diff options
Diffstat (limited to 'servers/physics/collision_object_sw.cpp')
| -rw-r--r-- | servers/physics/collision_object_sw.cpp | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/servers/physics/collision_object_sw.cpp b/servers/physics/collision_object_sw.cpp index 09f72ff39b..39de440da2 100644 --- a/servers/physics/collision_object_sw.cpp +++ b/servers/physics/collision_object_sw.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -32,13 +32,14 @@ #include "servers/physics/physics_server_sw.h" #include "space_sw.h" -void CollisionObjectSW::add_shape(ShapeSW *p_shape, const Transform &p_transform) { +void CollisionObjectSW::add_shape(ShapeSW *p_shape, const Transform &p_transform, bool p_disabled) { Shape s; s.shape = p_shape; s.xform = p_transform; s.xform_inv = s.xform.affine_inverse(); s.bpid = 0; //needs update + s.disabled = p_disabled; shapes.push_back(s); p_shape->add_owner(this); @@ -75,6 +76,13 @@ void CollisionObjectSW::set_shape_transform(int p_index, const Transform &p_tran //_shapes_changed(); } +void CollisionObjectSW::set_shape_as_disabled(int p_idx, bool p_enable) { + shapes.write[p_idx].disabled = p_enable; + if (!pending_shape_update_list.in_list()) { + PhysicsServerSW::singleton->pending_shape_update_list.add(&pending_shape_update_list); + } +} + void CollisionObjectSW::remove_shape(ShapeSW *p_shape) { //remove a shape, all the times it appears |