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path: root/servers/extensions/physics_server_3d_extension.cpp
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Diffstat (limited to 'servers/extensions/physics_server_3d_extension.cpp')
-rw-r--r--servers/extensions/physics_server_3d_extension.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/servers/extensions/physics_server_3d_extension.cpp b/servers/extensions/physics_server_3d_extension.cpp
index 800284dc60..811ff231fc 100644
--- a/servers/extensions/physics_server_3d_extension.cpp
+++ b/servers/extensions/physics_server_3d_extension.cpp
@@ -60,6 +60,7 @@ void PhysicsDirectBodyState3DExtension::_bind_methods() {
GDVIRTUAL_BIND(_get_inverse_mass);
GDVIRTUAL_BIND(_get_inverse_inertia);
+ GDVIRTUAL_BIND(_get_inverse_inertia_tensor);
GDVIRTUAL_BIND(_set_linear_velocity, "velocity");
GDVIRTUAL_BIND(_get_linear_velocity);
@@ -192,7 +193,10 @@ void PhysicsServer3DExtension::_bind_methods() {
GDVIRTUAL_BIND(_area_get_transform, "area");
GDVIRTUAL_BIND(_area_set_collision_layer, "area", "layer");
+ GDVIRTUAL_BIND(_area_get_collision_layer, "area");
+
GDVIRTUAL_BIND(_area_set_collision_mask, "area", "mask");
+ GDVIRTUAL_BIND(_area_get_collision_mask, "area");
GDVIRTUAL_BIND(_area_set_monitorable, "area", "monitorable");
GDVIRTUAL_BIND(_area_set_ray_pickable, "area", "enable");
@@ -284,7 +288,7 @@ void PhysicsServer3DExtension::_bind_methods() {
GDVIRTUAL_BIND(_body_set_omit_force_integration, "body", "enable");
GDVIRTUAL_BIND(_body_is_omitting_force_integration, "body");
- GDVIRTUAL_BIND(_body_set_state_sync_callback, "body", "callback");
+ GDVIRTUAL_BIND(_body_set_state_sync_callback, "body", "callable");
GDVIRTUAL_BIND(_body_set_force_integration_callback, "body", "callable", "userdata");
GDVIRTUAL_BIND(_body_set_ray_pickable, "body", "enable");