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-rw-r--r--servers/navigation_server_2d.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/servers/navigation_server_2d.h b/servers/navigation_server_2d.h
index 7be5a74cb3..46c8f6a71d 100644
--- a/servers/navigation_server_2d.h
+++ b/servers/navigation_server_2d.h
@@ -77,7 +77,7 @@ public:
virtual real_t map_get_edge_connection_margin(RID p_map) const;
/// Returns the navigation path to reach the destination from the origin.
- virtual Vector<Vector2> map_get_path(RID p_map, Vector2 p_origin, Vector2 p_destination, bool p_optimize) const;
+ virtual Vector<Vector2> map_get_path(RID p_map, Vector2 p_origin, Vector2 p_destination, bool p_optimize, uint32_t p_layers = 1) const;
virtual Vector2 map_get_closest_point(RID p_map, const Vector2 &p_point) const;
virtual RID map_get_closest_point_owner(RID p_map, const Vector2 &p_point) const;
@@ -88,6 +88,10 @@ public:
/// Set the map of this region.
virtual void region_set_map(RID p_region, RID p_map) const;
+ /// Set the region's layers
+ virtual void region_set_layers(RID p_region, uint32_t p_layers) const;
+ virtual uint32_t region_get_layers(RID p_region) const;
+
/// Set the global transformation of this region.
virtual void region_set_transform(RID p_region, Transform2D p_transform) const;