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-rw-r--r--servers/navigation_server_3d.cpp382
1 files changed, 377 insertions, 5 deletions
diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp
index 6d99f6dfbb..cab8816747 100644
--- a/servers/navigation_server_3d.cpp
+++ b/servers/navigation_server_3d.cpp
@@ -30,36 +30,50 @@
#include "navigation_server_3d.h"
+#ifdef DEBUG_ENABLED
+#include "core/config/project_settings.h"
+#endif // DEBUG_ENABLED
+
NavigationServer3D *NavigationServer3D::singleton = nullptr;
void NavigationServer3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_maps"), &NavigationServer3D::get_maps);
+
ClassDB::bind_method(D_METHOD("map_create"), &NavigationServer3D::map_create);
ClassDB::bind_method(D_METHOD("map_set_active", "map", "active"), &NavigationServer3D::map_set_active);
- ClassDB::bind_method(D_METHOD("map_is_active", "nap"), &NavigationServer3D::map_is_active);
+ ClassDB::bind_method(D_METHOD("map_is_active", "map"), &NavigationServer3D::map_is_active);
ClassDB::bind_method(D_METHOD("map_set_up", "map", "up"), &NavigationServer3D::map_set_up);
ClassDB::bind_method(D_METHOD("map_get_up", "map"), &NavigationServer3D::map_get_up);
ClassDB::bind_method(D_METHOD("map_set_cell_size", "map", "cell_size"), &NavigationServer3D::map_set_cell_size);
ClassDB::bind_method(D_METHOD("map_get_cell_size", "map"), &NavigationServer3D::map_get_cell_size);
ClassDB::bind_method(D_METHOD("map_set_edge_connection_margin", "map", "margin"), &NavigationServer3D::map_set_edge_connection_margin);
ClassDB::bind_method(D_METHOD("map_get_edge_connection_margin", "map"), &NavigationServer3D::map_get_edge_connection_margin);
- ClassDB::bind_method(D_METHOD("map_get_path", "map", "origin", "destination", "optimize", "layers"), &NavigationServer3D::map_get_path, DEFVAL(1));
+ ClassDB::bind_method(D_METHOD("map_set_link_connection_radius", "map", "radius"), &NavigationServer3D::map_set_link_connection_radius);
+ ClassDB::bind_method(D_METHOD("map_get_link_connection_radius", "map"), &NavigationServer3D::map_get_link_connection_radius);
+ ClassDB::bind_method(D_METHOD("map_get_path", "map", "origin", "destination", "optimize", "navigation_layers"), &NavigationServer3D::map_get_path, DEFVAL(1));
ClassDB::bind_method(D_METHOD("map_get_closest_point_to_segment", "map", "start", "end", "use_collision"), &NavigationServer3D::map_get_closest_point_to_segment, DEFVAL(false));
ClassDB::bind_method(D_METHOD("map_get_closest_point", "map", "to_point"), &NavigationServer3D::map_get_closest_point);
ClassDB::bind_method(D_METHOD("map_get_closest_point_normal", "map", "to_point"), &NavigationServer3D::map_get_closest_point_normal);
ClassDB::bind_method(D_METHOD("map_get_closest_point_owner", "map", "to_point"), &NavigationServer3D::map_get_closest_point_owner);
+ ClassDB::bind_method(D_METHOD("map_get_links", "map"), &NavigationServer3D::map_get_links);
ClassDB::bind_method(D_METHOD("map_get_regions", "map"), &NavigationServer3D::map_get_regions);
ClassDB::bind_method(D_METHOD("map_get_agents", "map"), &NavigationServer3D::map_get_agents);
+ ClassDB::bind_method(D_METHOD("map_force_update", "map"), &NavigationServer3D::map_force_update);
+
+ ClassDB::bind_method(D_METHOD("query_path", "parameters", "result"), &NavigationServer3D::query_path);
+
ClassDB::bind_method(D_METHOD("region_create"), &NavigationServer3D::region_create);
ClassDB::bind_method(D_METHOD("region_set_enter_cost", "region", "enter_cost"), &NavigationServer3D::region_set_enter_cost);
ClassDB::bind_method(D_METHOD("region_get_enter_cost", "region"), &NavigationServer3D::region_get_enter_cost);
ClassDB::bind_method(D_METHOD("region_set_travel_cost", "region", "travel_cost"), &NavigationServer3D::region_set_travel_cost);
ClassDB::bind_method(D_METHOD("region_get_travel_cost", "region"), &NavigationServer3D::region_get_travel_cost);
+ ClassDB::bind_method(D_METHOD("region_owns_point", "region", "point"), &NavigationServer3D::region_owns_point);
ClassDB::bind_method(D_METHOD("region_set_map", "region", "map"), &NavigationServer3D::region_set_map);
ClassDB::bind_method(D_METHOD("region_get_map", "region"), &NavigationServer3D::region_get_map);
- ClassDB::bind_method(D_METHOD("region_set_layers", "region", "layers"), &NavigationServer3D::region_set_layers);
- ClassDB::bind_method(D_METHOD("region_get_layers", "region"), &NavigationServer3D::region_get_layers);
+ ClassDB::bind_method(D_METHOD("region_set_navigation_layers", "region", "navigation_layers"), &NavigationServer3D::region_set_navigation_layers);
+ ClassDB::bind_method(D_METHOD("region_get_navigation_layers", "region"), &NavigationServer3D::region_get_navigation_layers);
ClassDB::bind_method(D_METHOD("region_set_transform", "region", "transform"), &NavigationServer3D::region_set_transform);
ClassDB::bind_method(D_METHOD("region_set_navmesh", "region", "nav_mesh"), &NavigationServer3D::region_set_navmesh);
ClassDB::bind_method(D_METHOD("region_bake_navmesh", "mesh", "node"), &NavigationServer3D::region_bake_navmesh);
@@ -67,10 +81,26 @@ void NavigationServer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("region_get_connection_pathway_start", "region", "connection"), &NavigationServer3D::region_get_connection_pathway_start);
ClassDB::bind_method(D_METHOD("region_get_connection_pathway_end", "region", "connection"), &NavigationServer3D::region_get_connection_pathway_end);
+ ClassDB::bind_method(D_METHOD("link_create"), &NavigationServer3D::link_create);
+ ClassDB::bind_method(D_METHOD("link_set_map", "link", "map"), &NavigationServer3D::link_set_map);
+ ClassDB::bind_method(D_METHOD("link_get_map", "link"), &NavigationServer3D::link_get_map);
+ ClassDB::bind_method(D_METHOD("link_set_bidirectional", "link", "bidirectional"), &NavigationServer3D::link_set_bidirectional);
+ ClassDB::bind_method(D_METHOD("link_is_bidirectional", "link"), &NavigationServer3D::link_is_bidirectional);
+ ClassDB::bind_method(D_METHOD("link_set_navigation_layers", "link", "navigation_layers"), &NavigationServer3D::link_set_navigation_layers);
+ ClassDB::bind_method(D_METHOD("link_get_navigation_layers", "link"), &NavigationServer3D::link_get_navigation_layers);
+ ClassDB::bind_method(D_METHOD("link_set_start_location", "link", "location"), &NavigationServer3D::link_set_start_location);
+ ClassDB::bind_method(D_METHOD("link_get_start_location", "link"), &NavigationServer3D::link_get_start_location);
+ ClassDB::bind_method(D_METHOD("link_set_end_location", "link", "location"), &NavigationServer3D::link_set_end_location);
+ ClassDB::bind_method(D_METHOD("link_get_end_location", "link"), &NavigationServer3D::link_get_end_location);
+ ClassDB::bind_method(D_METHOD("link_set_enter_cost", "link", "enter_cost"), &NavigationServer3D::link_set_enter_cost);
+ ClassDB::bind_method(D_METHOD("link_get_enter_cost", "link"), &NavigationServer3D::link_get_enter_cost);
+ ClassDB::bind_method(D_METHOD("link_set_travel_cost", "link", "travel_cost"), &NavigationServer3D::link_set_travel_cost);
+ ClassDB::bind_method(D_METHOD("link_get_travel_cost", "link"), &NavigationServer3D::link_get_travel_cost);
+
ClassDB::bind_method(D_METHOD("agent_create"), &NavigationServer3D::agent_create);
ClassDB::bind_method(D_METHOD("agent_set_map", "agent", "map"), &NavigationServer3D::agent_set_map);
ClassDB::bind_method(D_METHOD("agent_get_map", "agent"), &NavigationServer3D::agent_get_map);
- ClassDB::bind_method(D_METHOD("agent_set_neighbor_dist", "agent", "dist"), &NavigationServer3D::agent_set_neighbor_dist);
+ ClassDB::bind_method(D_METHOD("agent_set_neighbor_distance", "agent", "distance"), &NavigationServer3D::agent_set_neighbor_distance);
ClassDB::bind_method(D_METHOD("agent_set_max_neighbors", "agent", "count"), &NavigationServer3D::agent_set_max_neighbors);
ClassDB::bind_method(D_METHOD("agent_set_time_horizon", "agent", "time"), &NavigationServer3D::agent_set_time_horizon);
ClassDB::bind_method(D_METHOD("agent_set_radius", "agent", "radius"), &NavigationServer3D::agent_set_radius);
@@ -87,6 +117,8 @@ void NavigationServer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("process", "delta_time"), &NavigationServer3D::process);
ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map")));
+
+ ADD_SIGNAL(MethodInfo("navigation_debug_changed"));
}
const NavigationServer3D *NavigationServer3D::get_singleton() {
@@ -100,6 +132,30 @@ NavigationServer3D *NavigationServer3D::get_singleton_mut() {
NavigationServer3D::NavigationServer3D() {
ERR_FAIL_COND(singleton != nullptr);
singleton = this;
+
+#ifdef DEBUG_ENABLED
+ debug_navigation_edge_connection_color = GLOBAL_DEF("debug/shapes/navigation/edge_connection_color", Color(1.0, 0.0, 1.0, 1.0));
+ debug_navigation_geometry_edge_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_color", Color(0.5, 1.0, 1.0, 1.0));
+ debug_navigation_geometry_face_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_color", Color(0.5, 1.0, 1.0, 0.4));
+ debug_navigation_geometry_edge_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_edge_disabled_color", Color(0.5, 0.5, 0.5, 1.0));
+ debug_navigation_geometry_face_disabled_color = GLOBAL_DEF("debug/shapes/navigation/geometry_face_disabled_color", Color(0.5, 0.5, 0.5, 0.4));
+ debug_navigation_link_connection_color = GLOBAL_DEF("debug/shapes/navigation/link_connection_color", Color(1.0, 0.5, 1.0, 1.0));
+ debug_navigation_link_connection_disabled_color = GLOBAL_DEF("debug/shapes/navigation/link_connection_disabled_color", Color(0.5, 0.5, 0.5, 1.0));
+
+ debug_navigation_enable_edge_connections = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections", true);
+ debug_navigation_enable_edge_connections_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_connections_xray", true);
+ debug_navigation_enable_edge_lines = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines", true);
+ debug_navigation_enable_edge_lines_xray = GLOBAL_DEF("debug/shapes/navigation/enable_edge_lines_xray", true);
+ debug_navigation_enable_geometry_face_random_color = GLOBAL_DEF("debug/shapes/navigation/enable_geometry_face_random_color", true);
+ debug_navigation_enable_link_connections = GLOBAL_DEF("debug/shapes/navigation/enable_link_connections", true);
+ debug_navigation_enable_link_connections_xray = GLOBAL_DEF("debug/shapes/navigation/enable_link_connections_xray", true);
+
+ if (Engine::get_singleton()->is_editor_hint()) {
+ // enable NavigationServer3D when in Editor or else navmesh edge connections are invisible
+ // on runtime tests SceneTree has "Visible Navigation" set and main iteration takes care of this
+ set_debug_enabled(true);
+ }
+#endif // DEBUG_ENABLED
}
NavigationServer3D::~NavigationServer3D() {
@@ -116,3 +172,319 @@ NavigationServer3D *NavigationServer3DManager::new_default_server() {
ERR_FAIL_COND_V(create_callback == nullptr, nullptr);
return create_callback();
}
+
+#ifdef DEBUG_ENABLED
+void NavigationServer3D::_emit_navigation_debug_changed_signal() {
+ if (debug_dirty) {
+ debug_dirty = false;
+ emit_signal(SNAME("navigation_debug_changed"));
+ }
+}
+#endif // DEBUG_ENABLED
+
+#ifdef DEBUG_ENABLED
+Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_face_material() {
+ if (debug_navigation_geometry_face_material.is_valid()) {
+ return debug_navigation_geometry_face_material;
+ }
+
+ bool enabled_geometry_face_random_color = get_debug_navigation_enable_geometry_face_random_color();
+
+ Ref<StandardMaterial3D> face_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+ face_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ face_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
+ face_material->set_albedo(get_debug_navigation_geometry_face_color());
+ if (enabled_geometry_face_random_color) {
+ face_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
+ face_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ }
+
+ debug_navigation_geometry_face_material = face_material;
+
+ return debug_navigation_geometry_face_material;
+}
+
+Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_edge_material() {
+ if (debug_navigation_geometry_edge_material.is_valid()) {
+ return debug_navigation_geometry_edge_material;
+ }
+
+ bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray();
+
+ Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+ line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ line_material->set_albedo(get_debug_navigation_geometry_edge_color());
+ if (enabled_edge_lines_xray) {
+ line_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
+ }
+
+ debug_navigation_geometry_edge_material = line_material;
+
+ return debug_navigation_geometry_edge_material;
+}
+
+Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_face_disabled_material() {
+ if (debug_navigation_geometry_face_disabled_material.is_valid()) {
+ return debug_navigation_geometry_face_disabled_material;
+ }
+
+ Ref<StandardMaterial3D> face_disabled_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+ face_disabled_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ face_disabled_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
+ face_disabled_material->set_albedo(get_debug_navigation_geometry_face_disabled_color());
+
+ debug_navigation_geometry_face_disabled_material = face_disabled_material;
+
+ return debug_navigation_geometry_face_disabled_material;
+}
+
+Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_geometry_edge_disabled_material() {
+ if (debug_navigation_geometry_edge_disabled_material.is_valid()) {
+ return debug_navigation_geometry_edge_disabled_material;
+ }
+
+ bool enabled_edge_lines_xray = get_debug_navigation_enable_edge_lines_xray();
+
+ Ref<StandardMaterial3D> line_disabled_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+ line_disabled_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ line_disabled_material->set_albedo(get_debug_navigation_geometry_edge_disabled_color());
+ if (enabled_edge_lines_xray) {
+ line_disabled_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
+ }
+
+ debug_navigation_geometry_edge_disabled_material = line_disabled_material;
+
+ return debug_navigation_geometry_edge_disabled_material;
+}
+
+Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_edge_connections_material() {
+ if (debug_navigation_edge_connections_material.is_valid()) {
+ return debug_navigation_edge_connections_material;
+ }
+
+ bool enabled_edge_connections_xray = get_debug_navigation_enable_edge_connections_xray();
+
+ Ref<StandardMaterial3D> edge_connections_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+ edge_connections_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ edge_connections_material->set_albedo(get_debug_navigation_edge_connection_color());
+ if (enabled_edge_connections_xray) {
+ edge_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
+ }
+ edge_connections_material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2);
+
+ debug_navigation_edge_connections_material = edge_connections_material;
+
+ return debug_navigation_edge_connections_material;
+}
+
+Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_link_connections_material() {
+ if (debug_navigation_link_connections_material.is_valid()) {
+ return debug_navigation_link_connections_material;
+ }
+
+ Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+ material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ material->set_albedo(debug_navigation_link_connection_color);
+ if (debug_navigation_enable_link_connections_xray) {
+ material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
+ }
+ material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2);
+
+ debug_navigation_link_connections_material = material;
+ return debug_navigation_link_connections_material;
+}
+
+Ref<StandardMaterial3D> NavigationServer3D::get_debug_navigation_link_connections_disabled_material() {
+ if (debug_navigation_link_connections_disabled_material.is_valid()) {
+ return debug_navigation_link_connections_disabled_material;
+ }
+
+ Ref<StandardMaterial3D> material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
+ material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ material->set_albedo(debug_navigation_link_connection_disabled_color);
+ if (debug_navigation_enable_link_connections_xray) {
+ material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, true);
+ }
+ material->set_render_priority(StandardMaterial3D::RENDER_PRIORITY_MAX - 2);
+
+ debug_navigation_link_connections_disabled_material = material;
+ return debug_navigation_link_connections_disabled_material;
+}
+
+void NavigationServer3D::set_debug_navigation_edge_connection_color(const Color &p_color) {
+ debug_navigation_edge_connection_color = p_color;
+ if (debug_navigation_edge_connections_material.is_valid()) {
+ debug_navigation_edge_connections_material->set_albedo(debug_navigation_edge_connection_color);
+ }
+}
+
+Color NavigationServer3D::get_debug_navigation_edge_connection_color() const {
+ return debug_navigation_edge_connection_color;
+}
+
+void NavigationServer3D::set_debug_navigation_geometry_edge_color(const Color &p_color) {
+ debug_navigation_geometry_edge_color = p_color;
+ if (debug_navigation_geometry_edge_material.is_valid()) {
+ debug_navigation_geometry_edge_material->set_albedo(debug_navigation_geometry_edge_color);
+ }
+}
+
+Color NavigationServer3D::get_debug_navigation_geometry_edge_color() const {
+ return debug_navigation_geometry_edge_color;
+}
+
+void NavigationServer3D::set_debug_navigation_geometry_face_color(const Color &p_color) {
+ debug_navigation_geometry_face_color = p_color;
+ if (debug_navigation_geometry_face_material.is_valid()) {
+ debug_navigation_geometry_face_material->set_albedo(debug_navigation_geometry_face_color);
+ }
+}
+
+Color NavigationServer3D::get_debug_navigation_geometry_face_color() const {
+ return debug_navigation_geometry_face_color;
+}
+
+void NavigationServer3D::set_debug_navigation_geometry_edge_disabled_color(const Color &p_color) {
+ debug_navigation_geometry_edge_disabled_color = p_color;
+ if (debug_navigation_geometry_edge_disabled_material.is_valid()) {
+ debug_navigation_geometry_edge_disabled_material->set_albedo(debug_navigation_geometry_edge_disabled_color);
+ }
+}
+
+Color NavigationServer3D::get_debug_navigation_geometry_edge_disabled_color() const {
+ return debug_navigation_geometry_edge_disabled_color;
+}
+
+void NavigationServer3D::set_debug_navigation_geometry_face_disabled_color(const Color &p_color) {
+ debug_navigation_geometry_face_disabled_color = p_color;
+ if (debug_navigation_geometry_face_disabled_material.is_valid()) {
+ debug_navigation_geometry_face_disabled_material->set_albedo(debug_navigation_geometry_face_disabled_color);
+ }
+}
+
+Color NavigationServer3D::get_debug_navigation_geometry_face_disabled_color() const {
+ return debug_navigation_geometry_face_disabled_color;
+}
+
+void NavigationServer3D::set_debug_navigation_link_connection_color(const Color &p_color) {
+ debug_navigation_link_connection_color = p_color;
+ if (debug_navigation_link_connections_material.is_valid()) {
+ debug_navigation_link_connections_material->set_albedo(debug_navigation_link_connection_color);
+ }
+}
+
+Color NavigationServer3D::get_debug_navigation_link_connection_color() const {
+ return debug_navigation_link_connection_color;
+}
+
+void NavigationServer3D::set_debug_navigation_link_connection_disabled_color(const Color &p_color) {
+ debug_navigation_link_connection_disabled_color = p_color;
+ if (debug_navigation_link_connections_disabled_material.is_valid()) {
+ debug_navigation_link_connections_disabled_material->set_albedo(debug_navigation_link_connection_disabled_color);
+ }
+}
+
+Color NavigationServer3D::get_debug_navigation_link_connection_disabled_color() const {
+ return debug_navigation_link_connection_disabled_color;
+}
+
+void NavigationServer3D::set_debug_navigation_enable_edge_connections(const bool p_value) {
+ debug_navigation_enable_edge_connections = p_value;
+ debug_dirty = true;
+ call_deferred("_emit_navigation_debug_changed_signal");
+}
+
+bool NavigationServer3D::get_debug_navigation_enable_edge_connections() const {
+ return debug_navigation_enable_edge_connections;
+}
+
+void NavigationServer3D::set_debug_navigation_enable_edge_connections_xray(const bool p_value) {
+ debug_navigation_enable_edge_connections_xray = p_value;
+ if (debug_navigation_edge_connections_material.is_valid()) {
+ debug_navigation_edge_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_edge_connections_xray);
+ }
+}
+
+bool NavigationServer3D::get_debug_navigation_enable_edge_connections_xray() const {
+ return debug_navigation_enable_edge_connections_xray;
+}
+
+void NavigationServer3D::set_debug_navigation_enable_edge_lines(const bool p_value) {
+ debug_navigation_enable_edge_lines = p_value;
+ debug_dirty = true;
+ call_deferred("_emit_navigation_debug_changed_signal");
+}
+
+bool NavigationServer3D::get_debug_navigation_enable_edge_lines() const {
+ return debug_navigation_enable_edge_lines;
+}
+
+void NavigationServer3D::set_debug_navigation_enable_edge_lines_xray(const bool p_value) {
+ debug_navigation_enable_edge_lines_xray = p_value;
+ if (debug_navigation_geometry_edge_material.is_valid()) {
+ debug_navigation_geometry_edge_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_edge_lines_xray);
+ }
+}
+
+bool NavigationServer3D::get_debug_navigation_enable_edge_lines_xray() const {
+ return debug_navigation_enable_edge_lines_xray;
+}
+
+void NavigationServer3D::set_debug_navigation_enable_geometry_face_random_color(const bool p_value) {
+ debug_navigation_enable_geometry_face_random_color = p_value;
+ debug_dirty = true;
+ call_deferred("_emit_navigation_debug_changed_signal");
+}
+
+bool NavigationServer3D::get_debug_navigation_enable_geometry_face_random_color() const {
+ return debug_navigation_enable_geometry_face_random_color;
+}
+
+void NavigationServer3D::set_debug_navigation_enable_link_connections(const bool p_value) {
+ debug_navigation_enable_link_connections = p_value;
+ debug_dirty = true;
+ call_deferred("_emit_navigation_debug_changed_signal");
+}
+
+bool NavigationServer3D::get_debug_navigation_enable_link_connections() const {
+ return debug_navigation_enable_link_connections;
+}
+
+void NavigationServer3D::set_debug_navigation_enable_link_connections_xray(const bool p_value) {
+ debug_navigation_enable_link_connections_xray = p_value;
+ if (debug_navigation_link_connections_material.is_valid()) {
+ debug_navigation_link_connections_material->set_flag(StandardMaterial3D::FLAG_DISABLE_DEPTH_TEST, debug_navigation_enable_link_connections_xray);
+ }
+}
+
+bool NavigationServer3D::get_debug_navigation_enable_link_connections_xray() const {
+ return debug_navigation_enable_link_connections_xray;
+}
+
+void NavigationServer3D::set_debug_enabled(bool p_enabled) {
+ if (debug_enabled != p_enabled) {
+ debug_dirty = true;
+ }
+
+ debug_enabled = p_enabled;
+
+ if (debug_dirty) {
+ call_deferred("_emit_navigation_debug_changed_signal");
+ }
+}
+
+bool NavigationServer3D::get_debug_enabled() const {
+ return debug_enabled;
+}
+#endif // DEBUG_ENABLED
+
+///////////////////////////////////////////////////////
+
+void NavigationServer3D::query_path(const Ref<NavigationPathQueryParameters3D> &p_query_parameters, Ref<NavigationPathQueryResult3D> p_query_result) const {
+ ERR_FAIL_COND(!p_query_parameters.is_valid());
+ ERR_FAIL_COND(!p_query_result.is_valid());
+
+ const NavigationUtilities::PathQueryResult _query_result = _query_path(p_query_parameters->get_parameters());
+
+ p_query_result->set_path(_query_result.path);
+}