diff options
Diffstat (limited to 'servers/extensions')
-rw-r--r-- | servers/extensions/physics_server_2d_extension.cpp | 5 | ||||
-rw-r--r-- | servers/extensions/physics_server_2d_extension.h | 20 | ||||
-rw-r--r-- | servers/extensions/physics_server_3d_extension.cpp | 6 | ||||
-rw-r--r-- | servers/extensions/physics_server_3d_extension.h | 19 |
4 files changed, 19 insertions, 31 deletions
diff --git a/servers/extensions/physics_server_2d_extension.cpp b/servers/extensions/physics_server_2d_extension.cpp index 36f3be2468..e5920c78d4 100644 --- a/servers/extensions/physics_server_2d_extension.cpp +++ b/servers/extensions/physics_server_2d_extension.cpp @@ -189,7 +189,10 @@ void PhysicsServer2DExtension::_bind_methods() { GDVIRTUAL_BIND(_area_get_transform, "area"); GDVIRTUAL_BIND(_area_set_collision_layer, "area", "layer"); + GDVIRTUAL_BIND(_area_get_collision_layer, "area"); + GDVIRTUAL_BIND(_area_set_collision_mask, "area", "mask"); + GDVIRTUAL_BIND(_area_get_collision_mask, "area"); GDVIRTUAL_BIND(_area_set_monitorable, "area", "monitorable"); GDVIRTUAL_BIND(_area_set_pickable, "area", "pickable"); @@ -280,7 +283,7 @@ void PhysicsServer2DExtension::_bind_methods() { GDVIRTUAL_BIND(_body_set_omit_force_integration, "body", "enable"); GDVIRTUAL_BIND(_body_is_omitting_force_integration, "body"); - GDVIRTUAL_BIND(_body_set_state_sync_callback, "body", "callback"); + GDVIRTUAL_BIND(_body_set_state_sync_callback, "body", "callable"); GDVIRTUAL_BIND(_body_set_force_integration_callback, "body", "callable", "userdata"); GDVIRTUAL_BIND(_body_collide_shape, "body", "body_shape", "shape", "shape_xform", "motion", "results", "result_max", "result_count"); diff --git a/servers/extensions/physics_server_2d_extension.h b/servers/extensions/physics_server_2d_extension.h index 3bd3d642c8..573b51ee12 100644 --- a/servers/extensions/physics_server_2d_extension.h +++ b/servers/extensions/physics_server_2d_extension.h @@ -94,7 +94,6 @@ public: EXBIND1RC(Vector2, get_contact_local_position, int) EXBIND1RC(Vector2, get_contact_local_normal, int) EXBIND1RC(int, get_contact_local_shape, int) - EXBIND1RC(RID, get_contact_collider, int) EXBIND1RC(Vector2, get_contact_collider_position, int) EXBIND1RC(ObjectID, get_contact_collider_id, int) @@ -183,13 +182,7 @@ public: typedef PhysicsServer2D::MotionResult PhysicsServer2DExtensionMotionResult; -struct PhysicsServer2DExtensionStateCallback { - void *instance = nullptr; - void (*callback)(void *p_instance, PhysicsDirectBodyState2D *p_state); -}; - GDVIRTUAL_NATIVE_PTR(PhysicsServer2DExtensionMotionResult) -GDVIRTUAL_NATIVE_PTR(PhysicsServer2DExtensionStateCallback) class PhysicsServer2DExtension : public PhysicsServer2D { GDCLASS(PhysicsServer2DExtension, PhysicsServer2D); @@ -275,8 +268,11 @@ public: EXBIND2RC(Variant, area_get_param, RID, AreaParameter) EXBIND1RC(Transform2D, area_get_transform, RID) - EXBIND2(area_set_collision_mask, RID, uint32_t) EXBIND2(area_set_collision_layer, RID, uint32_t) + EXBIND1RC(uint32_t, area_get_collision_layer, RID) + + EXBIND2(area_set_collision_mask, RID, uint32_t) + EXBIND1RC(uint32_t, area_get_collision_mask, RID) EXBIND2(area_set_monitorable, RID, bool) EXBIND2(area_set_pickable, RID, bool) @@ -376,13 +372,7 @@ public: EXBIND2(body_set_omit_force_integration, RID, bool) EXBIND1RC(bool, body_is_omitting_force_integration, RID) - GDVIRTUAL2(_body_set_state_sync_callback, RID, GDNativePtr<PhysicsServer2DExtensionStateCallback>) - void body_set_state_sync_callback(RID p_body, void *p_instance, BodyStateCallback p_callback) override { - PhysicsServer2DExtensionStateCallback callback; - callback.callback = p_callback; - callback.instance = p_instance; - GDVIRTUAL_REQUIRED_CALL(_body_set_state_sync_callback, p_body, &callback); - } + EXBIND2(body_set_state_sync_callback, RID, const Callable &) EXBIND3(body_set_force_integration_callback, RID, const Callable &, const Variant &) virtual bool body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, Vector2 *r_results, int p_result_max, int &r_result_count) override { diff --git a/servers/extensions/physics_server_3d_extension.cpp b/servers/extensions/physics_server_3d_extension.cpp index 800284dc60..811ff231fc 100644 --- a/servers/extensions/physics_server_3d_extension.cpp +++ b/servers/extensions/physics_server_3d_extension.cpp @@ -60,6 +60,7 @@ void PhysicsDirectBodyState3DExtension::_bind_methods() { GDVIRTUAL_BIND(_get_inverse_mass); GDVIRTUAL_BIND(_get_inverse_inertia); + GDVIRTUAL_BIND(_get_inverse_inertia_tensor); GDVIRTUAL_BIND(_set_linear_velocity, "velocity"); GDVIRTUAL_BIND(_get_linear_velocity); @@ -192,7 +193,10 @@ void PhysicsServer3DExtension::_bind_methods() { GDVIRTUAL_BIND(_area_get_transform, "area"); GDVIRTUAL_BIND(_area_set_collision_layer, "area", "layer"); + GDVIRTUAL_BIND(_area_get_collision_layer, "area"); + GDVIRTUAL_BIND(_area_set_collision_mask, "area", "mask"); + GDVIRTUAL_BIND(_area_get_collision_mask, "area"); GDVIRTUAL_BIND(_area_set_monitorable, "area", "monitorable"); GDVIRTUAL_BIND(_area_set_ray_pickable, "area", "enable"); @@ -284,7 +288,7 @@ void PhysicsServer3DExtension::_bind_methods() { GDVIRTUAL_BIND(_body_set_omit_force_integration, "body", "enable"); GDVIRTUAL_BIND(_body_is_omitting_force_integration, "body"); - GDVIRTUAL_BIND(_body_set_state_sync_callback, "body", "callback"); + GDVIRTUAL_BIND(_body_set_state_sync_callback, "body", "callable"); GDVIRTUAL_BIND(_body_set_force_integration_callback, "body", "callable", "userdata"); GDVIRTUAL_BIND(_body_set_ray_pickable, "body", "enable"); diff --git a/servers/extensions/physics_server_3d_extension.h b/servers/extensions/physics_server_3d_extension.h index b6ed346a3d..57f2a2d790 100644 --- a/servers/extensions/physics_server_3d_extension.h +++ b/servers/extensions/physics_server_3d_extension.h @@ -192,14 +192,8 @@ public: typedef PhysicsServer3D::MotionCollision PhysicsServer3DExtensionMotionCollision; typedef PhysicsServer3D::MotionResult PhysicsServer3DExtensionMotionResult; -struct PhysicsServer3DExtensionStateCallback { - void *instance = nullptr; - void (*callback)(void *p_instance, PhysicsDirectBodyState3D *p_state); -}; - GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionMotionCollision) GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionMotionResult) -GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionStateCallback) class PhysicsServer3DExtension : public PhysicsServer3D { GDCLASS(PhysicsServer3DExtension, PhysicsServer3D); @@ -277,8 +271,11 @@ public: EXBIND2RC(Variant, area_get_param, RID, AreaParameter) EXBIND1RC(Transform3D, area_get_transform, RID) - EXBIND2(area_set_collision_mask, RID, uint32_t) EXBIND2(area_set_collision_layer, RID, uint32_t) + EXBIND1RC(uint32_t, area_get_collision_layer, RID) + + EXBIND2(area_set_collision_mask, RID, uint32_t) + EXBIND1RC(uint32_t, area_get_collision_mask, RID) EXBIND2(area_set_monitorable, RID, bool) EXBIND2(area_set_ray_pickable, RID, bool) @@ -380,13 +377,7 @@ public: EXBIND2(body_set_omit_force_integration, RID, bool) EXBIND1RC(bool, body_is_omitting_force_integration, RID) - GDVIRTUAL2(_body_set_state_sync_callback, RID, GDNativePtr<PhysicsServer3DExtensionStateCallback>) - void body_set_state_sync_callback(RID p_body, void *p_instance, BodyStateCallback p_callback) override { - PhysicsServer3DExtensionStateCallback callback; - callback.callback = p_callback; - callback.instance = p_instance; - GDVIRTUAL_REQUIRED_CALL(_body_set_state_sync_callback, p_body, &callback); - } + EXBIND2(body_set_state_sync_callback, RID, const Callable &) EXBIND3(body_set_force_integration_callback, RID, const Callable &, const Variant &) EXBIND2(body_set_ray_pickable, RID, bool) |