diff options
Diffstat (limited to 'servers/physics/body_sw.cpp')
-rw-r--r-- | servers/physics/body_sw.cpp | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp index 73441882fb..725a440b59 100644 --- a/servers/physics/body_sw.cpp +++ b/servers/physics/body_sw.cpp @@ -185,6 +185,7 @@ float BodySW::get_param(PhysicsServer::BodyParameter p_param) const { void BodySW::set_mode(PhysicsServer::BodyMode p_mode) { + PhysicsServer::BodyMode prev=mode; mode=p_mode; switch(p_mode) { @@ -199,6 +200,10 @@ void BodySW::set_mode(PhysicsServer::BodyMode p_mode) { set_active(p_mode==PhysicsServer::BODY_MODE_KINEMATIC && contacts.size()); linear_velocity=Vector3(); angular_velocity=Vector3(); + if (mode==PhysicsServer::BODY_MODE_KINEMATIC && prev!=mode) { + first_time_kinematic=true; + } + } break; case PhysicsServer::BODY_MODE_RIGID: { @@ -238,6 +243,11 @@ void BodySW::set_state(PhysicsServer::BodyState p_state, const Variant& p_varian new_transform=p_variant; //wakeup_neighbours(); set_active(true); + if (first_time_kinematic) { + _set_transform(p_variant); + _set_inv_transform(get_transform().affine_inverse()); + first_time_kinematic=false; + } } else if (mode==PhysicsServer::BODY_MODE_STATIC) { _set_transform(p_variant); @@ -669,6 +679,7 @@ BodySW::BodySW() : CollisionObjectSW(TYPE_BODY), active_list(this), inertia_upda island_step=0; island_next=NULL; island_list_next=NULL; + first_time_kinematic=false; _set_static(false); density=0; contact_count=0; |