diff options
Diffstat (limited to 'servers/extensions/physics_server_3d_extension.h')
-rw-r--r-- | servers/extensions/physics_server_3d_extension.h | 19 |
1 files changed, 5 insertions, 14 deletions
diff --git a/servers/extensions/physics_server_3d_extension.h b/servers/extensions/physics_server_3d_extension.h index b6ed346a3d..57f2a2d790 100644 --- a/servers/extensions/physics_server_3d_extension.h +++ b/servers/extensions/physics_server_3d_extension.h @@ -192,14 +192,8 @@ public: typedef PhysicsServer3D::MotionCollision PhysicsServer3DExtensionMotionCollision; typedef PhysicsServer3D::MotionResult PhysicsServer3DExtensionMotionResult; -struct PhysicsServer3DExtensionStateCallback { - void *instance = nullptr; - void (*callback)(void *p_instance, PhysicsDirectBodyState3D *p_state); -}; - GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionMotionCollision) GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionMotionResult) -GDVIRTUAL_NATIVE_PTR(PhysicsServer3DExtensionStateCallback) class PhysicsServer3DExtension : public PhysicsServer3D { GDCLASS(PhysicsServer3DExtension, PhysicsServer3D); @@ -277,8 +271,11 @@ public: EXBIND2RC(Variant, area_get_param, RID, AreaParameter) EXBIND1RC(Transform3D, area_get_transform, RID) - EXBIND2(area_set_collision_mask, RID, uint32_t) EXBIND2(area_set_collision_layer, RID, uint32_t) + EXBIND1RC(uint32_t, area_get_collision_layer, RID) + + EXBIND2(area_set_collision_mask, RID, uint32_t) + EXBIND1RC(uint32_t, area_get_collision_mask, RID) EXBIND2(area_set_monitorable, RID, bool) EXBIND2(area_set_ray_pickable, RID, bool) @@ -380,13 +377,7 @@ public: EXBIND2(body_set_omit_force_integration, RID, bool) EXBIND1RC(bool, body_is_omitting_force_integration, RID) - GDVIRTUAL2(_body_set_state_sync_callback, RID, GDNativePtr<PhysicsServer3DExtensionStateCallback>) - void body_set_state_sync_callback(RID p_body, void *p_instance, BodyStateCallback p_callback) override { - PhysicsServer3DExtensionStateCallback callback; - callback.callback = p_callback; - callback.instance = p_instance; - GDVIRTUAL_REQUIRED_CALL(_body_set_state_sync_callback, p_body, &callback); - } + EXBIND2(body_set_state_sync_callback, RID, const Callable &) EXBIND3(body_set_force_integration_callback, RID, const Callable &, const Variant &) EXBIND2(body_set_ray_pickable, RID, bool) |