diff options
Diffstat (limited to 'servers/navigation_server_2d.h')
-rw-r--r-- | servers/navigation_server_2d.h | 74 |
1 files changed, 70 insertions, 4 deletions
diff --git a/servers/navigation_server_2d.h b/servers/navigation_server_2d.h index 1b15c7ff37..54cfc6b14e 100644 --- a/servers/navigation_server_2d.h +++ b/servers/navigation_server_2d.h @@ -33,7 +33,10 @@ #include "core/object/class_db.h" #include "core/templates/rid.h" + #include "scene/2d/navigation_region_2d.h" +#include "servers/navigation/navigation_path_query_parameters_2d.h" +#include "servers/navigation/navigation_path_query_result_2d.h" // This server exposes the `NavigationServer3D` features in the 2D world. class NavigationServer2D : public Object { @@ -53,7 +56,7 @@ public: /// MUST be used in single thread! static NavigationServer2D *get_singleton_mut() { return singleton; } - virtual Array get_maps() const; + virtual TypedArray<RID> get_maps() const; /// Create a new map. virtual RID map_create() const; @@ -76,14 +79,21 @@ public: /// Returns the edge connection margin of this map. virtual real_t map_get_edge_connection_margin(RID p_map) const; + /// Set the map link connection radius used to attach links to the nav mesh. + virtual void map_set_link_connection_radius(RID p_map, real_t p_connection_radius) const; + + /// Returns the link connection radius of this map. + virtual real_t map_get_link_connection_radius(RID p_map) const; + /// Returns the navigation path to reach the destination from the origin. virtual Vector<Vector2> map_get_path(RID p_map, Vector2 p_origin, Vector2 p_destination, bool p_optimize, uint32_t p_navigation_layers = 1) const; virtual Vector2 map_get_closest_point(RID p_map, const Vector2 &p_point) const; virtual RID map_get_closest_point_owner(RID p_map, const Vector2 &p_point) const; - virtual Array map_get_regions(RID p_map) const; - virtual Array map_get_agents(RID p_map) const; + virtual TypedArray<RID> map_get_links(RID p_map) const; + virtual TypedArray<RID> map_get_regions(RID p_map) const; + virtual TypedArray<RID> map_get_agents(RID p_map) const; virtual void map_force_update(RID p_map); @@ -119,6 +129,37 @@ public: virtual Vector2 region_get_connection_pathway_start(RID p_region, int p_connection_id) const; virtual Vector2 region_get_connection_pathway_end(RID p_region, int p_connection_id) const; + /// Creates a new link between locations in the nav map. + virtual RID link_create() const; + + /// Set the map of this link. + virtual void link_set_map(RID p_link, RID p_map) const; + virtual RID link_get_map(RID p_link) const; + + /// Set whether this link travels in both directions. + virtual void link_set_bidirectional(RID p_link, bool p_bidirectional) const; + virtual bool link_is_bidirectional(RID p_link) const; + + /// Set the link's layers. + virtual void link_set_navigation_layers(RID p_link, uint32_t p_navigation_layers) const; + virtual uint32_t link_get_navigation_layers(RID p_link) const; + + /// Set the start location of the link. + virtual void link_set_start_location(RID p_link, Vector2 p_location) const; + virtual Vector2 link_get_start_location(RID p_link) const; + + /// Set the end location of the link. + virtual void link_set_end_location(RID p_link, Vector2 p_location) const; + virtual Vector2 link_get_end_location(RID p_link) const; + + /// Set the enter cost of the link. + virtual void link_set_enter_cost(RID p_link, real_t p_enter_cost) const; + virtual real_t link_get_enter_cost(RID p_link) const; + + /// Set the travel cost of the link. + virtual void link_set_travel_cost(RID p_link, real_t p_travel_cost) const; + virtual real_t link_get_travel_cost(RID p_link) const; + /// Creates the agent. virtual RID agent_create() const; @@ -133,7 +174,7 @@ public: /// time of the simulation. If the number is too /// low, the simulation will not be safe. /// Must be non-negative. - virtual void agent_set_neighbor_dist(RID p_agent, real_t p_dist) const; + virtual void agent_set_neighbor_distance(RID p_agent, real_t p_distance) const; /// The maximum number of other agents this /// agent takes into account in the navigation. @@ -179,11 +220,36 @@ public: /// Callback called at the end of the RVO process virtual void agent_set_callback(RID p_agent, Object *p_receiver, StringName p_method, Variant p_udata = Variant()) const; + virtual void query_path(const Ref<NavigationPathQueryParameters2D> &p_query_parameters, Ref<NavigationPathQueryResult2D> p_query_result) const; + /// Destroy the `RID` virtual void free(RID p_object) const; NavigationServer2D(); virtual ~NavigationServer2D(); + +#ifdef DEBUG_ENABLED + void set_debug_enabled(bool p_enabled); + bool get_debug_enabled() const; + + void set_debug_navigation_edge_connection_color(const Color &p_color); + Color get_debug_navigation_edge_connection_color() const; + + void set_debug_navigation_geometry_face_color(const Color &p_color); + Color get_debug_navigation_geometry_face_color() const; + + void set_debug_navigation_geometry_face_disabled_color(const Color &p_color); + Color get_debug_navigation_geometry_face_disabled_color() const; + + void set_debug_navigation_link_connection_color(const Color &p_color); + Color get_debug_navigation_link_connection_color() const; + + void set_debug_navigation_link_connection_disabled_color(const Color &p_color); + Color get_debug_navigation_link_connection_disabled_color() const; + + void set_debug_navigation_enable_edge_connections(const bool p_value); + bool get_debug_navigation_enable_edge_connections() const; +#endif // DEBUG_ENABLED }; #endif // NAVIGATION_SERVER_2D_H |