& r_point_A,Vector3& r_point_B,const Rect3& p_concave_hint,Vector3 *r_sep_axis) {
+bool CollisionSolverSW::solve_distance(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, Vector3 &r_point_A, Vector3 &r_point_B, const Rect3 &p_concave_hint, Vector3 *r_sep_axis) {
if (p_shape_A->is_concave())
return false;
- if (p_shape_B->get_type()==PhysicsServer::SHAPE_PLANE) {
+ if (p_shape_B->get_type() == PhysicsServer::SHAPE_PLANE) {
- Vector3 a,b;
- bool col = solve_distance_plane(p_shape_B,p_transform_B,p_shape_A,p_transform_A,a,b);
- r_point_A=b;
- r_point_B=a;
+ Vector3 a, b;
+ bool col = solve_distance_plane(p_shape_B, p_transform_B, p_shape_A, p_transform_A, a, b);
+ r_point_A = b;
+ r_point_B = a;
return !col;
} else if (p_shape_B->is_concave()) {
@@ -331,62 +308,59 @@ bool CollisionSolverSW::solve_distance(const ShapeSW *p_shape_A,const Transform&
if (p_shape_A->is_concave())
return false;
-
- const ConcaveShapeSW *concave_B=static_cast<const ConcaveShapeSW*>(p_shape_B);
+ const ConcaveShapeSW *concave_B = static_cast<const ConcaveShapeSW *>(p_shape_B);
_ConcaveCollisionInfo cinfo;
- cinfo.transform_A=&p_transform_A;
- cinfo.shape_A=p_shape_A;
- cinfo.transform_B=&p_transform_B;
- cinfo.result_callback=NULL;
- cinfo.userdata=NULL;
- cinfo.swap_result=false;
- cinfo.collided=false;
- cinfo.collisions=0;
- cinfo.aabb_tests=0;
- cinfo.tested=false;
+ cinfo.transform_A = &p_transform_A;
+ cinfo.shape_A = p_shape_A;
+ cinfo.transform_B = &p_transform_B;
+ cinfo.result_callback = NULL;
+ cinfo.userdata = NULL;
+ cinfo.swap_result = false;
+ cinfo.collided = false;
+ cinfo.collisions = 0;
+ cinfo.aabb_tests = 0;
+ cinfo.tested = false;
Transform rel_transform = p_transform_A;
- rel_transform.origin-=p_transform_B.origin;
+ rel_transform.origin -= p_transform_B.origin;
//quickly compute a local AABB
- bool use_cc_hint=p_concave_hint!=Rect3();
+ bool use_cc_hint = p_concave_hint != Rect3();
Rect3 cc_hint_aabb;
if (use_cc_hint) {
- cc_hint_aabb=p_concave_hint;
- cc_hint_aabb.pos-=p_transform_B.origin;
+ cc_hint_aabb = p_concave_hint;
+ cc_hint_aabb.pos -= p_transform_B.origin;
}
Rect3 local_aabb;
- for(int i=0;i<3;i++) {
+ for (int i = 0; i < 3; i++) {
- Vector3 axis( p_transform_B.basis.get_axis(i) );
- real_t axis_scale = ((real_t)1.0)/axis.length();
- axis*=axis_scale;
+ Vector3 axis(p_transform_B.basis.get_axis(i));
+ real_t axis_scale = ((real_t)1.0) / axis.length();
+ axis *= axis_scale;
- real_t smin,smax;
+ real_t smin, smax;
- if (use_cc_hint) {
- cc_hint_aabb.project_range_in_plane(Plane(axis,0),smin,smax);
- } else {
- p_shape_A->project_range(axis,rel_transform,smin,smax);
- }
+ if (use_cc_hint) {
+ cc_hint_aabb.project_range_in_plane(Plane(axis, 0), smin, smax);
+ } else {
+ p_shape_A->project_range(axis, rel_transform, smin, smax);
+ }
- smin*=axis_scale;
- smax*=axis_scale;
+ smin *= axis_scale;
+ smax *= axis_scale;
- local_aabb.pos[i]=smin;
- local_aabb.size[i]=smax-smin;
+ local_aabb.pos[i] = smin;
+ local_aabb.size[i] = smax - smin;
}
-
- concave_B->cull(local_aabb,concave_distance_callback,&cinfo);
+ concave_B->cull(local_aabb, concave_distance_callback, &cinfo);
if (!cinfo.collided) {
//print_line(itos(cinfo.tested));
- r_point_A=cinfo.close_A;
- r_point_B=cinfo.close_B;
-
+ r_point_A = cinfo.close_A;
+ r_point_B = cinfo.close_B;
}
//print_line("DIST AABB TESTS: "+itos(cinfo.aabb_tests));
@@ -394,10 +368,8 @@ bool CollisionSolverSW::solve_distance(const ShapeSW *p_shape_A,const Transform&
return !cinfo.collided;
} else {
- return gjk_epa_calculate_distance(p_shape_A,p_transform_A,p_shape_B,p_transform_B,r_point_A,r_point_B); //should pass sepaxis..
+ return gjk_epa_calculate_distance(p_shape_A, p_transform_A, p_shape_B, p_transform_B, r_point_A, r_point_B); //should pass sepaxis..
}
-
return false;
}
-