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-rw-r--r--servers/physics/body_sw.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h
index 66d814bfd1..c958177a19 100644
--- a/servers/physics/body_sw.h
+++ b/servers/physics/body_sw.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -79,6 +79,8 @@ class BodySW : public CollisionObjectSW {
bool omit_force_integration;
bool active;
+ bool first_integration;
+
bool continuous_cd;
bool can_sleep;
bool first_time_kinematic;
@@ -130,7 +132,7 @@ class BodySW : public CollisionObjectSW {
BodySW *island_next;
BodySW *island_list_next;
- _FORCE_INLINE_ void _compute_area_gravity(const AreaSW *p_area);
+ _FORCE_INLINE_ void _compute_area_gravity_and_dampenings(const AreaSW *p_area);
_FORCE_INLINE_ void _update_inertia_tensor();