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-rw-r--r--servers/navigation_server_3d.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/navigation_server_3d.h b/servers/navigation_server_3d.h
index 9b7e48e8d1..9c04d68622 100644
--- a/servers/navigation_server_3d.h
+++ b/servers/navigation_server_3d.h
@@ -84,7 +84,7 @@ public:
virtual real_t map_get_edge_connection_margin(RID p_map) const = 0;
/// Returns the navigation path to reach the destination from the origin.
- virtual Vector<Vector3> map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigable_layers = 1) const = 0;
+ virtual Vector<Vector3> map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers = 1) const = 0;
virtual Vector3 map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision = false) const = 0;
virtual Vector3 map_get_closest_point(RID p_map, const Vector3 &p_point) const = 0;
@@ -110,8 +110,8 @@ public:
virtual RID region_get_map(RID p_region) const = 0;
/// Set the region's layers
- virtual void region_set_layers(RID p_region, uint32_t p_layers) const = 0;
- virtual uint32_t region_get_layers(RID p_region) const = 0;
+ virtual void region_set_navigation_layers(RID p_region, uint32_t p_navigation_layers) const = 0;
+ virtual uint32_t region_get_navigation_layers(RID p_region) const = 0;
/// Set the global transformation of this region.
virtual void region_set_transform(RID p_region, Transform3D p_transform) const = 0;