diff options
Diffstat (limited to 'servers/movie_writer/movie_writer_pngwav.cpp')
-rw-r--r-- | servers/movie_writer/movie_writer_pngwav.cpp | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/servers/movie_writer/movie_writer_pngwav.cpp b/servers/movie_writer/movie_writer_pngwav.cpp new file mode 100644 index 0000000000..bd79b0bd98 --- /dev/null +++ b/servers/movie_writer/movie_writer_pngwav.cpp @@ -0,0 +1,168 @@ +/*************************************************************************/ +/* movie_writer_pngwav.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "movie_writer_pngwav.h" +#include "core/config/project_settings.h" +#include "core/io/dir_access.h" + +uint32_t MovieWriterPNGWAV::get_audio_mix_rate() const { + return mix_rate; +} +AudioServer::SpeakerMode MovieWriterPNGWAV::get_audio_speaker_mode() const { + return speaker_mode; +} + +void MovieWriterPNGWAV::get_supported_extensions(List<String> *r_extensions) const { + r_extensions->push_back("png"); +} + +bool MovieWriterPNGWAV::handles_file(const String &p_path) const { + return p_path.get_extension().to_lower() == "png"; +} + +String MovieWriterPNGWAV::zeros_str(uint32_t p_index) { + char zeros[MAX_TRAILING_ZEROS + 1]; + for (uint32_t i = 0; i < MAX_TRAILING_ZEROS; i++) { + uint32_t idx = MAX_TRAILING_ZEROS - i - 1; + uint32_t digit = (p_index / uint32_t(Math::pow(double(10), double(idx)))) % 10; + zeros[i] = '0' + digit; + } + zeros[MAX_TRAILING_ZEROS] = 0; + return zeros; +} + +Error MovieWriterPNGWAV::write_begin(const Size2i &p_movie_size, uint32_t p_fps, const String &p_base_path) { + // Quick & Dirty PNGWAV Code based on - https://docs.microsoft.com/en-us/windows/win32/directshow/avi-riff-file-reference + + base_path = p_base_path.get_basename(); + if (base_path.is_relative_path()) { + base_path = "res://" + base_path; + } + + { + //Remove existing files before writing anew + uint32_t idx = 0; + Ref<DirAccess> d = DirAccess::open(base_path.get_base_dir()); + String file = base_path.get_file(); + while (true) { + String path = file + zeros_str(idx) + ".png"; + if (d->remove(path) != OK) { + break; + } + } + } + + f_wav = FileAccess::open(base_path + ".wav", FileAccess::WRITE_READ); + ERR_FAIL_COND_V(f_wav.is_null(), ERR_CANT_OPEN); + + fps = p_fps; + + f_wav->store_buffer((const uint8_t *)"RIFF", 4); + int total_size = 4 /* WAVE */ + 8 /* fmt+size */ + 16 /* format */ + 8 /* data+size */; + f_wav->store_32(total_size); //will store final later + f_wav->store_buffer((const uint8_t *)"WAVE", 4); + + /* FORMAT CHUNK */ + + f_wav->store_buffer((const uint8_t *)"fmt ", 4); + + uint32_t channels = 2; + switch (speaker_mode) { + case AudioServer::SPEAKER_MODE_STEREO: + channels = 2; + break; + case AudioServer::SPEAKER_SURROUND_31: + channels = 4; + break; + case AudioServer::SPEAKER_SURROUND_51: + channels = 6; + break; + case AudioServer::SPEAKER_SURROUND_71: + channels = 8; + break; + } + + f_wav->store_32(16); //standard format, no extra fields + f_wav->store_16(1); // compression code, standard PCM + f_wav->store_16(channels); //CHANNELS: 2 + + f_wav->store_32(mix_rate); + + /* useless stuff the format asks for */ + + int bits_per_sample = 32; + int blockalign = bits_per_sample / 8 * channels; + int bytes_per_sec = mix_rate * blockalign; + + audio_block_size = (mix_rate / fps) * blockalign; + + f_wav->store_32(bytes_per_sec); + f_wav->store_16(blockalign); // block align (unused) + f_wav->store_16(bits_per_sample); + + /* DATA CHUNK */ + + f_wav->store_buffer((const uint8_t *)"data", 4); + + f_wav->store_32(0); //data size... wooh + wav_data_size_pos = f_wav->get_position(); + + return OK; +} + +Error MovieWriterPNGWAV::write_frame(const Ref<Image> &p_image, const int32_t *p_audio_data) { + ERR_FAIL_COND_V(!f_wav.is_valid(), ERR_UNCONFIGURED); + + Vector<uint8_t> png_buffer = p_image->save_png_to_buffer(); + + Ref<FileAccess> fi = FileAccess::open(base_path + zeros_str(frame_count) + ".png", FileAccess::WRITE); + fi->store_buffer(png_buffer.ptr(), png_buffer.size()); + f_wav->store_buffer((const uint8_t *)p_audio_data, audio_block_size); + + frame_count++; + + return OK; +} + +void MovieWriterPNGWAV::write_end() { + if (f_wav.is_valid()) { + uint32_t total_size = 4 /* WAVE */ + 8 /* fmt+size */ + 16 /* format */ + 8 /* data+size */; + uint32_t datasize = f_wav->get_position() - wav_data_size_pos; + f_wav->seek(4); + f_wav->store_32(total_size + datasize); + f_wav->seek(0x28); + f_wav->store_32(datasize); + } +} + +MovieWriterPNGWAV::MovieWriterPNGWAV() { + mix_rate = GLOBAL_GET("editor/movie_writer/mix_rate"); + speaker_mode = AudioServer::SpeakerMode(int(GLOBAL_GET("editor/movie_writer/speaker_mode"))); +} |