diff options
Diffstat (limited to 'servers/navigation_server_2d.cpp')
-rw-r--r-- | servers/navigation_server_2d.cpp | 40 |
1 files changed, 37 insertions, 3 deletions
diff --git a/servers/navigation_server_2d.cpp b/servers/navigation_server_2d.cpp index df348d2add..7e579c36f4 100644 --- a/servers/navigation_server_2d.cpp +++ b/servers/navigation_server_2d.cpp @@ -80,6 +80,18 @@ NavigationServer2D *NavigationServer2D::singleton = nullptr; return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3)); \ } +#define FORWARD_5_R_C(CONV_R, FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, T_4, D_4, CONV_0, CONV_1, CONV_2, CONV_3, CONV_4) \ + NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3, T_4 D_4) \ + const { \ + return CONV_R(NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3), CONV_4(D_4))); \ + } + +#define FORWARD_5_C(FUNC_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, T_4, D_4, CONV_0, CONV_1, CONV_2, CONV_3, CONV_4) \ + NavigationServer2D::FUNC_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3, T_4 D_4) \ + const { \ + return NavigationServer3D::get_singleton()->FUNC_NAME(CONV_0(D_0), CONV_1(D_1), CONV_2(D_2), CONV_3(D_3), CONV_4(D_4)); \ + } + static RID rid_to_rid(const RID d) { return d; } @@ -92,6 +104,10 @@ static int int_to_int(const int d) { return d; } +static uint32_t uint32_to_uint32(const uint32_t d) { + return d; +} + static real_t real_to_real(const real_t d) { return d; } @@ -140,6 +156,10 @@ static Ref<NavigationMesh> poly_to_mesh(Ref<NavigationPolygon> d) { } } +void NavigationServer2D::_emit_map_changed(RID p_map) { + emit_signal("map_changed", p_map); +} + void NavigationServer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("map_create"), &NavigationServer2D::map_create); ClassDB::bind_method(D_METHOD("map_set_active", "map", "active"), &NavigationServer2D::map_set_active); @@ -148,14 +168,19 @@ void NavigationServer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("map_get_cell_size", "map"), &NavigationServer2D::map_get_cell_size); ClassDB::bind_method(D_METHOD("map_set_edge_connection_margin", "map", "margin"), &NavigationServer2D::map_set_edge_connection_margin); ClassDB::bind_method(D_METHOD("map_get_edge_connection_margin", "map"), &NavigationServer2D::map_get_edge_connection_margin); - ClassDB::bind_method(D_METHOD("map_get_path", "map", "origin", "destination", "optimize"), &NavigationServer2D::map_get_path); + ClassDB::bind_method(D_METHOD("map_get_path", "map", "origin", "destination", "optimize", "layers"), &NavigationServer2D::map_get_path, DEFVAL(1)); ClassDB::bind_method(D_METHOD("map_get_closest_point", "map", "to_point"), &NavigationServer2D::map_get_closest_point); ClassDB::bind_method(D_METHOD("map_get_closest_point_owner", "map", "to_point"), &NavigationServer2D::map_get_closest_point_owner); ClassDB::bind_method(D_METHOD("region_create"), &NavigationServer2D::region_create); ClassDB::bind_method(D_METHOD("region_set_map", "region", "map"), &NavigationServer2D::region_set_map); + ClassDB::bind_method(D_METHOD("region_set_layers", "region", "layers"), &NavigationServer2D::region_set_layers); + ClassDB::bind_method(D_METHOD("region_get_layers", "region"), &NavigationServer2D::region_get_layers); ClassDB::bind_method(D_METHOD("region_set_transform", "region", "transform"), &NavigationServer2D::region_set_transform); ClassDB::bind_method(D_METHOD("region_set_navpoly", "region", "nav_poly"), &NavigationServer2D::region_set_navpoly); + ClassDB::bind_method(D_METHOD("region_get_connections_count", "region"), &NavigationServer2D::region_get_connections_count); + ClassDB::bind_method(D_METHOD("region_get_connection_pathway_start", "region", "connection"), &NavigationServer2D::region_get_connection_pathway_start); + ClassDB::bind_method(D_METHOD("region_get_connection_pathway_end", "region", "connection"), &NavigationServer2D::region_get_connection_pathway_end); ClassDB::bind_method(D_METHOD("agent_create"), &NavigationServer2D::agent_create); ClassDB::bind_method(D_METHOD("agent_set_map", "agent", "map"), &NavigationServer2D::agent_set_map); @@ -171,10 +196,14 @@ void NavigationServer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("agent_set_callback", "agent", "receiver", "method", "userdata"), &NavigationServer2D::agent_set_callback, DEFVAL(Variant())); ClassDB::bind_method(D_METHOD("free", "object"), &NavigationServer2D::free); + + ADD_SIGNAL(MethodInfo("map_changed", PropertyInfo(Variant::RID, "map"))); } NavigationServer2D::NavigationServer2D() { singleton = this; + ERR_FAIL_COND_MSG(!NavigationServer3D::get_singleton(), "The Navigation3D singleton should be initialized before the 2D one."); + NavigationServer3D::get_singleton()->connect("map_changed", callable_mp(this, &NavigationServer2D::_emit_map_changed)); } NavigationServer2D::~NavigationServer2D() { @@ -193,20 +222,25 @@ real_t FORWARD_1_C(map_get_cell_size, RID, p_map, rid_to_rid); void FORWARD_2_C(map_set_edge_connection_margin, RID, p_map, real_t, p_connection_margin, rid_to_rid, real_to_real); real_t FORWARD_1_C(map_get_edge_connection_margin, RID, p_map, rid_to_rid); -Vector<Vector2> FORWARD_4_R_C(vector_v3_to_v2, map_get_path, RID, p_map, Vector2, p_origin, Vector2, p_destination, bool, p_optimize, rid_to_rid, v2_to_v3, v2_to_v3, bool_to_bool); +Vector<Vector2> FORWARD_5_R_C(vector_v3_to_v2, map_get_path, RID, p_map, Vector2, p_origin, Vector2, p_destination, bool, p_optimize, uint32_t, p_layers, rid_to_rid, v2_to_v3, v2_to_v3, bool_to_bool, uint32_to_uint32); Vector2 FORWARD_2_R_C(v3_to_v2, map_get_closest_point, RID, p_map, const Vector2 &, p_point, rid_to_rid, v2_to_v3); RID FORWARD_2_C(map_get_closest_point_owner, RID, p_map, const Vector2 &, p_point, rid_to_rid, v2_to_v3); RID FORWARD_0_C(region_create); void FORWARD_2_C(region_set_map, RID, p_region, RID, p_map, rid_to_rid, rid_to_rid); - +void FORWARD_2_C(region_set_layers, RID, p_region, uint32_t, p_layers, rid_to_rid, uint32_to_uint32); +uint32_t FORWARD_1_C(region_get_layers, RID, p_region, rid_to_rid); void FORWARD_2_C(region_set_transform, RID, p_region, Transform2D, p_transform, rid_to_rid, trf2_to_trf3); void NavigationServer2D::region_set_navpoly(RID p_region, Ref<NavigationPolygon> p_nav_mesh) const { NavigationServer3D::get_singleton()->region_set_navmesh(p_region, poly_to_mesh(p_nav_mesh)); } +int FORWARD_1_C(region_get_connections_count, RID, p_region, rid_to_rid); +Vector2 FORWARD_2_R_C(v3_to_v2, region_get_connection_pathway_start, RID, p_region, int, p_connection_id, rid_to_rid, int_to_int); +Vector2 FORWARD_2_R_C(v3_to_v2, region_get_connection_pathway_end, RID, p_region, int, p_connection_id, rid_to_rid, int_to_int); + RID NavigationServer2D::agent_create() const { RID agent = NavigationServer3D::get_singleton()->agent_create(); NavigationServer3D::get_singleton()->agent_set_ignore_y(agent, true); |