diff options
Diffstat (limited to 'servers/navigation_server_3d.h')
-rw-r--r-- | servers/navigation_server_3d.h | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/servers/navigation_server_3d.h b/servers/navigation_server_3d.h index 3761c3871a..420f9c9c18 100644 --- a/servers/navigation_server_3d.h +++ b/servers/navigation_server_3d.h @@ -55,7 +55,7 @@ protected: public: /// Thread safe, can be used across many threads. - static const NavigationServer3D *get_singleton(); + static NavigationServer3D *get_singleton(); /// MUST be used in single thread! static NavigationServer3D *get_singleton_mut(); @@ -88,7 +88,7 @@ public: virtual real_t map_get_edge_connection_margin(RID p_map) const = 0; /// Returns the navigation path to reach the destination from the origin. - virtual Vector<Vector3> map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize) const = 0; + virtual Vector<Vector3> map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigable_layers = 1) const = 0; virtual Vector3 map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision = false) const = 0; virtual Vector3 map_get_closest_point(RID p_map, const Vector3 &p_point) const = 0; @@ -101,15 +101,24 @@ public: /// Set the map of this region. virtual void region_set_map(RID p_region, RID p_map) const = 0; + /// Set the region's layers + virtual void region_set_layers(RID p_region, uint32_t p_layers) const = 0; + virtual uint32_t region_get_layers(RID p_region) const = 0; + /// Set the global transformation of this region. virtual void region_set_transform(RID p_region, Transform p_transform) const = 0; /// Set the navigation mesh of this region. virtual void region_set_navmesh(RID p_region, Ref<NavigationMesh> p_nav_mesh) const = 0; - /// Bake the navigation mesh + /// Bake the navigation mesh. virtual void region_bake_navmesh(Ref<NavigationMesh> r_mesh, Node *p_node) const = 0; + /// Get a list of a region's connection to other regions. + virtual int region_get_connections_count(RID p_region) const = 0; + virtual Vector3 region_get_connection_pathway_start(RID p_region, int p_connection_id) const = 0; + virtual Vector3 region_get_connection_pathway_end(RID p_region, int p_connection_id) const = 0; + /// Creates the agent. virtual RID agent_create() const = 0; |