diff options
Diffstat (limited to 'servers/physics/collision_solver_sat.cpp')
-rw-r--r-- | servers/physics/collision_solver_sat.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index f17f6f7014..baf7431e28 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -821,9 +821,9 @@ static void _collision_box_capsule(const ShapeSW *p_a, const Transform &p_transf // test edges of A - for (int i = 0; i < 3; i++) { + for (int j = 0; j < 3; j++) { - Vector3 axis = point_axis.cross(p_transform_a.basis.get_axis(i)).cross(p_transform_a.basis.get_axis(i)).normalized(); + Vector3 axis = point_axis.cross(p_transform_a.basis.get_axis(j)).cross(p_transform_a.basis.get_axis(j)).normalized(); if (!separator.test_axis(axis)) return; @@ -1337,7 +1337,7 @@ static void _collision_convex_polygon_convex_polygon(const ShapeSW *p_a, const T return; } } - //edge-vertex( hsell) + //edge-vertex (shell) for (int i = 0; i < edge_count_A; i++) { @@ -1438,7 +1438,7 @@ static void _collision_convex_polygon_face(const ShapeSW *p_a, const Transform & return; } } - //edge-vertex( hsell) + //edge-vertex (shell) for (int i = 0; i < edge_count; i++) { |